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Super Mario World

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Posted: 29 May, 2013 18:38
Last Edit: 24 Jan, 2020 01:48
Official Topic Post for discussion about
Created 29 May, 2013 18:38 by

1. Super Mario World (USA).sfc
Super Mario World (U) [!].sfc
Super Mario World (1991)(Nintendo)(US).bin
RA Checksum: cdd3c8c37322978ca8669b34bc89c804
Headered Checksum: dbe1f3c8f3a0b2db52b7d59417891117
CRC32 Checksum: B19ED489

2. Super Mario World SNES CD [smw_msu1].sfc
RA Checksum: aa70ce4618fa17069bfd48d4b9928a22
CRC32 Checksum: EDBADE8E

3. CLV-P-SAAAE.sfrom Super Mario World
RA Checksum: 679698a7d92e4be3b8019c075e74594d
ROM Checksum: a495332cbc761cb0fe7b90c659be088c
CRC32 Checksum: 9A868DFF

4. CLV-P-VAAAJ.sfrom スーパーマリオワールド / Super Mario World
RA Checksum: c6c455d390ed2b3fe8d07756d82499bc
ROM Checksum: 37c20e6a862afb3e39f620df68d528d6
CRC32 Checksum: 9F085F2B

5. Super Mario World - MSU1+ Audio (SD2SNES) (V1.1) by NTI Productions [2015-07-02] (SMW Hack).sfc
Super Mario World - MSU-1+ Audio (SD2SNES) (V1.1) by NTI Productions [2015-07-02] (SMW Hack).sfc
RA Checksum: e5f63b3802cd0af92e1bf75164038f58
CRC32 Checksum: E649FEDA

7. Super Mario World (USA).sfc (no-intro with MSU-1, v1.5)
RA Checksum: b7d331e7ca1b882b281974689b4a47fa
CRC32 Checksum: FFC846DE


Posted: 29 May, 2013 18:39
Just wanted to let you know I have added memory notes for Mario's lives and Stars collected & their count down (not a hex value for some reason) when going through the goal at the end of the level if you want to use them.

Posted: 19 Jul, 2013 17:35
Some possibilities:
-Complete Star Road.
-Complete the Special stages.
-Ditch Yoshi (drop Yoshi directly in a ditch).
-Get all switch tiles.
-Complete the game with no switch tiles activated.
-Use only spin-jump through a stage.
-Beat the game without having ever used power-ups or Yoshi.
-Find all secret goals.
-100% completion.
-Steal lives from player 2.
-Retread at least twenty stages on the world map to access the Donut Ghost House Top Secret Area.

Posted: 19 Jul, 2013 22:28
hey , I'm currently working on the get all switch tiles achievement. Haven't had much time lately as other things are going on at home (currently having central heating, boiler, fireplace updated) so there is stuff everywhere blocking access to my main pc.

Posted: 20 Jul, 2013 15:27
Awesome, thanks!

Posted: 14 Aug, 2013 21:10
Get all switch palaces achievement is done.

Posted: 08 Oct, 2013 09:33
Found this RAM map if anyone is interested, I know Has already maxed out the points on this so may just be something interesting to look at


Posted: 08 Oct, 2013 11:26
Looked through it a bit, not sure what that I could use it for but maybe someone gets some ideas :) great find Jacko! There's a couple of cheevs for this title that could be reduced in points-value

Posted: 08 Oct, 2013 17:43
A website called datacrystal.romhacking has quite a few RAM maps, they can be pretty useful when making cheevos, even if the map isn't fully done.

Posted: 08 Oct, 2013 19:31
I've been on there to help with some of the Shadowrun Achievements I'm making.

Posted: 28 Jan, 2014 14:23
Popped when I entered Wendy's castle.

Posted: 28 Jan, 2014 18:19
Oh, I put a hit count on the 'completed stage' value because it carried over through the back door of the castle. and unlocked upon entry. Should've worked, but I forgot to ResetIf stage ID != Wendy's Castle, so it built up the hit count, then unlocked as soon as you got there. Will fix.

Posted: 31 Jan, 2014 09:05
Thought I'd share this here.. it's pretty bad ass :)


Posted: 31 Jul, 2015 21:53
This game now has 405 points ??!?

Posted: 31 Jul, 2015 22:16
Someone added a cheevo or two, but didn't adjusted the points of other to fit in the limit. That is now common here.
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