Growl

Joined May 8, 2015

OP

September 13 2015, 3:13pm, edited January 3 2021, 9:36pm

Official Topic Post for discussion about Growl (Mega Drive) Growl (Mega Drive)
Created 13 Sep, 2015 16:13 by Mutawarrior


Growl (USA).md
Growl (U) [!].bin
Growl (1991)(Taito)(US).bin
mpr-14338-sm.ic1
RA Checksum: 3152ebc067925b0ca35d20290de0985a
CRC32 Checksum: F60EF143

Runark [T+Rus_Pirates].bin
RA Checksum: d2748999882ed445f855ee8af9c3c387
CRC32 Checksum: 59F2861B

Resources:
GameFAQs
Longplay
Wikipedia

Developer

Joined Jan 9, 2020

December 29 2020, 3:23pm, edited December 29 2020, 3:24pm

Claiming this set.

Here is what I have in mind:

-An achievement for completing each "field" as described in the manual. (7 Total)

Game completion achievements (9 total):

-Complete the game on hard
-Complete the game on hard with credits set to 3
-Complete the game without using grenades
-Complete the game picking up 10 or fewer items/objects
-Complete the game within 32 (or 33, still pinning it down) minutes
-Complete the game with each character (4 total)

Feats (9 total):

-Reach a score of 100,000 points
-Reach a score of 300,000 points
-Reach a score of 500,000 points
-Pick up every possible item in the game, in a single run
-Get 15 kills while holding the Ak-47
-Get 50 kills while holding the knife or sword
-Get 50 kills while holding the iron bar
-Get 75 kills while holding the whip
-Playing as Jack, reach - and defeat - the four giants without dying, on hard difficulty

If you have any ideas for further achievements, please post them here. Also, any feedback on the current suggestions are welcome.

Joined Feb 5, 2017

December 29 2020, 3:53pm

-Playing as Jack, reach - and defeat - the four giants without dying, on hard difficulty

Do you mean 2nd boss or refight on last stage?

I'd add full game 'no death' on default difficulty with any character.

Developer

Joined Jan 9, 2020

December 30 2020, 1:18am, edited December 30 2020, 1:23am

It's basically half way through the game. The manual refers to them as giants, so that's what I went with, lol. I didn't know if a full 1cc would be too hard, given that I'm not the best at the game it's difficult for me to tell. Watching youtube runs, 1/4 did it without losing a life, with the others losing one to two. Since it's only a 30 minute game, it's probably fine to include. I'll more than likely alter the Jack achievement to be the 1cc, as it was the same idea behind it, just the goalposts were moved forward a bit.

Joined Feb 5, 2017

December 30 2020, 1:48am

I didn't know if a full 1cc would be too hard, given that I'm not the best at the game it's difficult for me to tell.

I does require some practice inside the cave and after it since you don't have the most overpowered weapon in the game anymore. But it is not extremely difficult to survive especially if you choose Burn or Khan and more or less understand enemies and boss patterns.

Developer

Joined Jan 9, 2020

January 1 2021, 12:54pm, edited January 1 2021, 12:55pm

After playing it some more and practicing while testing out the leaderboards, I'd agree; it's not all that bad. The cave definitely sucks in that you are forced to hold the torch, so no weapons. Everything before that is pretty easy to manage though. I assume the most overpowered weapon you speak of is the whip, because it seems incredibly good to me. You can hit enemies in front and behind at the same time, with huge range.

--

The set is live now.

Just a word on the kill based achievements...they're a little janky. Note that the description says "while holding". I can't actually be sure that you killed an enemy with that weapon, only that you're holding it when they die. So, you use the iron bar to hit a powder keg and that blows up 5 enemies, well, that's 5 iron bar kills. Not a big deal but putting it out there, as maybe people will think it's a bug, when it's in fact working as intended.

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