Sonic Adventure

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Developer

Joined Apr 15, 2021

OP

December 18 2021, 12:07pm, edited August 30 2024, 10:42am

Official Topic Post for discussion about Sonic Adventure (Dreamcast) Sonic Adventure (Dreamcast)
Created 18 Dec, 2021 12:07 by GalacticSpear

Set coded by GalacticSpear and SlashTangent
Set icon and badges by GalacticSpear


Sonic Adventure (USA) (En,Ja,Fr,De,Es) (Rev A)
RA Checksum: cb73faf2595353269a7846a034517420


Sonic Adventure DC-HD (Widescreen)
RA Checksum: ae01371343d0d3a264b93cd5b7f8e119

Sonic Adventure DC-HD (No Widescreen)
RA Checksum: c09140970e7b797dcac7e8a79319eb54

The mod was been deleted by the author, Click Here for more details



Resources:
GameFAQs
Longplay
Wikipedia


Archived Original Topic
Backup of placeholder badges:
Spoiler (Click to show)

Developer

Joined Apr 15, 2021

OP

December 18 2021, 12:09pm, edited August 30 2024, 10:42am

Claiming as a collab with SlashTangent

Moderator

Joined Oct 20, 2015

December 18 2021, 12:11pm, edited December 24 2021, 2:43pm

Developer

Joined Jan 3, 2017

December 20 2021, 10:04am

It's happening. Taking out one of the most requested games will be great for this site!

Joined Jan 21, 2018

January 29 2022, 5:52pm

This is great and I am looking forward to not only more DC games but also Gamecube and Wii. However there are older games with more requests that I hope wont be forgotten. Alundra on Ps1 is what I am thinking about.

Joined Jul 8, 2015

February 12 2022, 5:40pm

WARNING! The way the unlocks work for subgames, beating the record ingame will give you each upgrade (in Amy's case) and emblem, but only one per play. As such, wait until you have only one emblem (or item) left before doing more than the bare minimum in ANY of them.

I left the above paragraph as a comment in each cheev affected by this, slightly edited each time to be more relevant.

Joined Dec 12, 2020

February 12 2022, 10:38pm

Cheevos seem to be busted and require manual unlocks. Wonder what's up?

Developer

Joined Apr 21, 2020

February 13 2022, 12:22am

Just some core issues, they seem to be working now.

Joined Feb 18, 2020

February 13 2022, 12:35am, edited February 13 2022, 12:58am

If i use RetroArch, the achievements doesn't trigger. If i use RALibRetro with the same rom, the achievement system is fine, but the ingame camera is continually rotating like crazy. This doesn't seem to be a controller problem, as it happens with keyboard settings as well. Any solution ideas?

Developer

Joined Apr 25, 2016

February 13 2022, 12:52am

It's been said a few times markus, but basically RALib doesn't read analog-triggers right. If you go into Core Options you need to turn on "Digital Triggers" to make it acceptable. Still sucks not being analog-triggers any more, but it's better than super-spin.

Joined Feb 18, 2020

February 13 2022, 1:21am

Sorry i didn't see that before, but it was the solution. Thanks alot :)

Developer

Joined Jan 3, 2017

February 13 2022, 4:34am

What you don't like cinematic view?

Developer

Joined Jan 3, 2017

February 13 2022, 4:34am

What you don't like cinematic view?

Joined Mar 26, 2021

February 13 2022, 3:22pm, edited February 14 2022, 10:22pm

Hello, is it working only on Ralibretro? For me it doesn't work in retroarch.

Joined Nov 4, 2019

February 13 2022, 8:24pm

Why does "unknown game" appear in my achievements?
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