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Digimon Rumble Arena

Salsa19 Nov, 2017 17:49(Edited 12 Oct, 2020 02:26)
Official Topic Post for discussion about Digimon Rumble Arena (PlayStation) Digimon Rumble Arena (PlayStation)
Created 19 Nov, 2017 17:49 by Salsa


Digimon Rumble Arena (USA) [SLUS_014.04]
digimon rumble arena (usa) [SLUS_014.04]
RA Checksum: 070aad9da87f3665ba95900b91c292be

List of all developers interested in working on a set for this game:
Salsa19 Nov, 2017 22:46
List of ideas/planned achievements:
Rantsi13 Sep, 2019 23:35
Digimon Rumble has Hard difficulty.
2 Bonus bosses.
And could make achievement for clearing so called storymode on every Digimon.
SherryBirkin14 Mar, 2020 16:29(Edited 17 Sep, 2020 00:50)
Digimon Rumble Arena


Digimon Rumble Arena (USA)
RA Checksum: 070aad9da87f3665ba95900b91c292be



End of Digimons
[โ–ˆ โ–ˆ โ–ˆ โ–ˆ โ–ˆ โ–ˆ โ–ˆ โ–ˆ โ–ˆ โ–ˆ] = 100% Completed

Digi-Evolutions
[โ–ˆ โ–ˆ โ–ˆ โ–ˆ โ–ˆ โ–ˆ โ–ˆ โ–ˆ โ–ˆ โ–ˆ ] = 100% Completed

Hit Combos
[โ–ˆ โ–ˆ โ–ˆ โ–ˆ โ–ˆ โ–ˆ โ–ˆ โ–ˆ โ–ˆ โ–ˆ ] = 100% Completed

Extras
[โ–ˆ โ–ˆ โ–ˆ โ–ˆ โ–ˆ โ–ˆ โ–ˆ โ–ˆ โ–ˆ โ–ˆ ] = 100% Completed

Done...
Artzei14 Oct, 2020 17:50(Edited 15 Oct, 2020 22:04)
So this is the RA Checksum that i got from the game: 5a5720eeeea9c04184e1796abc8bbab9 (European PAL version, just to be clear).

So in a nutshell, how do i add this to the game page for that is already here? I did try to link it through RALibretro app, but it just says that the ROM i am trying to add is not in the database or something.
Alexdatadestroyer08 Dec, 2020 03:55(Edited 08 Dec, 2020 03:58)
Artzei You have the European version but the set has only USA version linked. Your Rom will work normally but the set wouldn't be loaded because of this fact. Only devs can add hashes to the sets, by the way.

So, the only way to play this set is searching for USA version of the game and run it on emulador again. This happens because it's not so simple to add a multiregion support to all games...
MustadioB05 Aug, 2021 20:32(Edited 06 Aug, 2021 09:39)
Is just an idea, but, if there is an achievement for the original clothes of the childs, may be another cheevo, using the original clothes of wormmon (digimon emperor)??
Gabriel2Silva16 Dec, 2021 06:58(Edited 17 Dec, 2021 12:13)
Devs for this game are inactive for pretty long, but it is possible to add the Japanese version (Digimon Tamers Battle Evolution) to the list of hashes? It has a way, way better soundtrack. Also, if it's not possible, then maybe one can add the NTSC-U game with the Japanese Soundtrack patch to the list of supported hashes? Thanks for this amazing set.
WanderingHeiho02 Apr, 2023 23:20(Edited 02 Apr, 2023 23:51)
Ticket #41037 Ticket #41037
In addition to fixing up Punching Bag to work with characters that don't digivolve, I also fixed both it and the other two mini-games to protect from the demos
Spoiler (Click to show)
Hoop Master Hoop Master (10)
Old
0xH05fb5c=41_0xH05f920=2_0xH05f908=0_0xX05fbec>0
New
0xH05f920=2_0xH05f908=0_0xX05fbec>0_O:0xH12a928=60_0xH12a928=112

Button Masher Button Masher (10)
Old
0xH05fb5c=41_0xH05f920=2_0xH05f908=1_0xH107750=156
New
0xH05f920=2_0xH05f908=1_0xX05fbec>0_O:0xH12a928=60_0xH12a928=112

Target Catcher Target Catcher (10)
Old
0xH05fb5c=41_0xH05f920=2_0xH05f908=2_0xX05fbec>0
New
0xH05f920=2_0xH05f908=2_0xX05fbec>0_O:0xH12a928=60_0xH12a928=112



