Digimon Rumble Arena
![]() | Salsa19 Nov, 2017 17:49(Edited 12 Oct, 2020 02:26) ![]() |
![]() | Salsa19 Nov, 2017 22:46 ![]() List of ideas/planned achievements: |
![]() | Rantsi13 Sep, 2019 23:35 ![]() Digimon Rumble has Hard difficulty. 2 Bonus bosses. And could make achievement for clearing so called storymode on every Digimon. |
![]() | SherryBirkin14 Mar, 2020 16:29(Edited 17 Sep, 2020 00:50) ![]() Digimon Rumble Arena ![]() Digimon Rumble Arena (USA) RA Checksum: 070aad9da87f3665ba95900b91c292be ![]() End of Digimons [โ โ โ โ โ โ โ โ โ โ] = 100% Completed Digi-Evolutions [โ โ โ โ โ โ โ โ โ โ ] = 100% Completed Hit Combos [โ โ โ โ โ โ โ โ โ โ ] = 100% Completed Extras [โ โ โ โ โ โ โ โ โ โ ] = 100% Completed Done... |
![]() | Artzei14 Oct, 2020 17:50(Edited 15 Oct, 2020 22:04) ![]() So this is the RA Checksum that i got from the game: 5a5720eeeea9c04184e1796abc8bbab9 (European PAL version, just to be clear). So in a nutshell, how do i add this to the game page for that is already here? I did try to link it through RALibretro app, but it just says that the ROM i am trying to add is not in the database or something. |
![]() | Alexdatadestroyer08 Dec, 2020 03:55(Edited 08 Dec, 2020 03:58) ![]() Artzei You have the European version but the set has only USA version linked. Your Rom will work normally but the set wouldn't be loaded because of this fact. Only devs can add hashes to the sets, by the way. So, the only way to play this set is searching for USA version of the game and run it on emulador again. This happens because it's not so simple to add a multiregion support to all games... |
![]() | MustadioB05 Aug, 2021 20:32(Edited 06 Aug, 2021 09:39) ![]() Is just an idea, but, if there is an achievement for the original clothes of the childs, may be another cheevo, using the original clothes of wormmon (digimon emperor)?? |
![]() | Gabriel2Silva16 Dec, 2021 06:58(Edited 17 Dec, 2021 12:13) ![]() Devs for this game are inactive for pretty long, but it is possible to add the Japanese version (Digimon Tamers Battle Evolution) to the list of hashes? It has a way, way better soundtrack. Also, if it's not possible, then maybe one can add the NTSC-U game with the Japanese Soundtrack patch to the list of supported hashes? Thanks for this amazing set. |
![]() | WanderingHeiho02 Apr, 2023 23:20(Edited 02 Apr, 2023 23:51) ![]() ![]() In addition to fixing up Punching Bag to work with characters that don't digivolve, I also fixed both it and the other two mini-games to protect from the demos
Spoiler (Click to show)
