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Kirby's Adventure

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Posted: 24 Feb, 2014 03:50
Last Edit: 28 Dec, 2018 00:05

Official Topic Post for discussion about
Created 24 Feb, 2014 03:50 by yoyo

1. Kirby's Adventure (USA).nes
Kirby's Adventure (U) (PRG0) [!].nes
Kirby's Adventure Rev PRG0 (1993-05)(Nintendo)(US).nes
V14- RA Checksum: 2fc7000e1781c65649fe649414d00455
V15+ RA Checksum: 36ffa102acba11b5c57427d8ac5ad98e
ROM Checksum: a415cb0e40f8bcdce71e28283a7e6cd7
CRC32 Checksum: 1752EF8A

Plus 6 unique ROM Checksum variations with the same V14- RA Checksum (11 total)
Kirby's Adventure (U) (PRG0) {[b1], [b2], [b3], [b6], [o1], FCKED (Hack)}
Kirby's Adventure Rev PRG0 (1993-05)(Nintendo)(US){[b2], [b3], [b6], , [h Vimm][iNES title]}

2. Kirby's Adventure (USA) (Rev A).nes
Kirby's Adventure (U) (PRG1) [!].nes
Kirby's Adventure Rev PRG1 (1993-05)(Nintendo)(US).nes
V14- RA Checksum: 8733d6ece3da100e118513c0dc4ce360
V15+ RA Checksum: 758744ec2d2fa3d1f2020586401f97e8
ROM Checksum: 69018a5181f255bc3a66badfb19fdb76
CRC32 Checksum: 9EFD5757

3. Kirby's Adventure (Europe).nes
Kirby's Adventure (E) [!].nes
Kirby's Adventure (1993-12-09)(Nintendo)(EU).nes
V14- RA Checksum: d4c469b737f113deb8ed0680dd6cd61e
V15+ RA Checksum: 09e21386297efe7e4bfd717b9c6a697d
ROM Checksum: 6118e4f266604fc1d7312d083008e923
CRC32 Checksum: EC2328B3

4. Hoshi no Kirby - Yume no Izumi no Monogatari (Japan).nes
Hoshi no Kirby - Yume no Izumi no Monogatari (J) [!].nes
Hoshi no Kirby - Yume no Izumi no Monogatari (1993-03-23)(Nintendo)(JP).nes
V14- RA Checksum: 742cd4d3c5f628c82ec5649a4f0eed0d
V15+ RA Checksum: 4d22184ed99efec06bbec5cd7805cc56
ROM Checksum: 582ffbd982a91f5abbea251c2d7eda13
CRC32 Checksum: 248C7140

5. Kirby's Adventure (Canada).nes
Kirby's Adventure (C) [!].nes
Kirby's Adventure (1993)(Nintendo)(CA)(fr).nes
V14- RA Checksum: df17a077d596cc2437640dbbdbfe77eb
V15+ RA Checksum: f397d53818b0697e6a80ee5cc30d2a23
ROM Checksum: 87d745581ec211a7d11d2640b42f5760
CRC32 Checksum: F7232B89

6. Kirby's Adventure (France).nes
Kirby's Adventure (F) [!].nes
Kirby's Adventure (1993)(Nintendo)(FR).nes
V14- RA Checksum: 1b355e7a56ef686aa0ceed9caa272133
V15+ RA Checksum: fdf4bbe03b31ae0f5faf376ee0153079
ROM Checksum: 0d5b7b6d9385ced4ac23868747c98940
CRC32 Checksum: 23BE20FD

7. Kirby's Adventure (Germany).nes
Kirby's Adventure (G) [!].nes
Kirby's Adventure (1993)(Nintendo)(DE).nes
V14- RA Checksum: 0be3933f1aa23d629002a884d408e3f3
V15+ RA Checksum: 868635e8bbcc61c73aaa4a56ddbe677c
ROM Checksum: 98057ea72142d038fc84cc2910174330
CRC32 Checksum: D256D382

8. Kirby's Adventure (U) (PRG0) [T+Spa75%_Tanero].nes
Kirby's Adventure Rev PRG0 (1993-05)(Nintendo)(US)[tr es Tanero][v0.75].nes
RA Checksum: 80c9012671accdf9e31441ce9c3c0fc3
ROM Checksum: c9c6924e17be011384ca24cd5da2a737
CRC32 Checksum: 9EA035B8

9. Kirby's Adventure (U) (PRG0) [T+Rus0.75a_Shedevr].nes
Kirby's Adventure Rev PRG0 (1993-05)(Nintendo)(US)[tr ru gottaX][v0.75a-70%].nes
RA Checksum: 6922d5d71ef2ee801e036aa21acf7943
ROM Checksum: 09ce138334adcd5c4fbd8866885b5967
CRC32 Checksum: FA96AD7A

