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Final Fantasy V (J2E)

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Posted: 05 Nov, 2014 14:56
Last Edit: 13 Mar, 2022 12:09

Official Topic Post for discussion about
Created 05 Nov, 2014 14:56 by Altomar

1.  Final Fantasy V (J) [T+Eng1.1_RPGe].sfc  
Final Fantasy V (1992)(Square)(JP)[tr en].bin  
RA Checksum: 5245a6ed780d896f416cc8824aa36182
CRC32 Checksum: 17444605

2. Final Fantasy V (Japan).sfc  
Final Fantasy V (J) [!].sfc  
Final Fantasy V (1992)(Square)(JP).bin  
RA Checksum: d69b2115e17d1cf2cb3590d3f75febb9
CRC32 Checksum: C1BC267D

. Final Fantasy V - GBA Script Port v15.sfc 
Patch + Final Fantasy V (Japan) [C1BC267D].sfc  
RA Checksum: ca3969d5047dba8794e82cf9bd905f79
CRC32 Checksum: 7ADC1F7B

. Final Fantasy V - GBA Script Port v15 (Plus Bugfix).sfc 
Bugfix Patch + Final Fantasy V - GBA Script Port [7ADC1F7B].sfc 
RA Checksum: 9304a04ab5aab54a7b978f8f2658166a
CRC32 Checksum: 83BE2CB7

3. Final Fantasy V - GBA Script Port v1.6 
Final Fantasy V - GBA Script Port v1.16 + Final Fantasy V (Japan)   
RA Checksum: 4811b6be7fb2934c71342d66706d787e
CRC32 Checksum: 21114f92

4. Final Fantasy V - GBA Script Port v1.16 (Plus Bugfix) 
Bugfix Patch + Final Fantasy V with GBA Script Port v1.16 
RA Checksum: 202164a0c9c7faa2f64d7699cbac305d
CRC32 Checksum: d8737c5e

5. RPGe Patch 1.10 + MSU-1 v4 + Final Fantasy V (Japan) [C1BC267D].sfc   
RA Checksum: f4cb9d7dfe369f2d49bb7e475b9886e3
CRC32 Checksum: BE1A153C

6. GBA Script Port 1.15 + Bugfixes + Galuf Ginger Patch + MSU-1 v4 + Final Fantasy V (Japan) [C1BC267D].sfc   
RA Checksum: b80f8f1eaad71e8e7d5ee22ed121aa20
CRC32 Checksum: 45ABFFBA

7. Spanish by noisecross v1.06f + Final Fantasy V (Japan).sfc  
RA Checksum: 3aa17ed76b3fa65af9fda914435a6a77
CRC32 Checksum: 4BADf779

MSU-1 patches and links

Coded by Altomar
Rescored by Televandalist
Game Icon by Javisaur
Game Badges by ????

GameFAQs and Maps

Make sure to remove the headers before patching the rom or else it might not work.
Posted: 09 Nov, 2014 16:30
Last Edit: 09 Nov, 2014 17:44

The set for Final Fantasy 5 is finally complete with 123 achieves. Almost everything is covered from collecting treasures and obtaining all type of magic spells/songs/summonings to viewing every secret event in the game that you can possible miss. I will have to look it over again in case that i missed anything and maybe add a few things even though there are already more than enough achieves:)

The set is based on Final Fantasy V (J) [T+Eng1.1_RPGe]
Posted: 14 Nov, 2014 00:27
Last Edit: 14 Nov, 2014 18:27

Yes yesy yes YES! I have been waiting for this with baited breath!
Posted: 15 Nov, 2014 05:47

At least FFV is covered since we can't due FFVA due to randomization and encryption of values and other crap.

While not the best version IMO (I guess I'm a GBA fan, more-so now that an audio hack of the US version is available), it's still a good solid version to play.
Posted: 15 Nov, 2014 12:49

*shakes fist at GBA encryption*

still this is a fantastic list
Posted: 12 Jul, 2015 14:38
Last Edit: 12 Jul, 2015 15:31

I saw someone on twitch playing FFV unlocking achievements & got me curious on how it works and why it doesn't for the GBA version?
Posted: 21 Jul, 2015 17:13

I see now that it checks the RAM and I was able to get all the achievements, although I had trouble registering some of them...

Not sure if its a bug or I was banned but the memory inspector and achievement editor won't open anymore, but I remember that the way it looked for specific battles was poorly designed (looked for the HP instead of group formation). I can't confirm the cause but for some achievements it assumed you fight the summoned minions, like Enkidou or Hiryuu Plants which is incorrect.

I have tons of memory addresses that could help polishing this:

BTW, there were a few events that I though would had an achievement but they didn't, like dancing in Jacole Town and Rugor Village...
Posted: 23 Aug, 2015 16:55
Last Edit: 23 Aug, 2015 20:10

Yeah, I had a few issues with them as well.

Archeoaevis being tied to that specific final form does prevent you from skipping some of them through a counter kill or HP leak kill(and yes, I did HP Leak kill the second form the first time I tried getting it). So I think that one is mostly fine. Fighting all 5 forms triggered it fine though.

I had to refight Hiryuu plant because I did not kill all the plants the first time.

Also had to refight boat Gilgamesh because I had skipped Enkidu the first time by using instant death on Gilgamesh.

I also had to refight Twintania because I killed it in the charging form the first time. I didn't even notice this until I had beaten the game, but thankfully I still had a save from before Halicarnasos. Beat him in his noncharging form, then it triggered. But of course because it did not trigger when I killed the charging form, now my achievements are out of order for the end game.
Posted: 03 Dec, 2015 17:12
Last Edit: 03 Dec, 2015 23:41

Hello guys,

I have a problem with a german translatet FF5-ROM.
I've selected the wrong Game in the list: "Final Fantasy V (FT)" instead of "Final Fantasy V (J2E)"

How can I revoke this?
Posted: 03 Dec, 2015 23:43

Unlinked the rom, load it up again and select the correct game.
Posted: 10 May, 2016 20:42
Last Edit: 11 May, 2016 06:02

where the achievement of Speedrun ?
Posted: 11 May, 2016 21:27

There is no achievement for doing a speedrun. However, I did created a ladder for speedrunning if you want to compete on that aspect.
Posted: 28 Apr, 2017 09:59

I have a problem with updated translation for FFV
Rom checksum:420a86e70406c35c66ca4180872463bc
CRC32: 52B31C80

I tried to load that rom to RASnes and was asked for game name, default was "FINAL FANTASY 5" (, i confirm it and 0 achievements loaded. Probably proper name must be "Final Fantasy V (J2E)" ( but i dont understand how to set this name with that rom now. Any help?
Posted: 28 Apr, 2017 10:46

I dont know if it's fully compatible with the set so try it on you own risk. Seems to change some texts only over the original translation.

Try again, should load them now.
Posted: 28 Apr, 2017 11:01

Achievements loading now, thanks.
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