![]() Old 0xH05fb5c=41_0xH05f920=2_0xH05f908=0_0xX05fbec>0 New 0xH05f920=2_0xH05f908=0_0xX05fbec>0_O:0xH12a928=60_0xH12a928=112 ![]() Old 0xH05fb5c=41_0xH05f920=2_0xH05f908=1_0xH107750=156 New 0xH05f920=2_0xH05f908=1_0xX05fbec>0_O:0xH12a928=60_0xH12a928=112 ![]() Old 0xH05fb5c=41_0xH05f920=2_0xH05f908=2_0xX05fbec>0 New 0xH05f920=2_0xH05f908=2_0xX05fbec>0_O:0xH12a928=60_0xH12a928=112 ![]() This was an issue that affected more than just Renamon's digivolve achievement, but has now been solved with adding a demo mode check
Spoiler (Click to show)
![]() Old 0xH05fbdc=12_0xH05fb5c=1_0xH107750=156_0xH05fb5c!=0 New 0xH05fbdc=12_0xH05fb5c=1_0xH107750=156_0xH05fb5c!=0_0xH12a928=60 ![]() Old 0xH05fbdc=3_0xH05fb5c=1_0xH107750=156 New 0xH05fbdc=3_0xH05fb5c=1_0xH107750=156_0xH12a928=60 ![]() Old 0xH05fbdc=2_0xH05fb5c=1_0xH107750=156 New 0xH05fbdc=2_0xH05fb5c=1_0xH107750=156_0xH12a928=60 ![]() Old 0xH05fbdc=2_0xH05fb5c=1_0xH107750=156 New 0xH05fbdc=2_0xH05fb5c=1_0xH107750=156_0xH12a928=60 ![]() Old 0xH05fbdc=11_0xH05fb5c=1_0xH107750=156 New 0xH05fbdc=11_0xH05fb5c=1_0xH107750=156_0xH12a928=60 ![]() Old 0xH05fbdc=20_0xH05fb5c=1_0xH107750=156 New 0xH05fbdc=20_0xH05fb5c=1_0xH107750=156_0xH12a928=60 ![]() Old 0xH05fbdc=19_0xH05fb5c=1_0xH107750=156 New 0xH05fbdc=19_0xH05fb5c=1_0xH107750=156_0xH12a928=60 ![]() Old 0xH05fbdc=17_0xH05fb5c=1_0xH107750=156 New 0xH05fbdc=17_0xH05fb5c=1_0xH107750=156_0xH12a928=60 ![]() Old 0xH05fbdc=18_0xH05fb5c=1_0xH107750=156 New 0xH05fbdc=18_0xH05fb5c=1_0xH107750=156_0xH12a928=60 ![]() Old 0xH05fbdc=7_0xH05fb5c=1_0xH107750=156 New 0xH05fbdc=7_0xH05fb5c=1_0xH107750=156_0xH12a928=60 ![]() ![]() These both have to do with the combo achievements, and the fixes then were applied to both and the remaining combo achievements
Spoiler (Click to show)
![]() Old 0xH05fbdc=11_0xH107f7c=4_d0xH107f7c=3_0xH05fb5c=1_P:0xH107750=156 New 0xH05fbdc=11_0xH107f7c=4_d0xH107f7c=3_0xH05fb5c=1_I:0xW1e6f8c_0xH000030!=0_B:p0xH107750_P:0xH107750=16_0xH12a928=60 ![]() Old 0xH05fbdc=18_0xH107f3c=4_d0xH107f3c=3_0xH05fb5c=1_P:0xH107750=156 New 0xH05fbdc=18_0xH107f3c=4_d0xH107f3c=3_0xH05fb5c=1_I:0xW1e6f8c_0xH000030!=0_B:p0xH107750_P:0xH107750=16_0xH12a928=60 ![]() Old 0xH05fbdc=2_0xH107f38=4_d0xH107f38=3_0xH05fb5c=1_P:0xH107750=156 New 0xH05fbdc=2_0xH107f38=4_d0xH107f38=3_0xH05fb5c=1_I:0xW1e6f8c_0xH000030!=0_B:p0xH107750_P:0xH107750=16_0xH12a928=60 ![]() Old 0xH05fbdc=0_0xH107f34=4_d0xH107f34=3_0xH05fb5c=1_P:0xH107750=156 New 0xH05fbdc=0_0xH107f34=4_d0xH107f34=3_0xH05fb5c=1_I:0xW1e6f8c_0xH000030!=0_B:p0xH107750_P:0xH107750=16_0xH12a928=60 ![]() Old 0xH05fbdc=3_0xH107f34=4_d0xH107f34=3_0xH05fb5c=1_P:0xH107750=156 New 0xH05fbdc=3_0xH107f34=4_d0xH107f34=3_0xH05fb5c=1_I:0xW1e6f8c_0xH000030!