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Posted: 06 Jun, 2013 16:37
Last Edit: 24 Mar, 2018 23:09
Official Topic Post for discussion about
Created 06 Jun, 2013 16:37 by

1. Ristar (USA, Europe) (August 1994).md
Ristar (UE) (Aug 1994) [!].bin
Ristar (1995-02-16)(Sega)(EU-US)[a].bin
ristar (euro, usa) (august 1994).bin
RA Checksum: 62e40b8c8012d02df4fac1c68f10eb16
CRC32 Checksum: 9700139B

2. Ristar (USA, Europe) (September 1994).md
Ristar (UE) (Sep 1994) [!].bin
Ristar (1995-02-16)(Sega)(EU-US).bin
RA Checksum: ecf9d0bac130fed7b6a54a67d7b27df7
CRC32 Checksum: 6511AA61

3. Ristar - The Shooting Star (Japan, Korea).md
Ristar - The Shooting Star (J) [!].bin
Ristar the Shooting Star (1995-02-17)(Sega)(JP)(en).bin
ristar - the shooting star (jpn, kor).bin
RA Checksum: 376f344f8ef5a4f8365867c9e94efb3e
CRC32 Checksum: CE464F0E

4. Ristar (UE) (Sep 1994) [T+Rus_MagicGame].bin
Ristar (1995-02-16)(Sega)(EU-US)[tr ru MagicGame].bin
RA Checksum: 6ae7d401d3b867e356846c0ee50f8218
CRC32 Checksum: E94790E0


Posted: 07 Jun, 2013 18:25
Ristar eh? :) I never had this one growing up, but it seems like a really colourful, fun quirky platformer. Does it take long to complete? It has an achievement in the
' )" onmouseout='UnTip()' href='https://
'>Sega MegaDrive Ultimate Collection
, to do with collecting yellow stars?

Posted: 07 Jun, 2013 22:14
Personally I hated it, plenty more decent 2D platformers on the Mega Drive.

Posted: 24 Jan, 2014 00:13
Have to disagree with you there.. this along with Dynamite Headdy are two of my all time favourite platformers on the mega drive! It definitely needs more achievements!

Posted: 25 Jul, 2015 09:36
Changed all the points distribution to multiples of 5. Makes people's scores alot more pleaseing to the eye! :p

All those 8s and 14s were driving me nuts!

Posted: 28 Jan, 2018 00:09
Added some quick updated cheat protection so you can't cheese the set by playing the JP version.

The following passwords prevent you from getting most cheevos

FEEL (JP only)
CANDY (JP only)
AAAAAA (JP only)
MUSEUM (except boss rush cheevo)

Also changed code on so it only triggers in the levels it's supposed to.

Posted: 02 Feb, 2018 01:18
Last Edit: 06 Feb, 2018 22:08
I'm proposing to put made by into the core set and then re-balancing the points. This Super Hard Mode is a built in challenge mode that's perfect for an achievement and the set would be less without it.


It would also be good to see cheeve(s) that make use of the time attack mode (password: DOFEEL), but I'm not taking on that right now.

plan retracted. has plans to revise this soon.

Posted: 02 Feb, 2018 01:29
if you're gonna put the cheevo in i'd like a new icon to be made. I just used the icon and point value for as a placeholder.

Also cheevo is untested so i don't know if it actually works, lol. Idk if super difficulty has any special ending code aside from difficulty but as long as it uses the same values as the Star Lord cheevo it should work.

Posted: 03 Feb, 2018 18:23
expressed a desire to work on this revision, I'll hand it over to him.

Posted: 03 Feb, 2018 18:23
Last Edit: 03 Feb, 2018 18:24
-- duplicate --


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