Only way of reaching out is through here

Member Since: 03 Oct 2022, 06:37
Last Activity: 11 Dec 2023, 22:52
Account Type: [Developer]

Hardcore Points: 3,937 (12,916)
Site Rank: #9,303 / 47,562 ranked users (Top 19.56%)
Retro Ratio: 3.28

Softcore Points: 210
Softcore Achievements: 41
Softcore Rank: Needs at least 250 points.

Forum Post History
Requested Sets - 4 of 4 Requests Made

thegotoguyy Developer Information:
View all achievements sets thegotoguyy has worked on.
View detailed stats for thegotoguyy.
View claims for thegotoguyy.
Achievements won by others: 127,552
Points awarded to others: 760,570

thegotoguyy's current claims:
Harry Potter and the Prisoner of Azkaban (PlayStation 2) Harry Potter and the Prisoner of Azkaban (PlayStation 2) *
LSD: Dream Emulator (PlayStation) LSD: Dream Emulator (PlayStation) *
Ratchet & Clank: Up Your Arsenal [Subset - Multi] (PlayStation 2) Ratchet & Clank: Up Your Arsenal (PlayStation 2) Subset Multi
Sly 2: Band of Thieves [Subset - Bonus] (PlayStation 2) Sly 2: Band of Thieves (PlayStation 2) Subset Bonus
Sly 3: Honor Among Thieves (PlayStation 2) Sly 3: Honor Among Thieves (PlayStation 2) *
SpongeBob SquarePants: Revenge of the Flying Dutchman (PlayStation 2) SpongeBob SquarePants: Revenge of the Flying Dutchman (PlayStation 2) (Collaboration)
Xenosaga Episode I: Der Wille zur Macht (PlayStation 2) Xenosaga Episode I: Der Wille zur Macht (PlayStation 2) *
* Counts against reservation limit

Progression Status




User Wall

Recent comments

(See all 22)

JamesBond 12 Apr 2023 13:45
He made the ratchet and clank 3 set, so he pretty cool, ngl
SparkisReborn 15 Apr 2023 13:29
any updates on how afar along you are on the sly 2 set just mastered sly 1 excited to continue the series
Deltttaa 16 Apr 2023 16:02
Sly 2: Band of Thieves is a platform stealth video game developed by Sucker Punch Productions and published by Sony Computer Entertainment. It was released in 2004 for PlayStation 2. It is the sequel to the game Sly Cooper and the Thievius Raccoonus and part of the Sly Cooper video game series
Anic 30 Apr 2023 10:09
The infinite monkey theorem states that a monkey hitting keys at random on a typewriter keyboard for an infinite amount of time will almost surely type any given text, such as the complete works of RetroAchievements. In fact, the monkey would almost surely type every possible finite text an infinite number of times. However, the probability that monkeys filling the entire observable universe would type a single complete work, such as Shakespeare's Hamlet, is so tiny that the chance of it occurring during a period of time hundreds of thousands of orders of magnitude longer than the age of the universe is extremely low (but technically not zero). The theorem can be generalized to state that any sequence of events which has a non-zero probability of happening will almost certainly eventually occur, given enough time.

In this context, "almost surely" is a mathematical term meaning the event happens with probability 1, and the "monkey" is not an actual monkey, but a metaphor for an abstract device that produces an endless random sequence of letters and symbols. One of the earliest instances of the use of the "monkey metaphor" is that of French mathematician Émile Borel in 1913, but the first instance may have been even earlier.

Variants of the theorem include multiple and even infinitely many typists, and the target text varies between an entire library and a single sentence. Jorge Luis Borges traced the history of this idea from Aristotle's On Generation and Corruption and Cicero's De Natura Deorum (On the Nature of the Gods), through Blaise Pascal and Jonathan Swift, up to modern statements with their iconic simians and typewriters. In the early 20th century, Borel and Arthur Eddington used the theorem to illustrate the timescales implicit in the foundations of statistical mechanics.
SparkisReborn 18 May 2023 16:38
are you still working on the sly 2 set
Fridge 21 May 2023 15:05
Thank you for the kind words goto! I always look forward to seeing the awesome ideas you have for sets!
WCopeland 28 Jun 2023 02:27
Hey thanks for your kind words. Best of luck with your sets!
voiceofautumn 4 Jul 2023 10:17
Funny guy
JamesBond 22 Jul 2023 07:46
I mastered a set and it wasn't sly 2 ๐Ÿ˜
hafz86 8 Aug 2023 19:53
Thank you for your hard work, sir.
DryIce53 25 Aug 2023 21:19
good luck to tame the dream simulation :D
Nepiki 18 Sep 2023 11:01
thematheuz 26 Sep 2023 22:06
The key to RA, the key to industry transformation, the KEY to success is... DEVELOPERS, DEVELOPERS, DEVELOPERS! ๐Ÿ‘๐Ÿ‘๐Ÿ‘
Raichi 28 Sep 2023 08:18
go to bed
ClockKing1986 20 Oct 2023 09:19
I love your profile pic.
JamesBond 11 Nov 2023 01:00
come bacc guy
Desynch 5 Dec 2023 15:03
Thanks for your comment about Sly 2! You did God's work creating that set!
I could've beaten the game about 6 hours faster, but I unfortunately missed the achievement for clearing episode 3 in an hour by 1 measly minute the first time around! As well as clearing the Sly/Bently mission in the last episode without being hit. I swear it just didn't trigger the first time, but it forced me to play the game all over again haha...

Mind you 23 hours is 23 hours of gametime. I think those hours were spread across 3 real-life days :)

Do tell if you would like help playtesting Sly 3! I would love to help out, but have zero experience developing achievements
SuperMeatBro 7 Dec 2023 13:34
i remember saying somewhere this guy is a. top tier dev but i dont rememer where so ill write it yet. This guy put so much works on big sets and really knows what is he doing.
Raichi 7 Dec 2023 19:49
voiceofautumn 7 Dec 2023 22:37