=0_B:p0xH107750_O:0xH107750=16_0xH12a928=60 ![]() Old 0xH05fbdc=12_0xH107f64=10_0xH05fb5c=1_P:0xH107750=156 New 0xH05fbdc=12_0xH107f64=10_0xH05fb5c=1_I:0xW1e6f8c_0xH000030!=0_B:p0xH107750_P:0xH107750=16_0xH12a928=60 ![]() Old 0xH05fbdc=20_0xH107f38=4_d0xH107f38=3_0xH05fb5c=1_P:0xH107750=156 New 0xH05fbdc=20_0xH107f38=4_d0xH107f38=3_I:0xW1e6f8c_0xH000030!=0_B:p0xH107750_P:0xH107750=16_0xH12a928=60 ![]() Old 0xH05fbdc=19_0xH107f34=4_d0xH107f34=3_0xH05fb5c=1_P:0xH107750=156 New 0xH05fbdc=19_0xH107f34=4_d0xH107f34=3_0xH05fb5c=1_I:0xW1e6f8c_0xH000030!=0_B:p0xH107750_P:0xH107750=16_0xH12a928=60 ![]() Old 0xH05fbdc=17_0xH107f38=4_d0xH107f38=3_0xH05fb5c=1_P:0xH107750=156 New 0xH05fbdc=17_0xH107f38=4_d0xH107f38=3_0xH05fb5c=1_I:0xW1e6f8c_0xH000030!=0_B:p0xH107750_P:0xH107750=16_0xH12a928=60 ![]() Old 0xH05fbdc=7_0xH107f50=4_d0xH107f50=3_0xH05fb5c=1_P:0xH107750=156 New 0xH05fbdc=7_0xH107f50=4_d0xH107f50=3_0xH05fb5c=1_I:0xW1e6f8c_0xH000030!=0_B:p0xH107750_P:0xH107750=16_0xH12a928=60 ![]() Was missing a check for being in the final battle of 1 Player Mode, and I've changed it to checking the number of rounds the player has won instead of checking for credits. Same thing was done for two other achievements
Spoiler (Click to show)
![]() Old 0xL05fb5c=1_N:0xH05f8bc=0_0xH07a62c=0.1._R:0xH107750=156_0xH05f920>=1_0xH12aa4c=78_0xH12aa4c!=d0xH12aa4c New 0xL05fb5c=1_N:0xH05f8bc=0_0xH07a62c=0.1._B:d0xH107750_R:0xH107750=16_0xH05f920>=1_I:0xW10796c_N:d0xH000240=1_I:0xW10796c_N:0xH000240=2_T:0xH05f8bc=0_0xH12a928=60 ![]() Old 0xH05fb5c=1_N:0xH05f8bc=0_N:0xH1e7180=0_0xH05fb80=0.1._R:0xH05fb80=1_0xH05f920=2_0xH12aa4c=78 New 0xH05fb5c=1_N:0xH05f8bc=0_N:0xH1e7180=0_0xH05fb80=0.1._R:0xH05fb80=1_0xH05f920=2_I:0xW10796c_N:d0xH000240=1_I:0xW10796c_N:0xH000240=2_T:0xH05f8bc=0_0xH12a928=60 ![]() Old 0xH05fb5c=1_0xH05f920=0_0xH05f8bc=7_0xH12aa4c=78 New 0xH05fb5c=1_0xH05f920=0_0xH05f8bc=7_I:0xW10796c_d0xH000240=1_I:0xW10796c_0xH000240=2_0xH12a928=60 ![]() Like with the previous ticket, a new method for checking that the player cleared 1 Player Mode by looking at the number of rounds won in the final battle
Spoiler (Click to show)
![]() Old R:0xL05fb5c!=1_R:0xH05fbdc!=7_0xH05f8bc=7.1._0xH05f920>=1_0xH12aa4c=78_0xH12aa4c!=d0xH12aa4c New 0xL05fb5c=1_0xH05fbdc=7_0xH05f8bc=7_0xH05f920>=1_I:0xW10796c_d0xH000240=1_I:0xW10796c_0xH000240=2_0xH12a928=60 ![]() Old R:0xL05fb5c!=1_R:0xH05fbdc!=0_0xH05f8bc=7.1._0xH05f920>=1_0xH12aa4c=78_0xH12aa4c!=d0xH12aa4c New 0xL05fb5c=1_0xH05fbdc=0_0xH05f8bc=7_0xH05f920>=1_I:0xW10796c_d0xH000240=1_I:0xW10796c_0xH000240=2_0xH12a928=60 ![]() Old R:0xL05fb5c!=1_R:0xH05fbdc!=2_0xH05f8bc=7.1._0xH05f920>=1_0xH12aa4c=78_0xH12aa4c!