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Toy Story


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AuthorMessage
Flashfire42
Posted: 09 Sep, 2018 07:10
Last Edit: 30 Jan, 2019 08:17

Official Topic Post for discussion about
Created 9 Sep, 2018 07:10 by Flashfire42


1. Toy Story (Unl).nes
V14- RA Checksum: 51a4919ad3e74cef94b0095d5e2b190b
V15+ RA Checksum: dce1a5168cd69996602b392e2110d62c
ROM Checksum: 3f57d4e4eddf5532a95ec071b3f414a9
CRC32 Checksum: 81D38B29


Resources:
GameFAQs
Longplay
Wikipedia
MaddieKittyTV
Posted: 28 Jan, 2019 01:54

Toy Story on the NES!?!?!??!?!?!
MaddieKittyTV
Posted: 29 Jan, 2019 22:49
Last Edit: 30 Jan, 2019 02:59

Info

Developer: E.H.Y A.K.A Ei-How Yang
Publisher: E.H.Y A.K.A Ei-How Yang
Genre: Platformer
First released: 1997 *Bootleg*

Edit: Thanks for the Title
MaddieKittyTV
Posted: 29 Jan, 2019 23:08
Last Edit: 29 Jan, 2019 23:10

Cartrigde/Box:

Title:

Gameplay:

Icon:
MaddieKittyTV
Posted: 29 Jan, 2019 23:20
Last Edit: 25 Feb, 2019 03:43

Set plan:
______________________________
Complete Level 1 : Done : 5 Points
__________________________________
Complete Level 2 : Done : 5 Points
________________________________
Complete Level 3 : Done : 5 Points
________________________________________
Complete Boss 1 : Done : 5 Points
____________________________________________
Complete The Game : Done : 5 Points
____________________________________________________
Beat Final Boss with No Damage : Done : 10 Point
___________________________________________________
Set Points: 35

Total Achievements in Set: 6
MaddieKittyTV
Posted: 29 Jan, 2019 23:20
Last Edit: 25 Feb, 2019 03:40

I am up for ideas


Sooo......

Sometime around 2/25 to 2/30 The Set will Come Out


MaddieKittyTV
Posted: 30 Jan, 2019 01:30

The rom is not linked: Rom Checksum is: dce1a5168cd69996602b392e2110d62c
MaddieKittyTV
Posted: 31 Jan, 2019 00:41

Achievements will come out soon
MaddieKittyTV
Posted: 31 Jan, 2019 04:09
Last Edit: 31 Jan, 2019 07:32

Set Coming Up Soon, Bois!
BenGhazi
Posted: 31 Jan, 2019 19:07

Listen to The theme song for 1 Second : Done : 1 Point

How is that an achievement?
MaddieKittyTV
Posted: 31 Jan, 2019 19:50

So there can be a MASTERED Award
BenGhazi
Posted: 31 Jan, 2019 20:13
Last Edit: 31 Jan, 2019 20:18

Adding an achievement for the sake of having a certain amount isn't good design. Not to mention your achievement falls under our unwelcome concepts, namely:

Achievements popping frequently with little effort from the player.

Achievements obtainable with zero effort for no meaningful purpose (example: start the game as character X, collect one coin).

So that's going to need to be changed, try coming up with doing something unique in the game. You're also going to need to add code notes to show that you know what each address does and make it easier for testing. Right now your code essentially amounts to a bunch of numbers that mean nothing making it difficult to decide if your logic makes sense.
MaddieKittyTV
Posted: 31 Jan, 2019 21:08
Last Edit: 31 Jan, 2019 21:31

the game is pretty hard, the final boss is the hardest boss in the whole game + what i did to do the achievements is a level select code witch is A+B+Select because i cound't go thourgh the whole game, witch took me 5 hours to complete from Level 1 to Level 5 + It took my 14 Hours to beat (SNES) just the game, not just the Achievements
BenGhazi
Posted: 31 Jan, 2019 22:07
Last Edit: 31 Jan, 2019 22:16

Contra is hard too and that didn't stop the game from getting challenge achievements. Also if the game has a level select code you're going to need to protect against that.

You can go over the process here: https://docs.retroachievements.org/Developers-Code-of-Conduct/
MaddieKittyTV
Posted: 31 Jan, 2019 22:54

i don't know how to Cheat-proof Achievements
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