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Gunstar Heroes (Mega Drive)

Developer:Treasure
Publisher:Sega
Genre:Run and gun
First released:September 9, 1993
Title ScreenhotIn-game Screenshot

Achievements

There are 55 achievements worth 500 (3967) points.
Authors: MrGauss (35), Scott (13), amine456 (6), Matheus777 (1).

 
Ancient Ruins
 
won by 769 (405) of 1943 (39.58%)
(3)
Clear the Ancient Ruins mission [any difficulty]
Underground Mines
 
won by 406 (236) of 1943 (20.90%)
(7)
Clear the Underground Mines mission [any difficulty]
Flying Battleship
 
won by 368 (211) of 1943 (18.94%)
(8)
Clear the Flying Battleship mission [any difficulty]
Strange Fortress
 
won by 479 (270) of 1943 (24.65%)
(7)
Escape the Dice Palace and clear the Strange Fortress mission [any difficulty]
Sunset Highway
 
won by 271 (157) of 1943 (13.95%)
(13)
Clear the Save Yellow mission [any difficulty]
Spacecraft Invasion
 
won by 417 (243) of 1943 (21.46%)
(9)
Invade the imperial spacecraft and destroy its core [any difficulty]
Imperial Gauntlet
 
won by 235 (139) of 1943 (12.09%)
(14)
Finish the gauntlet of bosses on your way to the final fight [any difficulty]
Victory
 
won by 365 (217) of 1943 (18.79%)
(21)
Complete the game [any difficulty]
Pink Medal
 
won by 98 (73) of 1943 (5.04%)
(59)
Complete the Ancient Ruins mission from start to finish without dying [Hard or higher]
Green Medal
 
won by 63 (43) of 1943 (3.24%)
(86)
Complete the Underground Mines mission from start to finish without dying [Hard or higher]
Orange Medal
 
won by 67 (45) of 1943 (3.45%)
(83)
Complete the Flying Battleship mission from start to finish without dying [Hard or higher]
Black Medal
 
won by 66 (45) of 1943 (3.40%)
(83)
Complete the Strange Fortress mission from start to finish without dying [Hard or higher]
Silver Medal
 
won by 45 (26) of 1943 (2.32%)
(116)
Complete the invasion of the Empire Spacecraft mission from start to finish without dying [Hard or higher]
Gold Medal
 
won by 41 (24) of 1943 (2.11%)
(309)
Complete the Final Assault mission from start to finish without dying [Hard or higher]
Gunstar Professional
 
won by 60 (43) of 1943 (3.09%)
(87)
Collect all the gems on Expert difficulty setting
Sacrifice
 
won by 48 (32) of 1943 (2.47%)
(263)
Complete the game on Expert difficulty setting
Green Dancer
 
won by 69 (52) of 1943 (3.55%)
(40)
Defeat Papaya Dance in the Ancient Ruins without taking damage [Expert only]
Golem Fight
 
won by 77 (56) of 1943 (3.96%)
(35)
Defeat Bravoo Man in the Ancient Ruins without taking damage [Expert only]
Pinky Roader
 
won by 102 (61) of 1943 (5.25%)
(57)
Defeat the Pinky Roader in the Ancient Ruins without taking damage [Normal or higher]
Seven Force
 
won by 129 (80) of 1943 (6.64%)
(47)
Defeat Seven Force in the Underground Mines without taking damage [Normal or higher]
Stooges' Regiment
 
won by 53 (37) of 1943 (2.73%)
(20)
Defeat the Swapping Reg in the Flying Battleship without taking damage [Expert only]
Flying Confrontation
 
won by 46 (31) of 1943 (2.37%)
(58)
Defeat Smash Daisaku in the Flying Battleship without taking damage [Expert only]
Orange
 
won by 111 (68) of 1943 (5.71%)
(53)
Defeat Orange in the Flying Battleship without taking damage [Normal or higher]
Chained Vulcan
 
won by 46 (29) of 1943 (2.37%)
(11)
Defeat the Hanging Gunship in the Strange Fortress without taking damage [Expert only]
Black Beat Stepper
 
won by 194 (123) of 1943 (9.98%)
(34)
Defeat the Black Beat Stepper in the Strange Fortress without taking damage [Normal or higher]
Smash Daisaku
 
won by 61 (30) of 1943 (3.14%)
(226)
Defeat Smash Daisaku during the Save Yellow mission without taking damage [Normal or higher]
Core Guard System
 
