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Yo! Noid

AuthorMessage

MadMixa81
Posted: 21 Sep, 2014 21:32
Last Edit: 17 Nov, 2018 05:01
Official Topic Post for discussion about
Created 21 Sep, 2014 22:32 by


1. Yo! Noid (USA).nes
Yo! Noid (U) [!].nes
Yo! Noid (1990-11)(Capcom)(US).nes
RA Checksum: 107c2ac2d5998d3490db832d5d77a5f4
ROM Checksum: bc5c67dc97197ea3361a97d0bfd112c0
CRC32 Checksum: 3D6260D2

Plus 5 unique ROM Checksum variations with the same RA Checksum (10 total)
Yo! Noid (U) {[b1], [b2], [b5], [o1], [o2]}
Yo! Noid (1990-11)(Capcom)(US){[b2], [b3], [b], [h Vimm][iNES title], [h][iNES title]}

2. Yo! Noid (U) [T+Bra1.0_CBT].nes
Yo! Noid (1990-11)(Capcom)(US)[tr pt CBT][1999].nes
RA Checksum: 5fa92341da3413b08247e3b3638d6e2f
ROM Checksum: edde578917254ae8028f1a25fc953f5b
CRC32 Checksum: 1BDF42F3

3. Yo! Noid (U) [T+Bra100%_Emuroms].nes
Yo! Noid (1990-11)(Capcom)(US)[tr pt Emuroms][1999].nes
RA Checksum: 999a6572941987ab2361d0bf7a63c43d
ROM Checksum: a99f2003b65090ac10c280d0cd372992
CRC32 Checksum: 08A57417

4. Yo! Noid (U) [T+Rus_Shedevr,GottaX].nes
Yo! Noid (1990-11)(Capcom)(US)[tr ru gottaX][v1.10-20040212].nes
RA Checksum: 37c461427a5ce92e94c9acf991b4bd5a
ROM Checksum: 943a662cba1efc0eb6e957e249bfd6db
CRC32 Checksum: 164D30D4

5. Kaiketsu Yanchamaru (Japan)
RA Checksum: 5e60b026aa40aba6f5bbaba2274f6875
ROM Checksum: 35FEFBAC5FD0700BB805B20FA66C21B5
CRC32 Checksum: 16e477c1

6. Masked Ninja Hanamaru - (Japanese to English Translation)
RA Checksum: 2e3ce4c3dc7bb3054704e31ff58e112c
ROM Checksum: 3858F554BB79F8522C45B57B997F80A5
CRC32 Checksum: c4924b42


Resources:
GameFAQs
Longplay
Wikipedia

BerserkerBR
Posted: 07 Dec, 2018 15:40
Should have left the Kamen no Ninja hanamaru as a separate set...

It even had diferent achievements...

Thoreau
Posted: 07 Dec, 2018 17:53
Admins posted this video arguing it was just a sprite swap. While it is true, it still feels as different games to me, so I'd still rather having both sets.

kdecks
Posted: 07 Dec, 2018 18:22
Allowing sprite swap sets is a dangerous precedent.

I have intentions on combing the two sets fairly soon by means of revision, at Zaphnath's request. The goal is to find a way to show equal representation and respect for both games.

Also, I personally prefer the aesthetic of Kamen no Ninja, as some of you might. I will be very open to feedback and making changes to the revision plan once it's updated.

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