=d0xH12aa4c New 0xL05fb5c=1_0xH05fbdc=2_0xH05f8bc=7_0xH05f920>=1_I:0xW10796c_d0xH000240=1_I:0xW10796c_0xH000240=2_0xH12a928=60 ![]() Old R:0xL05fb5c!=1_R:0xH05fbdc!=11_0xH05f8bc=7.1._0xH05f920>=1_0xH12aa4c=78_0xH12aa4c!=d0xH12aa4c New 0xL05fb5c=1_0xH05fbdc=11_0xH05f8bc=7_0xH05f920>=1_I:0xW10796c_d0xH000240=1_I:0xW10796c_0xH000240=2_0xH12a928=60 ![]() Old R:0xL05fb5c!=1_R:0xH05fbdc!=18_0xH05f8bc=7.1._0xH05f920>=1_0xH12aa4c=78_0xH12aa4c!=d0xH12aa4c New 0xL05fb5c=1_0xH05fbdc=18_0xH05f8bc=7_0xH05f920>=1_I:0xW10796c_d0xH000240=1_I:0xW10796c_0xH000240=2_0xH12a928=60 ![]() Old R:0xL05fb5c!=1_R:0xH05fbdc!=3_0xH05f8bc=7.1._0xH05f920>=1_0xH12aa4c=78_0xH12aa4c!=d0xH12aa4c New 0xL05fb5c=1_0xH05fbdc=3_0xH05f8bc=7_0xH05f920>=1_I:0xW10796c_d0xH000240=1_I:0xW10796c_0xH000240=2_0xH12a928=60 ![]() Old R:0xL05fb5c!=1_R:0xH05fbdc!=12_0xH05f8bc=7.1._0xH05f920>=1_0xH12aa4c=78_0xH12aa4c!=d0xH12aa4c New 0xL05fb5c=1_0xH05fbdc=12_0xH05f8bc=7_0xH05f920>=1_I:0xW10796c_d0xH000240=1_I:0xW10796c_0xH000240=2_0xH12a928=60 ![]() Old R:0xL05fb5c!=1_R:0xH05fbdc!=20_0xH05f8bc=7.1._0xH05f920>=1_0xH12aa4c=78_0xH12aa4c!=d0xH12aa4c New 0xL05fb5c=1_0xH05fbdc=20_0xH05f8bc=7_0xH05f920>=1_I:0xW10796c_d0xH000240=1_I:0xW10796c_0xH000240=2_0xH12a928=60 ![]() Old R:0xL05fb5c!=1_R:0xH05fbdc!=19_0xH05f8bc=7.1._0xH05f920>=1_0xH12aa4c=78_0xH12aa4c!=d0xH12aa4c New 0xL05fb5c=1_0xH05fbdc=19_0xH05f8bc=7_0xH05f920>=1_I:0xW10796c_d0xH000240=1_I:0xW10796c_0xH000240=2_0xH12a928=60 ![]() Old R:0xL05fb5c!=1_R:0xH05fbdc!=17_0xH05f8bc=7.1._0xH05f920>=1_0xH12aa4c=78_0xH12aa4c!=d0xH12aa4c New 0xL05fb5c=1_0xH05fbdc=17_0xH05f8bc=7_0xH05f920>=1_I:0xW10796c_d0xH000240=1_I:0xW10796c_0xH000240=2_0xH12a928=60 ![]() Old 0xH05fbdc=11_0xH05f8bc=7_0xH05fb5c=1_0xH05fbe4=1_0xH05f920=2_0xH12aa4c=78 New 0xH05fbdc=11_0xH05f8bc=7_0xH05fb5c=1_0xH05fbe4=1_0xH05f920=2_I:0xW10796c_d0xH000240=1_I:0xW10796c_0xH000240=2_0xH12a928=60 ![]() Old 0xH05fbdc=0_0xH05f8bc=7_0xH05fb5c=1_0xH05fbe4=1_0xH05f920=2_0xH12aa4c=78 New 0xH05fbdc=0_0xH05f8bc=7_0xH05fb5c=1_0xH05fbe4=1_0xH05f920=2_I:0xW10796c_d0xH000240=1_I:0xW10796c_0xH000240=2_0xH12a928=60 ![]() Old 0xH05fbdc=2_0xH05f8bc=7_0xH05fb5c=1_0xH05fbe4=1_0xH05f920=2_0xH12aa4c=78 New 0xH05fbdc=2_0xH05f8bc=7_0xH05fb5c=1_0xH05fbe4=1_0xH05f920=2_I:0xW10796c_d0xH000240=1_I:0xW10796c_0xH000240=2_0xH12a928=60 |
