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Parasite Eve


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AuthorMessage
televandalist
Posted: 05 Jan, 2020 12:00
Last Edit: 17 Aug, 2021 09:04

Official Topic Post for discussion about
Created 5 Jan, 2020 12:00 by televandalist


Parasite Eve (USA) (Disc 1) [SLUS_006.62]
RA Checksum: 69562c06a66906577c780fefcb7af204

Parasite Eve (USA) (Disc 2) [SLUS_006.68]
RA Checksum: a5fcf895126e392c5696bbb717c7165c
+
Spanish Translation
RA Checksum: Disc 1: cc280cc97864ea75741d06b3ab46cafb
RA Checksum: Disc 2: fd27243218b159fc9c6fd156f0135a6b
+
French Translation
RA Checksum: Disc 1: ec545832e4d41e959de21f6fe43c7174
RA Checksum: Disc 2: a6ccb7f26e01d07742ad71ceadecc4bf
+
PT-BR Translation
RA Checksum: Disc 1: 46c0374e9302fb7b2716e9761014995a
RA Checksum: Disc 2: cf5b687695aca7649c9f8b96213ac6de


televandalist
Posted: 05 Jan, 2020 12:00
Last Edit: 11 Mar, 2020 11:23

Going to work on this.

Current Plan:

Progress
------------------------
Finish Day One
Finish Day Two
Finish Day Three
Finish Day Four
Finish Day Five
Finish Day Six
Finish the Epilogue
EX Game: Finish Floor 10 of the Chrysler Building
EX Game: Finish Floor 20 of the Chrysler Building
EX Game: Finish Floor 30 of the Chrysler Building
EX Game: Finish Floor 40 of the Chrysler Building
EX Game: Finish Floor 50 of the Chrysler Building
EX Game: Finish Floor 60 of the Chrysler Building
EX Game: Finish Floor 70 of the Chrysler Building
EX Game: Finish Floor 77 of the Chrysler Building

Boss Challenges (I actually have zero ideas for these so far - hoping it will change)
------------------------
-Day One: TBD Actress Challenge (maybe?)
-Day One: TBD Eve Challenge (maybe?)
-Day One: TBD Alligator Challenge
-Day Two: TBD Giant Worms Challenge
-Day Two: TBD Eve Challenge
-Day Three: TBD Sheeva Challenge
-Day Four: TBD Spider Woman Challenge
-Day Five: TBD Crab Challenge
-Day Five: TBD Centipede Challenge
-Day Five: TBD Triceratops Challenge
-Day Five: TBD T-Rex Challenge
-Day Five: TBD Eve Challenge
-Day Six: TBD Ultimate Being Challenge

Junk Weapons
------------------------
Have Wayne construct the DE50AE7 Handgun
Have Wayne construct the M10B Shotgun
Have Wayne construct the P90 Machine Gun
Have Wayne construct the MAG Rifle
Have Wayne construct the HK40 Grenade Launcher
Have Wayne construct the LAW80 Rocket Launcher

Cards
------------------------
Obtain all Trading Cards in the Chrysler Building

Other
------------------------
Name your gun
- An achievement or two related to the museum quizzes.
- Various achievements for club effects (maybe?)
- Various achievements for gun effects (maybe?)
- Various achievements for armor effects (maybe?)


And I guess whatever else comes up. Questions, comments, suggestions, etc. are welcome.

yeapppp8
Posted: 08 Jan, 2020 18:04
Last Edit: 10 Jan, 2020 03:26

Thanks for working on this! This game is amazing and i seriously cant wait!
The set of achievements looks really cool. One of the most detailed that i have seen on the site. Amazing!
GL, bro!
Keltron3030
Posted: 11 Jan, 2020 17:30

Yeah, he's one of the best now
Symonz34
Posted: 23 Jan, 2020 15:24
Last Edit: 23 Jan, 2020 20:54

Hell yeah thank you so much !!!
televandalist
Posted: 28 Jan, 2020 11:42

Progress has been slow since I was wrapped up in and , but this game is my primary focus at the moment.
televandalist
Posted: 28 Jan, 2020 12:33
Last Edit: 28 Jan, 2020 12:42

So....

Opinions on having achievements for completing each day without using PE and/or initial equipment only? You could still use BP, stat bonuses, etc.
rtarroyo
Posted: 28 Jan, 2020 17:35

I would love a set that can be completed with only one playthorugh, Im just glad the suggested achievements for finishing the days without saving are gone, not a fan, like to play the game at my own pace.

For RPGs I like my achievements more to the completionist side, collect everything, max level, best weapons, etc

I think challenging achievements, like dont lose any health at a boss, speedrun, etc, are more suited to platformers, beat'em up games, among others.

But thats just my opinion, Im sure Ill just be glad to play this game with achievements, its been so long...

(English not my native language, forgive the mistakes)
yeapppp8
Posted: 28 Jan, 2020 18:46

@rtarroyo +1 100% agree
Arekdias
Posted: 28 Jan, 2020 19:13

Opinions on having achievements for completing each day without using PE and/or initial equipment only? You could still use BP, stat bonuses, etc.
That would be a good challenge. I don't remember using PE that much outside of true Eve battle so just completing each day without it is certainly doable. Initial equipment might present some problems but after some tries and learning enemies and bosses' attacks it should not be too difficult to achieve.
cikatriz87
Posted: 29 Jan, 2020 07:05

Amazing! I haven't finished this game. So glad it's being worked on.
hardt
Posted: 29 Jan, 2020 20:08

Ive finished it a couple of times but will gladly play it again ;)
LordArchantos
Posted: 29 Jan, 2020 22:00

I'm definitely for completing each day without using PE. It's been quite some time since I last played this so I can't really comment on the initial equipment only, but it could be fun if the boss fights don't have big luck factors involved.
Arekdias
Posted: 29 Jan, 2020 22:10

if the boss fights don't have big luck factors involved.
As far as I can remember, most of attacks in boss fights from main game can be dodged or at least there is some way to counter them (like killing Sheeva's middle head earlier prevents her from using shockwave).
televandalist
Posted: 30 Jan, 2020 02:14

Yeah, I wouldn't make no damage cheevos in a turn-based or "ATB" RPG. No-KO if you have party members, limited equipment, attack/magic restrictions, sure. was something I thought would be fun to pull off :D

As for no PE challenges, I'll likely limit them to boss fights since full days would require them to be done in one-session, which I don't like enforcing (but have to in some cases). Initial equipment... I'll try to see how feasible it is on my next playthrough since I have to narrow down some bitflags anyway.

I would get done with this set much quicker if Aya didn't run so damn slow...
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