Ticket #41045 Ticket #41045
This was an issue that affected more than just Renamon's digivolve achievement, but has now been solved with adding a demo mode check
Spoiler (Click to show)
Shrine Maiden Shrine Maiden (5)
Old
0xH05fbdc=12_0xH05fb5c=1_0xH107750=156_0xH05fb5c!=0
New
0xH05fbdc=12_0xH05fb5c=1_0xH107750=156_0xH05fb5c!=0_0xH12a928=60

Chivalrous Royal Knight Chivalrous Royal Knight (5)
Old
0xH05fbdc=3_0xH05fb5c=1_0xH107750=156
New
0xH05fbdc=3_0xH05fb5c=1_0xH107750=156_0xH12a928=60

Cocytus Breath Cocytus Breath (5)
Old
0xH05fbdc=2_0xH05fb5c=1_0xH107750=156
New
0xH05fbdc=2_0xH05fb5c=1_0xH107750=156_0xH12a928=60

Dramon Killers Dramon Killers (5)
Old
0xH05fbdc=2_0xH05fb5c=1_0xH107750=156
New
0xH05fbdc=2_0xH05fb5c=1_0xH107750=156_0xH12a928=60

Ten-winged Angel Ten-winged Angel (5)
Old
0xH05fbdc=11_0xH05fb5c=1_0xH107750=156
New
0xH05fbdc=11_0xH05fb5c=1_0xH107750=156_0xH12a928=60

Insect Assassin Insect Assassin (5)
Old
0xH05fbdc=20_0xH05fb5c=1_0xH107750=156
New
0xH05fbdc=20_0xH05fb5c=1_0xH107750=156_0xH12a928=60

Ancient Emperor Dragon Ancient Emperor Dragon (5)
Old
0xH05fbdc=19_0xH05fb5c=1_0xH107750=156
New
0xH05fbdc=19_0xH05fb5c=1_0xH107750=156_0xH12a928=60

Great Holy Dragon Great Holy Dragon (5)
Old
0xH05fbdc=17_0xH05fb5c=1_0xH107750=156
New
0xH05fbdc=17_0xH05fb5c=1_0xH107750=156_0xH12a928=60

Concealed Carry Concealed Carry (5)
Old
0xH05fbdc=18_0xH05fb5c=1_0xH107750=156
New
0xH05fbdc=18_0xH05fb5c=1_0xH107750=156_0xH12a928=60

Demon Lord of Gluttony Demon Lord of Gluttony (5)
Old
0xH05fbdc=7_0xH05fb5c=1_0xH107750=156
New
0xH05fbdc=7_0xH05fb5c=1_0xH107750=156_0xH12a928=60


Ticket #57433 Ticket #57433 and Ticket #41044 Ticket #41044
These both have to do with the combo achievements, and the fixes then were applied to both and the remaining combo achievements
Spoiler (Click to show)
Air Shot Air Shot (5)
Old
0xH05fbdc=11_0xH107f7c=4_d0xH107f7c=3_0xH05fb5c=1_P:0xH107750=156
New
0xH05fbdc=11_0xH107f7c=4_d0xH107f7c=3_0xH05fb5c=1_I:0xW1e6f8c_0xH000030!=0_B:p0xH107750_P:0xH107750=16_0xH12a928=60

Long-Eared Cutie Long-Eared Cutie (5)
Old
0xH05fbdc=18_0xH107f3c=4_d0xH107f3c=3_0xH05fb5c=1_P:0xH107750=156
New
0xH05fbdc=18_0xH107f3c=4_d0xH107f3c=3_0xH05fb5c=1_I:0xW1e6f8c_0xH000030!=0_B:p0xH107750_P:0xH107750=16_0xH12a928=60

Petit Fire Petit Fire (5)
Old
0xH05fbdc=2_0xH107f38=4_d0xH107f38=3_0xH05fb5c=1_P:0xH107750=156
New
0xH05fbdc=2_0xH107f38=4_d0xH107f38=3_0xH05fb5c=1_I:0xW1e6f8c_0xH000030!=0_B:p0xH107750_P:0xH107750=16_0xH12a928=60

Baby Flame Baby Flame (5)
Old
0xH05fbdc=0_0xH107f34=4_d0xH107f34=3_0xH05fb5c=1_P:0xH107750=156
New
0xH05fbdc=0_0xH107f34=4_d0xH107f34=3_0xH05fb5c=1_I:0xW1e6f8c_0xH000030!=0_B:p0xH107750_P:0xH107750=16_0xH12a928=60