Posted: 20 Mar, 2014 23:59

smorgasbord- consume every edible enemy in the game and use each copy ability at least once
right back at ya- ko a boss with a projectile
goodnight moon- defeat the sun and moon boss
banned at tournaments- defeat meta knight without receiving damage
nightmare in dreamland- destroy the true final boss
defender of dreamland- finish the game without taking damage
average joe- complete the game without copy abilities
hoping to promote discussion for some holes in the sites nes library, I suggest trying to get all the games in the nes remix series up on the site before number 2's release in order to pick up some traffic from people wanting to play these games after receiving a taste from the game
Posted: 08 Jul, 2014 05:33

I feel like we have had maybe 6 different developers on this game at one point since I joined (including myself)
Posted: 08 Jul, 2014 12:32

I'll have a crack at it, and try and finish it up at some point soon.
Posted: 21 Aug, 2014 07:31

It's not done yet?I'll check it out.
Posted: 24 Aug, 2014 14:51

Should i add No-damage bosses for this game?I think only Meta Knight and first form of Nightmare are challenging...
I can't create achievement like "finish the game without copy abilities" or "Beat Vs.Boss mode without abilities" because Meta Knight gives you a sword.Any suggestions?Maybe something with Mini-Boss tower in 7-2?
Posted: 24 Aug, 2014 15:26

maybe fighting particular bosses without copy abilities? or beat the boss while always having *insert disadvantage ability*
Posted: 26 Aug, 2014 03:35
Last Edit: 26 Aug, 2014 03:39

First of all, there's an achievement for every single ability but not one for getting Hyper from a lollipop! Missed opportunity!

Secondly, I kinda feel like "Hurricane Katrina" for getting a tornado ability is pretty tasteless. Why not just a safer but still sensical "Hurricane Kirby"? Or something plainer still and more along the lines of all the others, like "Twist and Shout", or "Do the Twist", or "Kirbnado", or... well, there are really hundreds of examples lol.

Also, I think that rather than no-hit achievements (though they would be fine and would go along with similar achievements that already exist for Kirby's Dream Land) I think a better idea would be beating all the bosses (and perhaps also the minibosses, for a lesser score) without any copy ability. The game's balanced for it and it'd be a fun way to get people to learn/see the whole fights with these guys that they might never have before if they just spam abilities. Of course Meta Knight and Nightmare have forced weapons to use against them but like you said they're the most challenging so perhaps no-hit chieves for them alone would suffice.
Posted: 27 Aug, 2014 09:40
Last Edit: 27 Aug, 2014 09:42

Yeah,i didn't create the powerup achievements,so i didn't want to rename them,but Kirbnado is a nice reference to the movie(Sharknado).
I'll add lollipop and MIX achievements.
For Mini-bosses i think simply adding "beat stage 7-2(mini-boss tower) without taking damage and powerups on normal path"-this stage includes almost every Mini-boss(except for the wheel one)-because i don't want to create 10 extra achievements,when i can create just one.
I think that beat bosses without copy abilities would be okay in this game and no damage with Meta Knight and Nightmare,+ i'll create some extra ones,like "Use Ball Kirby to get to Kracko"(gotta check if this is possible) or "Hammer Duel"-beating Dedede using hammer.
Posted: 27 Aug, 2014 14:42

That sounds great about the miniboss tower. I even forgot about that place. Poor Wheely though, maybe you could do one for his little Arena stage or the first time you fight him in 2-1, for completeness' sake.

And yeah those others sound good. I think with those we'd have a really good enough set for Kirby's Adventure tbh.
Posted: 28 Aug, 2014 00:15
Last Edit: 30 Aug, 2014 21:32

When I used the skill light gave me almost all the achievements to" beat the boss". In the world 4, stage 6 in the part that is dark. Only not gave the King defeat dedede and defeat Meta Knight. But was it because I already had this save ?.

Posted: 30 Aug, 2014 07:57

It looks like Light ability screwed everything up,i added more conditions for boss achievements,and it looks like Dedede one was bugged,so i've fixed it.
Posted: 30 Aug, 2014 21:32

Posted: 01 Sep, 2014 17:41
Last Edit: 01 Sep, 2014 18:24

Okay, seriously? "Ear Rape" for getting the mic is almost as tactless as the Katrina thing. There are like hundreds of thousands of fun, cute names we could come up with for that achievement that doesn't involve such a nasty word, the likes of which imo we should never use in any achievement on this site. "Tone-Death", "Until the Fat Kirby Sings", "DJ K1RB-3", I dunno, there's so many ideas, but anything but something with "rape" in it lol.

Otherwise they all look fine. There are ones I probably wouldn't have gone for like "shoop da whoop" and "inert" which are just references to corny old crude 4chan memes from like 10 years ago but there's nothing really wrong with 'em lol. I'd say we can at least have enough class to not make achievements that reference horrific or triggering events irl though haha.

In other news, popped when I swallowed two stars at once from the Mr. Shine/Mr. Bright fight. I have had multiple 'plain' objects in my mouth before and it didn't pop then so that's weird.

*edit* Aaaaaaaaaaand I just got by beating Kracko...
Posted: 01 Sep, 2014 19:19

Someone changed it before I had the chance.
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