Dance Dance Revolution Konamix
OP
June 30 2022, 4:27pm, last edited June 30 2022, 4:27pm

- Achievements for clearing any song and chart for a particular difficulty level, 1 through 9. 5 points each.
- Achievements for unlocking new songs, for every 5 songs cleared. 5-10 points each.
- Achievements for clearing each song with a full combo (only Great or Perfect marks) on Single or 6-Panel Maniac. 10 points each.
- Achievements for clearing each official Nonstop course. 5 points each.
- Achievements for clearing any song with the Flat, Shuffle, Hidden, Sudden, or Stealth modifiers active. The Flat achievement must be done on Maniac difficulty; everything else will not be tied to any particular difficulty. Except for Shuffle, these will be disabled in 2-player modes, so the player cannot cheat by looking at the notes on the other player's field. 5-25 points each.
- Achievements for reaching stage score, total score, combo, and consecutive Perfect milestones. 4thMIX/Konamix, like 2ndMIX/Club Version, use an open-ended scoring system which increases geometrically with higher combos. 5-25 points each.
-- The scoring system is described at http://aaronin.jp/ss3.html.
- One achievement for getting all PERFECT marks on any song and difficulty (excluding Beginner). Since PFCs are incredibly hard to accomplish in general, these will not be required for every song, pending any possible bonus sets in the future. 25 points.
- Achievements for clearing all songs with an B rank or better on each style (Single and 6-Panel) and difficulty. These will be collection-style achievements, tracking how many songs the user has completed and unlocking on the last one. Inspired by the "Dance Master" information pages in later DDR titles. 50 points each.
-- In 4thMIX/Konamix, "B" grades encompass what would be A and B in other games, so this is a little more lenient than similar achievements I've made for other DDR games. If I have it right, A and B grades (and C and D, both displayed as "C") are still counted as separate values behind the scenes, but this is not apparent to the user, so I will account for either value.
-- Certain songs, namely the ones which debuted in Club Version, 5thMIX, or Konamix itself, do not have distinct 6-Panel charts and instead recycle their Single charts for this mode. These songs, listed below, will not be counted for their respective Dance Master achievements.
--- ABSOLUTE
--- AFRONVA PRIMEVAL
--- AM-3P (303 BASS MIX)
--- DIVE
--- Diving money
--- Do It Right
--- DXY!
--- GENOM SCREAMS
--- Healing Vision
--- Look To The Sky
--- MATSURI JAPAN
--- ON THE JAZZ
--- Patsenner
--- PERFECT FREE
--- R3
--- Salamander (Beat Crush mix)
--- THE EARTH LIGHT
Other things to note:
- Turning on the Little modifier (simplifies charts by removing 8th and 16th notes) will disable all achievements.
- Likewise, setting the Game Level (i.e., Dance Gauge behavior) below 4 (medium) will disable any achievements not related to combos or unlocks. Other modifiers or options will not affect achievements.
- Achievements/leaderboards involving total scores will require the maximum stages be set to 3.
- There will be no achievements tied specifically to Versus or Double modes. These can be handled later on in a separate Multi set.
July 1 2022, 3:31am
OP
July 2 2022, 1:55pm
OP
July 13 2022, 9:19pm
(I'm wondering if I should bother with holding them back from Core just for open testing. Pretty much the only reason I do it is because of how my first set as a junior developer went.)
OP
September 22 2022, 11:29am
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June 30 2022, 1:41pm
Created 30 Jun, 2022 13:41 by PsyHunter29
Resources:
GameFAQs
Longplay
Wikipedia