Advance Wars: Dual Strike
OP
March 23 2020, 8:21pm, last edited March 24 2020, 3:21am
Each stage Normal Campaign / S Rank Each Stage
Each chapter Normal Campaign
S Rank Normal Campaign
Each stage Hard Campaign
Each chapter Hard Campaign / S Rank Each Stage
S Rank Hard Campaign
Level 10 Each character
All Wallpaper
All Gallery Images
All 300 medals (Probably progressive achievements here, too)
Survival: Money (Normal and Hard) / S Rank Each Stage
Survival: Turn (Normal and Hard) / S Rank Each Stage
Survival: Time (Normal and Hard) / S Rank Each Stage
Combat Normal
Combat Hard
Combat Brutal
Completely buy out Hachi's Battle Maps shop
View the hidden map on Map Design
War Room Maps / S Rank Each Map (2 COs, 3 COs, 4 COs, DS Maps)
[^Note: Probably just achievements for No Skills, 1 CO?]

March 23 2020, 9:36pm
OP
April 20 2020, 1:59am
What I'm thinking I would like to do is to create a Bonus Set:
-I'll have the 300 medals achievement there.
-I will put the wallpaper achievement there as well, since getting all wallpapers requires you to play through the game multiple times (although, you can reduce the amount of times you have to replay the game by being smart with using your characters evenly up to the final map, then replaying just the final map over again).
-Achievement for having every character at level 10.
-Maybe achievements for S Ranking each Money/Turn/Time stage, since I won't be doing this in the normal set.
-Maybe achievements for S Ranking Champion mode of Money/Turn/Time.
-War Room achievements. There are 4 variations of each war room map (Skills on/off, Partners on/off). Probably do an achievement each for clearing (maybe S Ranking) a war room map (of any variation, or maybe specifically the no skills, no partners variation).
OP
April 30 2020, 5:50am
At some point in the future, if the community requests it, I may try for a bonus set on the aforementioned ideas.
May 23 2020, 8:40am, last edited May 23 2020, 8:42am
Your COs involved won't keep the exp, but game keeps track of the rank "earned."
OP
July 10 2023, 5:20pm, last edited July 12 2023, 5:33pm
Revision Notes:
-New badges.
-For

-Rebalanced point values (the total point value of the original set increased from 700 to 755).
-Added 51 achievements to the existing 75, for a new total of 126 achievements.
-Updated Rich Presence. Now displays total medals and what mode you're playing. If playing campaign, indicates what map you're playing. Possible future improvement could be to indicate what non-campaign map you're playing.
-Added achievement for obtaining 300 medals. Aside from the accomplishment of obtaining all medals, the game rewards you with a congratulatory message and a new gallery image.
-Added achievement for reaching rank 10 with all characters. Each character is rewarded an alternate costume upon their reaching rank 10.
-Added achievement for reaching rank 100 with any one character. The game rewards this with some dialogue.
-Added achievement for unlocking each character's wallpaper.
-Added achievements for S-Ranking the Champion Courses of the Survival Modes (Money, Turn, and Time).
-Added leaderboards for Survival Modes. A leaderboard each for Money, Turn, and Time Basic Course, as well as a leaderboard each for the respective Champion Course. Additionally, there is a leaderboard for each map within these courses. The game keeps track of all these scores, which is why there is a leaderboard for each of them.
-Added achievements for War Room. One achievement per War Room map. Decided to require specifically to complete the 1 CO, Skills Off variety. As far as I know, there is no reward for completing every War Room map, whether of one variety or all varieties, nor am I aware of any reward for S-ranking all maps. Of course, S-ranking all maps, of one variety or all varieties, could be made an achievement itself, but opted against this idea for the time being. Instead, the leaderboards can serve as proof of someone having S-ranked a given map.
-Added leaderboards for War Room. Each map has 3 leaderboards per map per variety. There is a leaderboard for most points (maximum of 300 points), for fewest days, and for fewest days to 300 points. This is repeated for each variety (1 CO, Skills Off; 1 CO, Skills On; 2 COs, Skills Off; 2 COs, Skills On). It is possible to earn 300 points on every War Room map. So, arguably, the number of leaderboards could be narrowed down by just having leaderboards for fewest days to 300 points.
-Possible future improvement to leaderboards could be to give the normal and hard campaigns the War Room leaderboard treatment. However, since the game does not keep a record of these scores (beyond showing you your scores for each map at the end of the campaign), I've opted not to create these.
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March 23 2020, 8:09pm, last edited August 30 2024, 10:42am
Created 23 Mar, 2020 20:09 by Kayesay
0111 - Advance Wars - Dual Strike (Europe) (En,Fr,De,Es,It).nds
RA Checksum: 8d54864bf255ab0b2b0513d4213dc76f
ROM Checksum: e6105bc672701a516b730c31754f7859
CRC32 Checksum: C42D8E67
Resources:
GameFAQs
Longplay
Wikipedia