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Tetris (Nintendo)

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Posted: 05 Feb, 2014 11:27
Last Edit: 03 Jan, 2019 17:46
Official Topic Post for discussion about
Created 05 Feb, 2014 11:27 by Matt

1. Tetris (USA).nes
Tetris (U) [!].nes
Tetris (1989-11)(Nintendo)(US).nes
V14- RA Checksum: 342ac4a48c978ef5509dfd754c1ef715
V15+ RA Checksum: 5b0e571558c8c796937b96af469561c6
ROM Checksum: ec58574d96bee8c8927884ae6e7a2508
CRC32 Checksum: 6D72C53A

Plus 7 unique ROM Checksum variations with the same V14- RA Checksum (14 total)
Tetris (U) {[b1]-[b3], [b1][o1], [b2][o1], [b7], [b8]}
Tetris (1989-11)(Nintendo)(US){-[b4], [b7], [b8], [h Vimm][b7][iNES title]}

[b]2. Tetris (Europe).nes

Tetris (E) [!].nes
V14- RA Checksum: 8d5e78b0e8203cfb19b29526c130f455
V15+ RA Checksum: 339d790c0c4d7b3e2bf2931b435bec02
ROM Checksum: 036e932b79993c6c2db882ee88f024f2
CRC32 Checksum: 8319B091

3. Tetris (VS).nes
Vs. Tetris (1987)(Academysoft-Elory)(VS UniSystem).nes
RA Checksum: 721352d1fbaf64c00b4b23705bf05102
ROM Checksum: 0c08c4115e90c49f72128545ef0d2e19
CRC32 Checksum: B957312A

4. Tetris (Tengen) [p2].nes
Tetris - The Soviet Mind Game (1989-05)(Tengen)(US)[a].nes
RA Checksum: b90bf4df52d42fb3e429189042fc3157
ROM Checksum: 87940f1e639d89096223857610bb8d39
CRC32 Checksum: C107E000

Plus 1 unique ROM Checksum variations with the same RA Checksum (2 total)
Tetris (Tengen) [{[p2][o1]}
Tetris - The Soviet Mind Game (1989-05)(Tengen)(US)[a]{[a]}

5. Tetris (U) [T+Bra100%_Emuroms].nes
Tetris (1989-11)(Nintendo)(US)[tr pt Emuroms][1999].nes
RA Checksum: 967b24c67adc6e8aeb3e7699a48f89d3
ROM Checksum: fee86b23c42c9dd68c2fd07f9801efc3
CRC32 Checksum: 05C998AE

6. Tetris (U) [b1][T+Bra100%_Emuroms].nes
Tetris (1989-11)(Nintendo)(US)[tr pt Emuroms][b7][1999].nes
RA Checksum: 040215dacbae25afa33785a96102420b
ROM Checksum: 6177ee278d2f4049a687a98888048f05
CRC32 Checksum: 1330F98F

7. Tetris (U) [T+Dut1.1_OK Impala!].nes
Tetris (1989-11)(Nintendo)(US)[tr nl OK Impala!][v1.1-20031120].nes
RA Checksum: f13ac8b7fe5ec4aea813a1a876130f15
ROM Checksum: a571b24435a47c0638fb006766f4aba1
CRC32 Checksum: CEF9ABD9

Plus 1 unique ROM Checksum variations with the same RA Checksum (2 total)
Tetris (U) [T-Dut]
Tetris (1989-11)(Nintendo)(US)[tr nl OK Impala!][a]

8. Tetris (E) [T+Rus_Cool-Spot][a1].nes
RA Checksum: 6d71e52752f98c19699cdc7c4681b8ef
ROM Checksum: b83541392132741f3fa6e158f533938b
CRC32 Checksum: A69939FC

Posted: 11 Jul, 2014 15:56
Suggestion for some tough achievements:

Reach at some point in game(score? level?) without scoring with the straight piece.
Reach at some point(score? level?) without surpass certain height.
Posted: 11 Jul, 2014 17:06
I dont know if the first one is feasible, but the second one is a nice suggestion
Posted: 11 Jul, 2014 18:35
If we can detect highest block, maybe we can detect getting back to 0 height (clearing the whole board) mid game?
Posted: 11 Jul, 2014 18:36
Could do one for back to back tetrises maybe?
Posted: 11 Aug, 2014 15:26
Achievements updated
Posted: 15 Feb, 2016 02:24
hello i played tetris tonight what is the secret achievement please :)
Posted: 15 Feb, 2016 06:22
Watch the demo and hit start when its about to make 4 lines (Tetris). If done correctly, when you then play a game the screen will flash & you'll have 4 lines cleared.
Posted: 15 Feb, 2016 16:51
thanks it's ok MASTERED TETRIS :) and i create a movie :)
Posted: 25 Jun, 2016 22:54
Anyone achieve the 'Secret' achievement using Retroarch? I got the flashing screen and everything but nothing popped up. All other achievements for this game have worked fine.
Posted: 08 Jul, 2016 17:43
Aren't "High Score! A!" and "Tetris Effect A" practically the same achievement? Same for B versions.
Posted: 03 Sep, 2017 08:43
Still haven't managed to unlock the 'Shhh!' achievement. Tried on retroarch and RANes now. Can anyone who has unlocked it post a detailed breakdown of what I'm supposed to do? Follower SamuraiGoroh's post and no luck.
Posted: 23 May, 2018 04:18
What to do about questionable scores. There is a small handful of players who are well known in the gaming community and have either streamed live on TwitchTV, or have posted their videos on YouTube of them getting a perfect score of 999,999. Yet the top 10 leaderboard here, has nothing but perfect scores from players I've never seen stream on Twitch or post a video of their accomplishment on YouTube (to the best of my knowledge). The top ranked player for # of total lines is definitely incorrect and cannot be done without using some sort of enhancement device like a GameGenie. Over 10,000 lines is just not humanly possible on the NES version. So why is this score occupying the top spot on the leaderboard for total lines? Just my $.02.
Posted: 26 May, 2018 00:10
I have an idea for a competition, highest score without flipping a single piece
Posted: 26 May, 2018 04:53
That would be interesting. There are 660 players (35%) as of today, who have completed at least 5 lines without turning a piece. It'll come down to whatever the highest level is that a player is able to start on. The higher the starting level, the higher the score. Had I started on a much higher level myself, after completing the 5-lines that I did, my score would have been much higher than what it was.
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