won by 49 (27) of 1943 (2.52%)
(108)
Defeat the Core Guard System in the Empire's Spacecraft without taking damage [Normal or higher]
Duck Battalion
 
won by 60 (37) of 1943 (3.09%)
(91)
Defeat the Duck Batallion in the Empire's Spacecraft without taking damage [Normal or higher]
Pink Lobster
 
won by 92 (58) of 1943 (4.73%)
(63)
Defeat the Pink Lobster in the Empire's Spacecraft without taking damage [Normal or higher]
Super Orange
 
won by 79 (47) of 1943 (4.07%)
(181)
Defeat Orange in the Empire's Spacecraft without taking damage [Normal or higher]
Black Fly
 
won by 59 (32) of 1943 (3.04%)
(94)
Defeat the Black Fly in the Empire's Spacecraft without taking damage [Normal or higher]
Gunstar Green
 
won by 53 (29) of 1943 (2.73%)
(258)
Defeat Green in the Empire's Spacecraft without taking damage [Normal or higher]
Golden Silver
 
won by 47 (24) of 1943 (2.42%)
(286)
Win the final battle in the Empire's Spacecraft without being damaged more than 3 times [Normal or higher]
Heavy Machinegun
 
won by 525 (307) of 1943 (27.02%)
(3)
Using the Force + Force combination, destroy 100 enemies that are worth at least 100 points each [any difficulty]
Lightining Strike
 
won by 230 (156) of 1943 (11.84%)
(5)
Using the Lightining + Lightining combination, destroy 100 enemies that are worth at least 100 points each [any difficulty]
On The Chase
 
won by 369 (231) of 1943 (18.99%)
(4)
Using the Chaser+ Chaser combination, destroy 100 enemies that are worth at least 100 points each [any difficulty]
Fire Starter
 
won by 211 (145) of 1943 (10.86%)
(6)
Using the Fire + Fire combination, destroy 100 enemies that are worth at least 100 points each [any difficulty]
Laser Machinegun
 
won by 180 (114) of 1943 (9.26%)
(7)
Using the Force + Lightining combination, destroy 100 enemies that are worth at least 100 points each [any difficulty]
Chaser Beam
 
won by 259 (150) of 1943 (13.33%)
(5)
Using the Force + Chaser combination, destroy 100 enemies that are worth at least 100 points each [any difficulty]
Exploding Fireball
 
won by 127 (91) of 1943 (6.54%)
(9)
Using the Force + Fire combination, destroy 100 enemies that are worth at least 100 points each [any difficulty]
Homming Spark
 
won by 303 (184) of 1943 (15.59%)
(4)
Using the Lightining + Chaser combination, destroy 100 enemies that are worth at least 100 points each [any difficulty]
Lightsaber
 
won by 107 (82) of 1943 (5.51%)
(11)
Using the Lightining + Fire combination, destroy 100 enemies that are worth at least 100 points each [any difficulty]
Chasing Flame
 
won by 98 (71) of 1943 (5.04%)
(12)
Using the Fire + Chaser combination, destroy 100 enemies that are worth at least 100 points each [any difficulty]
Beginner's Score
 
won by 1395 (704) of 1943 (71.80%)
(5)
Earn over 100,000 points before reaching the final fight [any difficulty]
High Score
 
won by 474 (251) of 1943 (24.40%)
(17)
Earn over 500,000 points before reaching the final fight [any difficulty]
Killer Score
 
won by 340 (175) of 1943 (17.50%)
(54)
Earn over 1,000,000 points before reaching the final fight [any difficulty]
Aikido Master 1st Round
 
won by 50 (36) of 1943 (2.57%)
(112)
Throw Orange out of the heliplane wings 6 times when fighting him above the Flying Battleship [any difficulty]
Aikido Master 2nd Round
 
won by 44 (36) of 1943 (2.26%)
(123)
Throw Smash Daisaku 7 times when fighting him during the Save Yellow mission [any difficulty]
Aikido Master 3rd Round
 
won by 56 (41) of 1943 (2.88%)
(100)
Throw Green in the ground 7 times when fighting him in the Empire's Spacecraft [any difficulty]
Space Timeron Challenge
 
won by 61 (51) of 1943 (3.14%)
(222)
Last for 10 minutes against Timeron in outer space [any difficulty]
Bad Luck
 
won by 379 (221) of 1943 (19.51%)
(10)
Take the long road back in Black's Base [any difficulty]
Guarding Stance
 
won by 124 (87) of 1943 (6.38%)
(5)
Guard against an enemy attack
Sliding Professional
 
won by 922 (460) of 1943 (47.45%)
(1)
Perform the Super Slide technique
Jewel Crusher
 
won by 53 (41) of 1943 (2.73%)
(54)
Use the Force + Fire combination to defeat Golden Silver [any difficulty, pressing 'A' to weapon select not allowed]
Fire Away
 
won by 37 (32) of 1943 (1.90%)
(368)
Finish the entire game using only one Fire weapon energy [Normal or higher]
💬Official forum topic

