Donkey Kong 64


July 2 2019, 7:45pm, last edited July 2 2019, 7:45pm
If you've played or mastered the Donkey Kong 64 set, or have a good sense of it, you can help by entering how you feel the set should be scored. How you score it, along with other users, for this and a number of other important sets will have a big impact on how all sets are scored in the future.
Here's a link to the scoring sheet:
Donkey Kong 64 (Nintendo 64)

July 9 2020, 6:36pm, last edited July 9 2020, 6:37pm
In order to get all the No damage boss runs except for King Krool, you can complete the boss run taking damage, and exiting the battle before taking the Key that spawns and joining the same battle, again.
This should be done of course in the fairy menu.
Last time I tried to reproduce the glitch the Key did not spawn after the glitch.
Could anybody help me to reproduce it?
Here you have a video of the
I will paste a video where I get the key and where I don't at the end of the battle.
You can see in the video that the first time the boss spawns a Key and later on when I reset my cheevo, the key did not spawn anymore.
Also:
Be Aware if you use some of the cheats in the menu, the Coin Numbers will get bugged and you will have a hard time completing this Achievement!
I suppose that the achievement should be marked as being able to be missed and clarify that the coin numbers will get bugged if you use the cheats menu.
You should have in total 814 coins, but I have more than that and the Achievement did not trigger.
As seen on the video I reached
241 + 162 + 161 + 241 + 241 = 1046
July 12 2020, 10:20am

July 12 2020, 11:21am
July 28 2020, 4:10pm
Anyway, as it can be seen in some of the videos somehow thee keys won't spawn all the time.
Anyway, thanks for the heads up Searo!
And thanks to all the hard-working devs for their incredible and responsive work!
September 5 2020, 6:49am, last edited September 5 2020, 7:12am
Boss Cheevos: 10 -> 5


Freeing a Kong: 5 -> 2

![I Believe I Can Fly [m]](https://media.retroachievements.org/Badge/151767.png)
![Jump Up, Super Star! [m]](https://media.retroachievements.org/Badge/151766.png)

Old Score: 550
New Score: 502

December 30 2020, 9:08pm



























































September 26 2022, 1:17pm
1) Speed mode isn't explicitly banned but by using it there are several achievements that either block you outright due to the save protection or have been modified to block you for the advantage it gives you (For example having 3 melons against the first boss = blocked). Tickets for these achievements not popping up will be immediately closed so use it at your own risk.
2) The Hideout Helm speedrun leaderboard bans Kong switching outside of a tag barrel to keep things fair between versions.
Any other issues with the hack feel free to let me know, as always save states would be greatly appreciated when opening tickets.
January 8 2023, 6:10am

Reason: Similar to
![Witch Exterminator [m]](https://media.retroachievements.org/Badge/152459.png)
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April 4 2019, 7:50am