Silent Hill 3
OP
July 23 2022, 6:34am
Currently memory inspecting. I have found a lot of useful game flags so far, such as which items have been collected and how many. There are others that I want to figure out before I get to work on achievement production, since I have some creative ideas for achievements that are not yet possible. I will update as I progress.
OP
July 24 2022, 7:05pm
Made some great strides in locating memory. I expected the game to store things a little bit differently than it actually does, but that should not hold me back. I just want to catalog a few more things and then I'll be starting achievement production. Get hyped!
OP
August 20 2022, 9:59pm
Apologies for the hiatus everyone. I have been dealing with some very distressing IRL stuff and haven't had the energy to work on it for a long time. However, I have picked it back up and am working on it again. Just the art needs to be done now. I may or may not do leaderboards.
OP
August 27 2022, 1:09am
Everything's done! There will not be leaderboards as SH3 stores numerical data in a very weird way. I may add them later on if I can figure it out, but for now it's complete. Ready for rollout!
Hash info is Silent Hill 3 (USA)
d801575b008b7e5c9875a7f94eb81d70
February 13 2024, 1:47pm, last edited August 30 2024, 10:42am
Progression:
Troubled Sleep (5)
Black Friday (5)
Train To Nowhere (5)
Rise Above It (5)
Quitting Time (5)
Discharged (5)
Unhappiest Place On Earth (5)
Out Of Nowhere (5)
Win condition:
Not Hiding Anymore (10)
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July 20 2022, 9:05pm, last edited August 30 2024, 10:42am
Created 20 Jul, 2022 21:05 by herrshaun
Resources:
GameFAQs
Longplay
Wikipedia