Donkey Kong Land 2
Game Boy


Achievements
There are 28 achievements worth 350 (823) points.
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First Kremkoin
(3) (3)
Collect your first kremkoin.
1,073 (639) of 1,444 – 74.31% unlock rate
44.25% of players have earned the achievement in hardcore mode74.31% of players have earned the achievement in softcore mode -
Rambi the Rhinoceros
(2) (2)
Transform into Rambi.
870 (566) of 1,444 – 60.25% unlock rate
39.20% of players have earned the achievement in hardcore mode60.25% of players have earned the achievement in softcore mode -
First DK Coin
(2) (2)
Collect your first DK Coin.
1,228 (694) of 1,444 – 85.04% unlock rate
48.06% of players have earned the achievement in hardcore mode85.04% of players have earned the achievement in softcore mode -
Enguarde the Swordfish
(2) (2)
Transform into Enguarde.
738 (491) of 1,444 – 51.11% unlock rate
34.00% of players have earned the achievement in hardcore mode51.11% of players have earned the achievement in softcore mode -
Rattly the Rattlesnake
(2) (2)
Transform into Rattly.
766 (510) of 1,444 – 53.05% unlock rate
35.32% of players have earned the achievement in hardcore mode53.05% of players have earned the achievement in softcore mode -
Squitter the Spider
(2) (2)
Transform into Squitter.
613 (420) of 1,444 – 42.45% unlock rate
29.09% of players have earned the achievement in hardcore mode42.45% of players have earned the achievement in softcore mode -
Squawks the Parrot
(2) (3)
Transform into Squawks.
471 (324) of 1,444 – 32.62% unlock rate
22.44% of players have earned the achievement in hardcore mode32.62% of players have earned the achievement in softcore mode -
Two Worlds in One!
(10) (12)
Beaten Game Credit
Reach Krem Cauldron.
Beaten Game Credit
686 (460) of 1,444 – 47.51% unlock rate
31.86% of players have earned the achievement in hardcore mode47.51% of players have earned the achievement in softcore mode -
Eat Krow!
(10) (14)
Defeat Krow without taking damage.
531 (372) of 1,444 – 36.77% unlock rate
25.76% of players have earned the achievement in hardcore mode36.77% of players have earned the achievement in softcore mode -
True Love
(10) (17)
Fill the bottom screen with hearts AND have your partner available.
409 (274) of 1,444 – 28.32% unlock rate
18.98% of players have earned the achievement in hardcore mode28.32% of players have earned the achievement in softcore mode -
Slice and Dice
(10) (18)
Defeat Kleaver without taking damage.
355 (248) of 1,444 – 24.58% unlock rate
17.17% of players have earned the achievement in hardcore mode24.58% of players have earned the achievement in softcore mode -
No Admission Fee
(10) (17)
Beaten Game Credit
Reach Krazy Kremland.
Beaten Game Credit
411 (282) of 1,444 – 28.46% unlock rate
19.53% of players have earned the achievement in hardcore mode28.46% of players have earned the achievement in softcore mode -
Over Halfway There!
(10) (22)
Collect 24 out of 47 Kremkoins.
247 (190) of 1,444 – 17.11% unlock rate
13.16% of players have earned the achievement in hardcore mode17.11% of players have earned the achievement in softcore mode -
I Bet That Stung!
(10) (22)
Defeat King Zing without taking damage.
269 (194) of 1,444 – 18.63% unlock rate
13.43% of players have earned the achievement in hardcore mode18.63% of players have earned the achievement in softcore mode -
Into the Haunted Forest
(10) (19)
Beaten Game Credit
Reach Gloomy Gulch.
Beaten Game Credit
336 (223) of 1,444 – 23.27% unlock rate
15.44% of players have earned the achievement in hardcore mode23.27% of players have earned the achievement in softcore mode -
Too Spooky for You
(10) (22)
Defeat Kreepy Krow without taking damage.
256 (189) of 1,444 – 17.73% unlock rate
13.09% of players have earned the achievement in hardcore mode17.73% of players have earned the achievement in softcore mode -
I Can See my House from Here!
(10) (20)
Beaten Game Credit
Reach K. Rool Keep.
Beaten Game Credit
318 (214) of 1,444 – 22.02% unlock rate
14.82% of players have earned the achievement in hardcore mode22.02% of players have earned the achievement in softcore mode -
Sorry, but DK is in Another Level
(10) (20)
Beaten Game Credit
Enter the Flying Krock level select screen.
Beaten Game Credit
298 (209) of 1,444 – 20.64% unlock rate
14.47% of players have earned the achievement in hardcore mode20.64% of players have earned the achievement in softcore mode -
Kremkoin Master
(50) (121)
Collect all 47 Kremkoins
209 (170) of 1,444 – 14.47% unlock rate
11.77% of players have earned the achievement in hardcore mode14.47% of players have earned the achievement in softcore mode -
Two-Faced Tollkeeper
(10) (24)
Pay the toll to Klubba and enter the Lost World.
209 (169) of 1,444 – 14.47% unlock rate
11.70% of players have earned the achievement in hardcore mode14.47% of players have earned the achievement in softcore mode -
Rescued DK
(25) (52)
Beaten Game Credit
Complete the game.
Beaten Game Credit
292 (206) of 1,444 – 20.22% unlock rate
14.27% of players have earned the achievement in hardcore mode20.22% of players have earned the achievement in softcore mode -
Ophidiophobia
(10) (22)
Finish Rattle Battle without Rattly. (No Checkpoint Barrel)
224 (185) of 1,444 – 15.51% unlock rate
12.81% of players have earned the achievement in hardcore mode15.51% of players have earned the achievement in softcore mode -
In Before Closing Time
(25) (78)
Reach Krazy Kremland in under 25 minutes.
149 (123) of 1,444 – 10.32% unlock rate
8.52% of players have earned the achievement in hardcore mode10.32% of players have earned the achievement in softcore mode -
No Time for Monkey Business
(50) (171)
Complete the game in under 1 hour and 10 minutes.
135 (110) of 1,444 – 9.35% unlock rate
7.62% of players have earned the achievement in hardcore mode9.35% of players have earned the achievement in softcore mode -
Better than Yoshi
(10) (24)
Surpass Yoshi in the Video Game Hero Standings (30 DK Coins).
214 (172) of 1,444 – 14.82% unlock rate
11.91% of players have earned the achievement in hardcore mode14.82% of players have earned the achievement in softcore mode -
Better than Mario
(25) (62)
Surpass Mario in the Video Game Hero Standings (40 DK Coins).
200 (164) of 1,444 – 13.85% unlock rate
11.36% of players have earned the achievement in hardcore mode13.85% of players have earned the achievement in softcore mode -
Endurance Match
(10) (26)
Survive at least for 3 minutes during the Krocodile Kore battle.
175 (152) of 1,444 – 12.12% unlock rate
10.53% of players have earned the achievement in hardcore mode12.12% of players have earned the achievement in softcore mode -
You Sunk my Island!
(10) (24)
Finish off Kaptain K. Rool for good.
203 (166) of 1,444 – 14.06% unlock rate
11.50% of players have earned the achievement in hardcore mode14.06% of players have earned the achievement in softcore mode
Recent Players
Player | When | Progress | Activity |
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21 May 2025, 11:27pm |
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Pirate Panic, Game Time: 00:00:15 |
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21 May 2025, 10:08pm |
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Rattle Battle, Game Time: 04:04:01 |
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21 May 2025, 10:08pm |
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Playing Donkey Kong Land 2 |
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21 May 2025, 8:22pm |
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Selecting a level, Game Time: 00:24:37 |
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21 May 2025, 4:32pm |
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Topsail Trouble, Game Time: 00:21:47 |
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21 May 2025, 8:02am |
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Selecting a level, Game Time: 03:18:01 |
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21 May 2025, 3:40am |
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Krow's Nest, Game Time: 00:13:20 |
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20 May 2025, 11:51pm |
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Pirate Panic, Game Time: 00:00:10 |
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20 May 2025, 9:58pm |
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Playing Donkey Kong Land 2 |
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20 May 2025, 7:33pm |
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Playing Donkey Kong Land 2 |
Recent comments
(See all 22)
https://www.gamesdatabase.org/Media/SYSTEM/Nintendo_Game_Boy/Manual/formated/Donkey_Kong_Land_2-_Diddy-s_Kong_Quest_-_1996_-_Nintendo.pdf
With all that being said though, here is how I did it: practice speedrunning a particular level (or levels) in a completed file and whenever you are satisfied with your speed, repeat your effort for that level in the file where it needs to count for the achievement and reload the save if you believe you need to try again.
I'm the first to admit this isn't too much fun and there are instances in the game where you have to do up to three levels until you can access a savepoint (Gloomy Gulch is the worst offender here). You can also save after beating each boss if you enter the completed world on the world map instead of to the next one and save, then go to the next world with Funky. Utilize all shortcuts for each level in the first world.
Some people just want to run through a set and get all the achievements. Its almost like they're not playing the video game they're playing the achievement hunt. But to me achievements are just a little bit of added satisfaction to what is already a fun game. If I miss some achievements that's fine. If its a good game I'll play it again and be happy that I still have achievements to get. If something is too hard or I don't want to put the time into getting it, that's fine too, I'm not gonna complain that an achievement someone else took the time to develop is "too hard" or "annoying" because I can't get it. I will only relish in the glory of victory when I finally do.
So to the devs getting complaints I wanted to give this opposing opinion. The harder and weirder stuff is the more incentive I have to replay the game. And that's what retroachievements is all about for me. Replaying old games, and discovering new old games.
Happy gaming friends!
Those achievements should not be here.
DeadCanDance20 Sep 2024 00:12But there's a big, big gray area when you can rightly say you've mastered a game but you haven't achieved the same level of mastery as someone who can do the speedrun achievements. There's also some challenges people enjoy and some they don't, and if someone looks at a set and immediately they feel like it's going to be slog, that's just going to turn people off from even trying, and in some cases it might turn people off to trying games they've never played before.
My draw toward RetroAchievements is learning things about games I've mastered that I never discovered after decades and being challenged a bit in the process, and also to play games I've never played before and learn its ins and outs deeply through the achievements - preferably being led to a decent level of competency by the time I finish.
Beating a Castlevania game without dying is something I might attempt despite having little experience with the series overall. I do not blame someone one bit if they throw their hands up and never give the games a try if they're not already familiar with them.
Adding insult to injury - if I turn on softcore mode, I can get a badge for just about any game I'd like with enough time and save states. If I master a game like this to the extent the game asks me to - collecting everything, getting the true ending, etc. - I don't get a badge unless I do a speedrun, too.
I don't think things like the speedrun achievements should go away - I think different degrees of mastery should be recognized with badges and bonus/challenge sets need to become more common. I don't break a sweat speedrunning Donkey Kong games. I don't blame people who don't like doing them.
DeadCanDance20 Sep 2024 00:12I see achievements as something that can teach new players the strengths of these old games and introduce them to mechanics that might not be obvious through casual play – and getting a mastery that teaches as much as it challenges could awaken the desire to take on the meatier challenges in somebody who is starting from scratch.
I think a lot of us forget what it was like to play these games when they were brand new; so many things are wired into our muscle memory that what’s difficult and what’s not is completely skewed. Some games are hardcore enough I can see justifying even extreme challenges as part of their main set – Devil May Cry on Dante Must Die mode is an obvious example – but something like the Donkey Kong platformers could easily justify having 2-3 tiers to the challenges offered to players with those different degrees of mastery being acknowledged at each step.
I LOVE hardcore challenges, but I look at stuff like the Aria of Sorrow set and see that I’d need to do a 4 minute boss rush to master it and I feel like gaining all the other achievements would be pointless if I didn’t practice until I got that one and that turns me off from even trying. If that was moved to a challenge set and I mastered the game, I might wanna go for that after I got my badge – but with this being so much about bragging rights and having those pngs on my page, I am not incentivized to play anything I don’t already know really, really well.
THAT’S the issue with a lot of sets on this site.
@DeadCanDance makes some good points. I don't think your points are obfuscated at all. I really like your idea of having multiple tiers of challenge so players can build up to the very difficult ones. And I agree about subsets too. I think Mario 64 is a good example. I haven't played that game since the 90s, but I learned a enough tricks from the main set to take on some of the speedrun subset challenges. Maybe every game will have a subset eventually, that would be awesome, and it would alleviate a lot of these kinds of issues.
But to have a comparison, I made a run with retroachievments off, using savestates and trying to make the most perfect run possible, with every level being completed as fast as possible and without ever dying once, and I got 1:00, only 10 minutes less than the achievement needs to be completed. I think it's fun to have hard achievements, but this was a little too much, I think even 1:30~1:40 would be challenging, but more fair.
Lets go to DKL 3, hope thats better!