Kid Chameleon

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Joined Feb 1, 2014

OP

February 10 2014, 2:36pm, edited December 28 2021, 8:09am

Official Topic Post for discussion about Kid Chameleon (Genesis/Mega Drive) Kid Chameleon (Genesis/Mega Drive)
Created 10 Feb, 2014 14:36 by BlackZWolf

Set coded by televandalist (Elsewhere cheevos), HenrySwanson, and BlackZWolf
Set icon by ???, it's gross, though
Set badges by televandalist (Elsewhere cheevos) and ???
Rich Presence by ??? - heavily expanded on by televandalist


Kid Chameleon (USA, Europe).md
RA Checksum: 756e603b6cf9b3ebbb1b0f79d9447e43
CRC32 Checksum: CE36E6CC


Resources:
GameFAQs
Longplay
Wikipedia

Joined Feb 1, 2014

OP

February 10 2014, 2:39pm

Hello people. I created the following cheevos for this game:

Diamond Powers Diamond Powers (5)
Wall of Death I Wall of Death I (10)
Wall of Death II Wall of Death II (25)
Wall of Death III Wall of Death III (50)

I'd like to hear opinions regarding to them.

Developer

Joined Feb 3, 2014

February 10 2014, 2:42pm

I like them considering these are the toughest challenges of this insane game, Bloody Swamp being the worst

Joined Feb 1, 2014

OP

February 10 2014, 2:57pm

The music that plays on those levels only makes it worse... XD

Joined Jan 2, 2014

February 10 2014, 4:58pm

Nice one! Look forward to shooting for those ones.. to the "to play" list it goes!!! :D

Hmm.. just wondering.. is it possible to complete a level without collecting powerups or without killing enemies?

Joined May 1, 2013

February 10 2014, 5:41pm

You can fly through a few levels at a time without hitting anything or killing enemies by using the platforms.

I was going to ask can you get to the outhere stages without using the platforms? If not they may be worth adding for visiting as the platforms can be hidden quite well.

Joined Jan 2, 2014

February 10 2014, 8:22pm

The cheevs still havent been added to the game yet.. cant see them

Joined Feb 1, 2014

OP

February 10 2014, 8:38pm

Jonny Retro, sorry. I think you can see them now.

Joined Jan 2, 2014

February 10 2014, 8:47pm

ok see them now.. thanks !

Joined Feb 1, 2014

OP

April 12 2014, 3:25pm

I just uploaded more cheevs. Now Kid Chameleon has a complete set too :D

Developer

Joined Feb 3, 2014

April 12 2014, 4:57pm

awesome!

Joined Feb 1, 2014

OP

April 22 2014, 9:07pm, edited April 22 2014, 9:08pm

jackolantern: Sorry, I thought I had replied to your post before...

Regarding to later levels, sadly few of them actually have a flag. On the other hand, following your idea, I created cheevs for using hidden teleporters. While they are located in less difficult levels than those in late game, I'm fairly sure that those cheevs are as difficult as to what you had in mind :D

Joined May 1, 2013

April 22 2014, 9:25pm, edited April 22 2014, 9:33pm

Hey BlackZWolf

The stage I was thinking of was this one (goto 2m56s)



He takes a teleporter to the stage with the blue background called Elsewhere.

woah, I've just had a look at a wiki about this game and it seems there are 32 levels called Elsewhere. Probably a bit too many to add as cheevos. If you have done a couple then cool. I didn't think there were that many.

Maybe have a cheevo for using a certain number of teleporters during a single playthrough?

Joined Aug 2, 2018

March 16 2019, 8:50pm

It's not working on Wii u. What is The right rom? Do I need to update Retroarch to The newest version 1.7.6?

Joined Dec 28, 2019

January 28 2020, 10:43pm

I wouldn't mind seeing a bonus set including some 'time trial' achievements for getting shortcuts in levels (Like having Berserker to skip most of Whispering Woods 2 or Cyclone to skip through several levels like Hoverboard Beach or Isle of the Lion Lord) or damage avoidance on certain levels.
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