Donkey Kong Land 2
Console icon Game Boy

Game icon

Developer

Rare

Publisher

Nintendo

Released

September 1, 1996

Achievements

Author: msdmario (28)

There are 28 achievements worth 350 (809) points.

Sort: Normal ^ - Won By - Points - Title - Type 
  • Collect your first kremkoin.

    752 (455) of 1,013 – 74.23%

    44.92% of players have earned the achievement in hardcore mode
    74.23% of players have earned the achievement in softcore mode
  • Transform into Rambi.

    603 (396) of 1,013 – 59.53%

    39.09% of players have earned the achievement in hardcore mode
    59.53% of players have earned the achievement in softcore mode
  • Collect your first DK Coin.

    865 (481) of 1,013 – 85.39%

    47.48% of players have earned the achievement in hardcore mode
    85.39% of players have earned the achievement in softcore mode
  • Transform into Enguarde.

    514 (344) of 1,013 – 50.74%

    33.96% of players have earned the achievement in hardcore mode
    50.74% of players have earned the achievement in softcore mode
  • Transform into Rattly.

    536 (360) of 1,013 – 52.91%

    35.54% of players have earned the achievement in hardcore mode
    52.91% of players have earned the achievement in softcore mode
  • Transform into Squitter.

    419 (291) of 1,013 – 41.36%

    28.73% of players have earned the achievement in hardcore mode
    41.36% of players have earned the achievement in softcore mode
  • Transform into Squawks.

    322 (223) of 1,013 – 31.79%

    22.01% of players have earned the achievement in hardcore mode
    31.79% of players have earned the achievement in softcore mode
  • Reach Krem Cauldron.

    477 (324) of 1,013 – 47.09%

    31.98% of players have earned the achievement in hardcore mode
    47.09% of players have earned the achievement in softcore mode
  • Eat Krow!

    (10) (14)

    Defeat Krow without taking damage.

    367 (269) of 1,013 – 36.23%

    26.55% of players have earned the achievement in hardcore mode
    36.23% of players have earned the achievement in softcore mode
  • True Love

    (10) (17)

    Fill the bottom screen with hearts AND have your partner available.

    268 (188) of 1,013 – 26.46%

    18.56% of players have earned the achievement in hardcore mode
    26.46% of players have earned the achievement in softcore mode
  • Defeat Kleaver without taking damage.

    241 (171) of 1,013 – 23.79%

    16.88% of players have earned the achievement in hardcore mode
    23.79% of players have earned the achievement in softcore mode
  • Reach Krazy Kremland.

    274 (190) of 1,013 – 27.05%

    18.76% of players have earned the achievement in hardcore mode
    27.05% of players have earned the achievement in softcore mode
  • Collect 24 out of 47 Kremkoins.

    173 (139) of 1,013 – 17.08%

    13.72% of players have earned the achievement in hardcore mode
    17.08% of players have earned the achievement in softcore mode
  • Defeat King Zing without taking damage.

    187 (139) of 1,013 – 18.46%

    13.72% of players have earned the achievement in hardcore mode
    18.46% of players have earned the achievement in softcore mode
  • Reach Gloomy Gulch.

    226 (154) of 1,013 – 22.31%

    15.20% of players have earned the achievement in hardcore mode
    22.31% of players have earned the achievement in softcore mode
  • Defeat Kreepy Krow without taking damage.

    171 (133) of 1,013 – 16.88%

    13.13% of players have earned the achievement in hardcore mode
    16.88% of players have earned the achievement in softcore mode
  • Reach K. Rool Keep.

    211 (146) of 1,013 – 20.83%

    14.41% of players have earned the achievement in hardcore mode
    20.83% of players have earned the achievement in softcore mode
  • Enter the Flying Krock level select screen.

    199 (144) of 1,013 – 19.64%

    14.22% of players have earned the achievement in hardcore mode
    19.64% of players have earned the achievement in softcore mode
  • Collect all 47 Kremkoins

    148 (124) of 1,013 – 14.61%

    12.24% of players have earned the achievement in hardcore mode
    14.61% of players have earned the achievement in softcore mode
  • Pay the toll to Klubba and enter the Lost World.