Fire Rock Breaker Fire Rock Breaker (5)
Old
0xH05fbdc=3_0xH107f34=4_d0xH107f34=3_0xH05fb5c=1_P:0xH107750=156
New
0xH05fbdc=3_0xH107f34=4_d0xH107f34=3_0xH05fb5c=1_I:0xW1e6f8c_0xH000030!=0_B:p0xH107750_O:0xH107750=16_0xH12a928=60

Diamond Storm Diamond Storm (5)
Old
0xH05fbdc=12_0xH107f64=10_0xH05fb5c=1_P:0xH107750=156
New
0xH05fbdc=12_0xH107f64=10_0xH05fb5c=1_I:0xW1e6f8c_0xH000030!=0_B:p0xH107750_P:0xH107750=16_0xH12a928=60

Sticky Net Sticky Net (5)
Old
0xH05fbdc=20_0xH107f38=4_d0xH107f38=3_0xH05fb5c=1_P:0xH107750=156
New
0xH05fbdc=20_0xH107f38=4_d0xH107f38=3_I:0xW1e6f8c_0xH000030!=0_B:p0xH107750_P:0xH107750=16_0xH12a928=60

Veemon Headbutt Veemon Headbutt (5)
Old
0xH05fbdc=19_0xH107f34=4_d0xH107f34=3_0xH05fb5c=1_P:0xH107750=156
New
0xH05fbdc=19_0xH107f34=4_d0xH107f34=3_0xH05fb5c=1_I:0xW1e6f8c_0xH000030!=0_B:p0xH107750_P:0xH107750=16_0xH12a928=60

Cat Punch Cat Punch (5)
Old
0xH05fbdc=17_0xH107f38=4_d0xH107f38=3_0xH05fb5c=1_P:0xH107750=156
New
0xH05fbdc=17_0xH107f38=4_d0xH107f38=3_0xH05fb5c=1_I:0xW1e6f8c_0xH000030!=0_B:p0xH107750_P:0xH107750=16_0xH12a928=60

Night of Fire Night of Fire (5)
Old
0xH05fbdc=7_0xH107f50=4_d0xH107f50=3_0xH05fb5c=1_P:0xH107750=156
New
0xH05fbdc=7_0xH107f50=4_d0xH107f50=3_0xH05fb5c=1_I:0xW1e6f8c_0xH000030!=0_B:p0xH107750_P:0xH107750=16_0xH12a928=60


Ticket #57459 Ticket #57459
Was missing a check for being in the final battle of 1 Player Mode, and I've changed it to checking the number of rounds the player has won instead of checking for credits. Same thing was done for two other achievements
Spoiler (Click to show)
I don't need a Digivice! I don't need a Digivice! (25)
Old
0xL05fb5c=1_N:0xH05f8bc=0_0xH07a62c=0.1._R:0xH107750=156_0xH05f920>=1_0xH12aa4c=78_0xH12aa4c!=d0xH12aa4c
New
0xL05fb5c=1_N:0xH05f8bc=0_0xH07a62c=0.1._B:d0xH107750_R:0xH107750=16_0xH05f920>=1_I:0xW10796c_N:d0xH000240=1_I:0xW10796c_N:0xH000240=2_T:0xH05f8bc=0_0xH12a928=60

You are a True Digidestined! You are a True Digidestined! (50) - A trigger flag was also added
Old
0xH05fb5c=1_N:0xH05f8bc=0_N:0xH1e7180=0_0xH05fb80=0.1._R:0xH05fb80=1_0xH05f920=2_0xH12aa4c=78
New
0xH05fb5c=1_N:0xH05f8bc=0_N:0xH1e7180=0_0xH05fb80=0.1._R:0xH05fb80=1_0xH05f920=2_I:0xW10796c_N:d0xH000240=1_I:0xW10796c_N:0xH000240=2_T:0xH05f8bc=0_0xH12a928=60

Rookie Rumbler Rookie Rumbler (5)
Old
0xH05fb5c=1_0xH05f920=0_0xH05f8bc=7_0xH12aa4c=78
New
0xH05fb5c=1_0xH05f920=0_0xH05f8bc=7_I:0xW10796c_d0xH000240=1_I:0xW10796c_0xH000240=2_0xH12a928=60


Ticket #57462 Ticket #57462
Like with the previous ticket, a new method for checking that the player cleared 1 Player Mode by looking at the number of rounds won in the final battle
Spoiler (Click to show)
Mischievous Trickster Mischievous Trickster (10)
Old
R:0xL05fb5c!=1_R:0xH05fbdc!=7_0xH05f8bc=7.1._0xH05f920>=1_0xH12aa4c=78_0xH12aa4c!=d0xH12aa4c
New
0xL05fb5c=1_0xH05fbdc=7_0xH05f8bc=7_0xH05f920>=1_I:0xW10796c_d0xH000240=1_I:0xW10796c_0xH000240=2_0xH12a928=60

Crest of Courage Crest of Courage (10)
Old
R:0xL05fb5c!=1_R:0xH05fbdc!=0_0xH05f8bc=7.1._0xH05f920>=1_0xH12aa4c=78_0xH12aa4c!=d0xH12aa4c
New
0xL05fb5c=1_0xH05fbdc=0_0xH05f8bc=7_0xH05f920>=1_I:0xW10796c_d0xH000240=1_I:0xW10796c_0xH000240=2_0xH12a928=60

Crest of Friendship Crest of Friendship (10)
Old
R:0xL05fb5c!=1_R:0xH05fbdc!=2_0xH05f8bc=7.1._0xH05f920>=1_0xH12aa4c=78_0xH12aa4c!=d0xH12aa4c
New
0xL05fb5c=1_0xH05fbdc=2_0xH05f8bc=7_0xH05f920>=1_I:0xW10796c_d0xH000240=1_I:0xW10796c_0xH000240=2_0xH12a928=60

Crest of Hope Crest of Hope (10)
Old
R:0xL05fb5c!=1_R:0xH05fbdc!=11_0xH05f8bc=7.1._0xH05f920>=1_0xH12aa4c=78_0xH12aa4c!=d0xH12aa4c
New
0xL05fb5c=1_0xH05fbdc=11_0xH05f8bc=7_0xH05f920>=1_I:0xW10796c_d0xH000240=1_I:0xW10796c_0xH000240=2_0xH12a928=60

Moumantai! Moumantai! (10)
Old
R:0xL05fb5c!=1_R:0xH05fbdc!=18_0xH05f8bc=7.1._0xH05f920>=1_0xH12aa4c=78_0xH12aa4c!=d0xH12aa4c
New
0xL05fb5c=1_0xH05fbdc=18_0xH05f8bc=7_0xH05f920>=1_I:0xW10796c_d0xH000240=1_I:0xW10796c_0xH000240=2_0xH12a928=60

Digital Hazard Digital Hazard (10)
Old
R:0xL05fb5c!=1_R:0xH05fbdc!=3_0xH05f8bc=7.1._0xH05f920>=1_0xH12aa4c=78_0xH12aa4c!=d0xH12aa4c
New
0xL05fb5c=1_0xH05fbdc=3_0xH05f8bc=7_0xH05f920>=1_I:0xW10796c_d0xH000240=1_I:0xW10796c_0xH000240=2_0xH12a928=60

Spirit Fox Spirit Fox (10)
Old
R:0xL05fb5c!=1_R:0xH05fbdc!=12_0xH05f8bc=7.1._0xH05f920>=1_0xH12aa4c=78_0xH12aa4c!=d0xH12aa4c
New
0xL05fb5c=1_0xH05fbdc=12_0xH05f8bc=7_0xH05f920>=1_I:0xW10796c_d0xH000240=1_I:0xW10796c_0xH000240=2_0xH12a928=60

Crest of Kindness Crest of Kindness (10)
Old
R:0xL05fb5c!=1_R:0xH05fbdc!=20_0xH05f8bc=7.1._0xH05f920>=1_0xH12aa4c=78_0xH12aa4c!=d0xH12aa4c
New
0xL05fb5c=1_0xH05fbdc=20_0xH05f8bc=7_0xH05f920>=1_I:0xW10796c_d0xH000240=1_I:0xW10796c_0xH000240=2_0xH12a928=60

Imperial Victory Imperial Victory (10)
Old
R:0xL05fb5c!=1_R:0xH05fbdc!=19_0xH05f8bc=7.1._0xH05f920>=1_0xH12aa4c=78_0xH12aa4c!=d0xH12aa4c
New
0xL05fb5c=1_0xH05fbdc=19_0xH05f8bc=7_0xH05f920>=1_I:0xW10796c_d0xH000240=1_I:0xW10796c_0xH000240=2_0xH12a928=60

Crest of Light Crest of Light (10)
Old
R:0xL05fb5c!=1_R:0xH05fbdc!=17_0xH05f8bc=7.1._0xH05f920>=1_0xH12aa4c=78_0xH12aa4c!=d0xH12aa4c
New
0xL05fb5c=1_0xH05fbdc=17_0xH05f8bc=7_0xH05f920>=1_I:0xW10796c_d0xH000240=1_I:0xW10796c_0xH000240=2_0xH12a928=60

Child of Hope Child of Hope (25)
Old
0xH05fbdc=11_0xH05f8bc=7_0xH05fb5c=1_0xH05fbe4=1_0xH05f920=2_0xH12aa4c=78
New
0xH05fbdc=11_0xH05f8bc=7_0xH05fb5c=1_0xH05fbe4=1_0xH05f920=2_I:0xW10796c_d0xH000240=1_I:0xW10796c_0xH000240=2_0xH12a928=60

True Test of Courage True Test of Courage (25)
Old
0xH05fbdc=0_0xH05f8bc=7_0xH05fb5c=1_0xH05fbe4=1_0xH05f920=2_0xH12aa4c=78
New
0xH05fbdc=0_0xH05f8bc=7_0xH05fb5c=1_0xH05fbe4=1_0xH05f920=2_I:0xW10796c_d0xH000240=1_I:0xW10796c_0xH000240=2_0xH12a928=60

True Friendship is Forever True Friendship is Forever (25)
Old
0xH05fbdc=2_0xH05f8bc=7_0xH05fb5c=1_0xH05fbe4=1_0xH05f920=2_0xH12aa4c=78
New
0xH05fbdc=2_0xH05f8bc=7_0xH05fb5c=1_0xH05fbe4=1_0xH05f920=2_I:0xW10796c_d0xH000240=1_I:0xW10796c_0xH000240=2_0xH12a928=60
Dreaker02 Jun, 2023 12:15(Edited 02 Jun, 2023 16:38)
I updated almost all the titles and descriptions for achievements to be more in line with the Digimon lore and to fix some grammar stuff.

While doing so, I noticed the game is begging for a revision, there is a lot of bugs still hiding in the achievements and a good chunk of content that is either not covered with the current ones or could be done better.
I am not planning to make a revision for this set at the moment, but I'll leave all my finds here in case anyone wants to pick it up:

1-Player mode achievements:
*Achievement Rookie Rumbler Rookie Rumbler (5) should be changed to unlock whenever you beat the game on any difficulty, not force you to play it on Easy difficulty
*Achievement I don't need a Digivice! I don't need a Digivice! (25) should be changed to only count if you use a Digimon that can evolve, since currently you can just use stuff like Reapermon or Omnimon and the achievement will still pop.
*Achievements that ask the player to use the original costume of characters (True Test of Courage True Test of Courage (25), True Friendship is Forever True Friendship is Forever (25), Child of Hope Child of Hope (25) and Child of Light Child of Light (25)) should be changed to either require a playthrough in any difficulty or just be a VS Computer mode achievement like the Digimon fights. A new achievement for Ken's Digimon Kaiser outfit should also be added.
*Add achievements for beating 1-Player mode with a character on Hard difficulty (could either make the Normal difficulty ones unlockable on easy as well or just remove them altogether)
*Add achievements for beating 1-Player mode with special characters? This makes the run much easier, so I don't know how interesting it would be. It's worth noting that the only Digimon that can do this are Reapermon, Omnimon, Imperialdramon Paladin Mode and BlackWarGreymon, evolutions of other Digimon can't enter 1-Player mode already evolved.

Hit count achievements:
*Currently, the achievements are kind of buggy, they sometimes don't pop when they should. I think they currently don't work when your opponent is digivolved, but I haven't tested it yet.

VS achievements:
*I would change this achievement Royal Knight vs Demon Lord Royal Knight vs Demon Lord (10) of Omnimon vs Beelzemon to Gallantmon vs Beelzemon instead, a much more iconic fight.
*To replace Omnimon being dropped, a new achievement could be made for Omnimon vs Imperialdramon (Fighter Mode)
*Another idea would be to remove the achievements for Imperialdramon Paladin Mode and Reapermon vs anyone and replace them with an Imperialdramon Paladin Mode vs Reapermon achievement. (The Reapermon achievement is too easy even in Hard, so if it does stay it should have its points reduced from 10 to 5)
*There could also be some achievements for fighting against the Digimon's evolution (so Agumon vs WarGreymon, Guilmon vs Gallantmon, etc)
*Lastly, it'd probably be a good idea to change all achievements (Except the new Imperialdramon Paladin Mode vs Reapermon and the ones vs the evolution) to allow the player to choose either of the Digimon involved in the fight.
Nepiki02 Jun, 2023 12:28
As stated by the post above, Dreaker has done an excellent job with the updated titles and achievement descriptions. Also a thank you to Arvenyte for kickstarting this writing request by providing almost all of the new achievement titles. All of the changes can be found in the following spreadsheet!

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