Recent comment(s):
15 Oct 2015
0:08
Well that's weird it works with the european version and not the US version, because I use the USA one.
30 Oct 2015
3:33
Idk as well...
28 Mar 2017
1:06
I've done Fire Away and the Cheevo don't unlocked, does anyone knows why?
3 Apr 2017
5:48
yes actually you have to play on European version to unlock Save Yellow,Thanks for the tip Roger MDR, I'll try Fire Away next since didn't popped for me as well.
30 Dec 2017
1:52
hey guys did fire away on the us and E roms and it hasn't popped. can we get this fixed please?
23 Feb 2019
5:10
Set revision is now finished! Very happy about it. All the cheevos had their logic improved and are all working with the (U) rom that now is the default for this game. Have fun, RA!
23 Feb 2019
20:59
A word regardirng the no-death medals. As long as you die but return to the stage begining you will still be able to get the medal. The medal won't be awarded only if you die and restart a stage from the middle checkpoint.
23 Feb 2019
21:00
A word regarding the no-death medals. As long as you die but return to the stage begining you will still be able to get the medal. The medal won't be awarded only if you die and restart a stage from a checkpoint.
19 Mar 2019
16:35
The new stamps, cool! and also thanks to Scott and MrGauss for the corrections and new achieviments. I feel motivated to play again, this time for 200%
19 Mar 2019
16:55
It's always a pleasure. This game is a gem and deserves all our love. If you run into any problem, just send a message! Have fun!!
19 Mar 2019
22:57
New achievements for the gold fund Sega, fine.I hope that they will add new ones for the game Alien Solder from the same developer
11 Apr 2019
15:30
phew it was hard
15 Apr 2019
6:24
Logic on some of these seems off. Been getting the no damage achievements while totally taking damage. As of the last couple levels, achievements no longer seem to be unlocking at all.
9 May 2019
6:12
Weathrby, all of the cheevos were throughoutly tested. If you're playing on RetroArch, make sure to always use the latest version available as some earlier versions doesn't recognize some of the logic features used in the programming.
9 May 2019
6:14
If the problems persist, please send me a message with the details or open a ticket for inspection. Thanks in advance and happy gaming :)
19 Nov 2019
17:53
Set is now up to date with the new RA scoring standards. For anyone playing this set:* Cheevos will lock up if you activate the 2nd player. All of them are for single player mode. You'll need to restart your emulator if the 2nd player is activated.
19 Nov 2019
17:54
* All of the "no damage cheevos" are sensitive to save state abuse. Use it at your own risk.
5 Sep 2020
9:39
I wish achievements could be for 2 players (or at least some of the set) as this game is best enjoyed that way. Great to see this game here though.
17 Sep 2020
4:32
Might be nice to include (SP Only) or something since the achievements don't work in 2-player it seems?
17 Nov 2020
14:08
Mastered. Not an easy set to master but I have played this game a bunch in the past so I had that going for me.

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Achievement Distribution

High Scores

PosUserMastery Date
1TindalosKeeper2021-07-29 05:27:43
2Novgat2021-06-26 22:15:29
3Tyiiop2021-05-08 23:26:03
4Nevanos2021-01-13 03:38:26
5mikeisafighter2020-11-17 14:05:14
6Billnyhilist2020-09-17 03:27:29
7darkwolf77862020-08-16 10:00:03
8RicardoSilva2020-05-17 00:39:35
9Sting666146662019-11-02 20:13:50
10celsoaffini2019-08-06 00:26:36

Leaderboards

Get the most points without continue in Easy Mode
Bl4h8L4hBl4h10798655
Get the most points without continue in Normal Mode
Szhymphild6793860
Get the most points without continue in Hard Mode
Szhymphild48256860
Get the most points without continue in Expert Mode
Bl4h8L4hBl4h7111950