    147 (122) of 1,013 – 14.51%

    12.04% of players have earned the achievement in hardcore mode
    14.51% of players have earned the achievement in softcore mode
  • Rescued DK

    (25) (53)

    Complete the game.

    193 (141) of 1,013 – 19.05%

    13.92% of players have earned the achievement in hardcore mode
    19.05% of players have earned the achievement in softcore mode
  • Ophidiophobia

    (10) (22)

    Finish Rattle Battle without Rattly.

    152 (133) of 1,013 – 15.00%

    13.13% of players have earned the achievement in hardcore mode
    15.00% of players have earned the achievement in softcore mode
  • Reach Krazy Kremland in under 25 minutes.

    106 (93) of 1,013 – 10.46%

    9.18% of players have earned the achievement in hardcore mode
    10.46% of players have earned the achievement in softcore mode
  • Complete the game in under 1 hour and 10 minutes.

    90 (79) of 1,013 – 8.88%

    7.80% of players have earned the achievement in hardcore mode
    8.88% of players have earned the achievement in softcore mode
  • Surpass Yoshi in the Video Game Hero Standings (30 DK Coins).

    149 (123) of 1,013 – 14.71%

    12.14% of players have earned the achievement in hardcore mode
    14.71% of players have earned the achievement in softcore mode
  • Surpass Mario in the Video Game Hero Standings (40 DK Coins).

    141 (119) of 1,013 – 13.92%

    11.75% of players have earned the achievement in hardcore mode
    13.92% of players have earned the achievement in softcore mode
  • Survive at least for 3 minutes during the Krocodile Kore battle.

    123 (109) of 1,013 – 12.14%

    10.76% of players have earned the achievement in hardcore mode
    12.14% of players have earned the achievement in softcore mode
  • Finish off Kaptain K. Rool for good.

    143 (120) of 1,013 – 14.12%

    11.85% of players have earned the achievement in hardcore mode
    14.12% of players have earned the achievement in softcore mode

Recent Players

TheSilverLeaf79 TheSilverLeaf79

25 Apr 2024, 4:15am

Pirate Panic, Game Time: 00:36:41

Towerlock Towerlock

25 Apr 2024, 2:51am

Playing Donkey Kong Land 2

8BitIsauro 8BitIsauro

25 Apr 2024, 1:05am

Bramble Blast, Game Time: 00:58:40

gaaradesert gaaradesert

24 Apr 2024, 6:06pm

Lava Lagoon, Game Time: 00:31:09

DomiSwitch DomiSwitch

24 Apr 2024, 1:40pm

Gusty Glade, Game Time: 03:01:55

kotnik kotnik

24 Apr 2024, 7:14am

Topsail Trouble, Game Time: 00:12:39

mattygroch mattygroch

24 Apr 2024, 4:13am

Selecting a level, Game Time: 00:00:00

furiatetra furiatetra

23 Apr 2024, 8:51pm

Playing Donkey Kong Land 2

JigokuNoBanken JigokuNoBanken

23 Apr 2024, 8:11pm

Selecting a level, Game Time: 02:09:02

chrisjmuller1980 chrisjmuller1980

23 Apr 2024, 2:23pm

Gangplank Galley, Game Time: 00:12:41

Comments:
TiringCoyote 17 Jun 2019 03:37
This is pretty much a port of DKC2.
Tiempillo 23 Jul 2021 03:32
Mastered! It doesn't feel as much of its own thing as the first DKL does, but at least it holds up as a solid port of the original DKC2.
LETSPLAYmarkus 20 Dec 2021 01:40
Mastered! My 61th Award and the 46th Master for the Game. It's not a port, more an own version, sticking to it's origins. I liked it
GrayCloudSpectator 30 Sep 2022 13:50
Did not enjoy mastering this as much as DKL1, since, even though that game also feels lackluster compared to the game it's based on, it's clear that more love and creativity went into crafting DKL1 (like new story, mostly new music, much smoother animation, and half of the environmental assets and a few enemy types being exclusive to it) compared to this game, which is really just a stripped down version of DKC2 with worse level and boss designs where Rare didn't even feel the need to come up with new names for the levels. What DKL2 does better though is how it got rid of that annoying echo-y bouncing sound whenever you hit an enemy in DKL1.
domaners 8 Nov 2022 16:18
If anyone is wondering how to make the web platforms with Squitter, you need to fire the web with B as normal and then press SELECT to make the platform. This was to totally not obvious to me and took a while to work out! On that note, here's a scan of the manual I found:

https://www.gamesdatabase.org/Media/SYSTEM/Nintendo_Game_Boy/Manual/formated/Donkey_Kong_Land_2-_Diddy-s_Kong_Quest_-_1996_-_Nintendo.pdf
js92 23 Dec 2022 20:28
Mastered! :)
domaners 2 Jan 2023 11:35
Yeah I’m still stuck on those two remaining speed run cheevos…
GrayCloudSpectator 2 Jan 2023 14:20
I'm also not too much of a fan of speedrun achievements, because even though I do love watching them, I find them more stressful than fun if I have to do it myself. I believe the main reasons why the DKC and DKL games on here have speedrun achievements is because of the save file having a timer and mostly because of the infamous Cranky statement at the end of the first DKC.

With all that being said though, here is how I did it: practice speedrunning a particular level (or levels) in a completed file and whenever you are satisfied with your speed, repeat your effort for that level in the file where it needs to count for the achievement and reload the save if you believe you need to try again.
I'm the first to admit this isn't too much fun and there are instances in the game where you have to do up to three levels until you can access a savepoint (Gloomy Gulch is the worst offender here). You can also save after beating each boss if you enter the completed world on the world map instead of to the next one and save, then go to the next world with Funky. Utilize all shortcuts for each level in the first world.
Digifiend 3 Jan 2023 18:49
There should be achievements for finding those warp barrels. DKC GBA has such achievements.
KimuraGracie 4 Jan 2023 00:41
I see a lot of people on RA complain about hard achievements, speedruns, grindy stuff, multiple playthroughs. I think the more achievements, the harder they are, the more time the take, the BETTER. Of course there should be a good balance for all play levels, but when we talk about mastery we're talking about accomplishing everything in the game that a site full of creative gamers can come up with.

Some people just want to run through a set and get all the achievements. Its almost like they're not playing the video game they're playing the achievement hunt. But to me achievements are just a little bit of added satisfaction to what is already a fun game. If I miss some achievements that's fine. If its a good game I'll play it again and be happy that I still have achievements to get. If something is too hard or I don't want to put the time into getting it, that's fine too, I'm not gonna complain that an achievement someone else took the time to develop is "too hard" or "annoying" because I can't get it. I will only relish in the glory of victory when I finally do.

So to the devs getting complaints I wanted to give this opposing opinion. The harder and weirder stuff is the more incentive I have to replay the game. And that's what retroachievements is all about for me. Replaying old games, and discovering new old games.

Happy gaming friends!
LilacChicky 23 Apr 2023 23:47
Mastered! I had never played this before, so I was expecting a watered down version of DKC2 and that is indeed what this is. I can understand there are technical limitations, but the lack of sound effects and missing songs just feels wrong, often resulting in getting blindsided by enemies and having Lockjaw's Saga stuck in my head because it plays so dang often. The set itself is fine for the most part, but the time limit for the speed run cheevos is very tight.
lizstar 29 Dec 2023 21:02
I'll be real, I'm a little offended that the two speedrun achievements are like "just get a top 6 time on the src leaderboard"

Those achievements should not be here.
Lasertronic 20 Feb 2024 01:05
Mastery #12
toro00 11 Apr 2024 20:05
please add dx support with the color patch.