![]() | Dreaker02 Jun, 2023 12:15(Edited 02 Jun, 2023 16:38) ![]() I updated almost all the titles and descriptions for achievements to be more in line with the Digimon lore and to fix some grammar stuff. While doing so, I noticed the game is begging for a revision, there is a lot of bugs still hiding in the achievements and a good chunk of content that is either not covered with the current ones or could be done better. I am not planning to make a revision for this set at the moment, but I'll leave all my finds here in case anyone wants to pick it up: 1-Player mode achievements: *Achievement ![]() *Achievement ![]() *Achievements that ask the player to use the original costume of characters ( ![]() ![]() ![]() ![]() *Add achievements for beating 1-Player mode with a character on Hard difficulty (could either make the Normal difficulty ones unlockable on easy as well or just remove them altogether) *Add achievements for beating 1-Player mode with special characters? This makes the run much easier, so I don't know how interesting it would be. It's worth noting that the only Digimon that can do this are Reapermon, Omnimon, Imperialdramon Paladin Mode and BlackWarGreymon, evolutions of other Digimon can't enter 1-Player mode already evolved. Hit count achievements: *Currently, the achievements are kind of buggy, they sometimes don't pop when they should. I think they currently don't work when your opponent is digivolved, but I haven't tested it yet. VS achievements: *I would change this achievement ![]() *To replace Omnimon being dropped, a new achievement could be made for Omnimon vs Imperialdramon (Fighter Mode) *Another idea would be to remove the achievements for Imperialdramon Paladin Mode and Reapermon vs anyone and replace them with an Imperialdramon Paladin Mode vs Reapermon achievement. (The Reapermon achievement is too easy even in Hard, so if it does stay it should have its points reduced from 10 to 5) *There could also be some achievements for fighting against the Digimon's evolution (so Agumon vs WarGreymon, Guilmon vs Gallantmon, etc) *Lastly, it'd probably be a good idea to change all achievements (Except the new Imperialdramon Paladin Mode vs Reapermon and the ones vs the evolution) to allow the player to choose either of the Digimon involved in the fight. |
![]() | Nepiki02 Jun, 2023 12:28 ![]() As stated by the post above, Dreaker has done an excellent job with the updated titles and achievement descriptions. Also a thank you to Arvenyte for kickstarting this writing request by providing almost all of the new achievement titles. All of the changes can be found in the following spreadsheet! |
You must log in before you can join this conversation.
Created 19 Nov, 2017 17:49 by Salsa
Digimon Rumble Arena (USA) [SLUS_014.04]
digimon rumble arena (usa) [SLUS_014.04]
RA Checksum: 070aad9da87f3665ba95900b91c292be
List of all developers interested in working on a set for this game: