Metroid: Zero Mission
Console icon Game Boy Advance

Game icon

Developer

Nintendo R&D1

Publisher

Nintendo

Genre

Action-Adventure, Metroidvania

Released

February 9, 2004

Achievements

Authors: Brian (48), Ghal416 (7)

There are 55 achievements worth 766 (11,196) points.

  • Obtain the Morph Ball ability

    15,167 (6,459) of 16,060 – 94.44%

    40.22% of players have earned the achievement in hardcore mode
    94.44% of players have earned the achievement in softcore mode
  • Upgrade the length of your beam

    12,855 (5,683) of 16,060 – 80.04%

    35.39% of players have earned the achievement in hardcore mode
    80.04% of players have earned the achievement in softcore mode
  • Obtain Missiles

    11,438 (5,226) of 16,060 – 71.22%

    32.54% of players have earned the achievement in hardcore mode
    71.22% of players have earned the achievement in softcore mode
  • Obtain the ability to charge your beam

    8,696 (4,175) of 16,060 – 54.15%

    26.00% of players have earned the achievement in hardcore mode
    54.15% of players have earned the achievement in softcore mode
  • Increase your Energy capacity

    10,733 (4,852) of 16,060 – 66.83%

    30.21% of players have earned the achievement in hardcore mode
    66.83% of players have earned the achievement in softcore mode
  • Obtain the ability to place bombs while morphed

    9,998 (4,660) of 16,060 – 62.25%

    29.02% of players have earned the achievement in hardcore mode
    62.25% of players have earned the achievement in softcore mode
  • Download the map data for Brinstar

    10,042 (4,603) of 16,060 – 62.53%

    28.66% of players have earned the achievement in hardcore mode
    62.53% of players have earned the achievement in softcore mode
  • Obtain an Unknown Item

    8,816 (4,197) of 16,060 – 54.89%

    26.13% of players have earned the achievement in hardcore mode
    54.89% of players have earned the achievement in softcore mode
  • Obtain the Power Grip

    8,693 (4,156) of 16,060 – 54.13%

    25.88% of players have earned the achievement in hardcore mode
    54.13% of players have earned the achievement in softcore mode
  • Obtain the Ice Beam

    8,386 (4,012) of 16,060 – 52.22%

    24.98% of players have earned the achievement in hardcore mode
    52.22% of players have earned the achievement in softcore mode
  • Defeat Mua without taking damage on any difficulty

    1,422 (986) of 16,060 – 8.85%

    6.14% of players have earned the achievement in hardcore mode
    8.85% of players have earned the achievement in softcore mode
  • Download the map data for Kraid's Lair

    7,471 (3,534) of 16,060 – 46.52%

    22.00% of players have earned the achievement in hardcore mode
    46.52% of players have earned the achievement in softcore mode
  • Obtain the second Unknown Item

    7,193 (3,499) of 16,060 – 44.79%

    21.79% of players have earned the achievement in hardcore mode
    44.79% of players have earned the achievement in softcore mode
  • Obtain the Speed Booster

    6,993 (3,370) of 16,060 – 43.54%

    20.98% of players have earned the achievement in hardcore mode
    43.54% of players have earned the achievement in softcore mode
  • Chew On This

    (10) (49)

    Defeat Kraid without taking damage on any difficulty

    838 (613) of 16,060 – 5.22%

    3.82% of players have earned the achievement in hardcore mode
    5.22% of players have earned the achievement in softcore mode
  • Obtain the Hi-Jump Boots

    6,535 (3,183) of 16,060 – 40.69%

    19.82% of players have earned the achievement in hardcore mode
    40.69% of players have earned the achievement in softcore mode
  • Obtain the Varia Suit

    6,479 (3,157) of 16,060 – 40.34%

    19.66% of players have earned the achievement in hardcore mode
    40.34% of players have earned the achievement in softcore mode
  • Acquire the Varia Suit before getting the High Jump and any Beam besides regular or Ice on Normal or Hard difficulty

    246 (190) of 16,060 – 1.53%

    1.18% of players have earned the achievement in hardcore mode
    1.53% of players have earned the achievement in softcore mode
  • Download the map data for Norfair

    6,188 (3,002) of 16,060 – 38.53%

    18.69% of players have earned the achievement in hardcore mode
    38.53% of players have earned the achievement in softcore mode
  • Visit the Chozo locator statue in the upper right corner of Brinstar before entering Norfair on Normal or Hard difficulty

    290 (207) of 16,060 – 1.81%

    1.29% of players have earned the achievement in hardcore mode
    1.81% of players have earned the achievement in softcore mode
  • Obtain the Wave Beam

    6,099 (2,985) of 16,060 – 37.98%

    18.59% of players have earned the achievement in hardcore mode
    37.98% of players have earned the achievement in softcore mode
  • Defeat Kiru Giru without taking damage on any difficulty

    896 (706) of 16,060 – 5.58%

    4.40% of players have earned the achievement in hardcore mode
    5.58% of players have earned the achievement in softcore mode
  • Obtain Super Missiles

    6,047 (2,958) of 16,060 – 37.65%

    18.42% of players have earned the achievement in hardcore mode
    37.65% of players have earned the achievement in softcore mode
  • Defeat Imago without taking damage on any difficulty

    678 (525) of 16,060 – 4.22%

    3.27% of players have earned the achievement in hardcore mode
    4.22% of players have earned the achievement in softcore mode
  • Collect your first ever Super Missile in Crateria before unlocking your full potential on Normal or Hard difficulty

    125 (110) of 16,060 – 0.78%

    0.68% of players have earned the achievement in hardcore mode
    0.78% of players have earned the achievement in softcore mode
  • Download the map data for Ridley's Lair

    5,959 (2,885) of 16,060 – 37.10%

    17.96% of players have earned the achievement in hardcore mode
    37.10% of players have earned the achievement in softcore mode
  • Defeat Ridley without taking damage on any difficulty

    552 (416) of 16,060 – 3.44%

    2.59% of players have earned the achievement in hardcore mode
    3.44% of players have earned the achievement in softcore mode
  • Obtain the third Unknown Item

    5,964 (2,904) of 16,060 – 37.14%

    18.08% of players have earned the achievement in hardcore mode
    37.14% of players have earned the achievement in softcore mode
  • SPEEN

    (5) (7)

    Obtain the Screw Attack

    5,813 (2,821) of 16,060 – 36.20%

    17.57% of players have earned the achievement in hardcore mode
    36.20% of players have earned the achievement in softcore mode
  • Easy Spin

    (5) (111)

    Acquire the Screw Attack before getting the Speed Booster and defeating Ridley on Normal or Hard difficulty

    143 (123) of 16,060 – 0.89%

    0.77% of players have earned the achievement in hardcore mode
    0.89% of players have earned the achievement in softcore mode
  • Download the map data for Chozodia

    5,284 (2,512) of 16,060 – 32.90%

    15.64% of players have earned the achievement in hardcore mode
    32.90% of players have earned the achievement in softcore mode
  • Matricide

    (25) (239)

    Defeat Mother Brain without taking damage on any difficulty (see embedded photo on comments page for more details)

    383 (296) of 16,060 – 2.38%

    1.84% of players have earned the achievement in hardcore mode
    2.38% of players have earned the achievement in softcore mode
  • Hard Escape

    (25) (308)

    Escape planet Zebes with at least 20 seconds remaining on Hard difficulty

    257 (227) of 16,060 – 1.60%

    1.41% of players have earned the achievement in hardcore mode
    1.60% of players have earned the achievement in softcore mode
  • Clear the stealth section of Chozodia from beginning to end without being spotted on Hard difficulty (first two space pirates after first save room don't count)

    79 (68) of 16,060 – 0.49%

    0.42% of players have earned the achievement in hardcore mode
    0.49% of players have earned the achievement in softcore mode
  • Deicide

    (10) (75)

    Complete the Ruins Test without taking damage on any difficulty

    575 (385) of 16,060 – 3.58%

    2.40% of players have earned the achievement in hardcore mode
    3.58% of players have earned the achievement in softcore mode
  • Full Power

    (5) (8)

    Obtain your fully powered suit

    5,096 (2,444) of 16,060 – 31.73%

    15.22% of players have earned the achievement in hardcore mode
    31.73% of players have earned the achievement in softcore mode
  • Obtain Power Bombs

    4,946 (2,378) of 16,060 – 30.80%

    14.81% of players have earned the achievement in hardcore mode
    30.80% of players have earned the achievement in softcore mode
  • I, Ridley

    (10) (73)

    Defeat Mecha-Ridley without taking damage on any difficulty

    580 (392) of 16,060 – 3.61%

    2.44% of players have earned the achievement in hardcore mode
    3.61% of players have earned the achievement in softcore mode
  • Extreme Escape

    (25) (314)

    Escape Chozodia with at least 1 minute remaining on Hard difficulty

    257 (222) of 16,060 – 1.60%

    1.38% of players have earned the achievement in hardcore mode
    1.60% of players have earned the achievement in softcore mode
  • Speedspark Escape

    (50) (2,745)

    Escape Chozodia with at least 1 minute and 55 seconds remaining on Hard difficulty

    57 (49) of 16,060 – 0.35%

    0.31% of players have earned the achievement in hardcore mode
    0.35% of players have earned the achievement in softcore mode
  • Complete the mission on any difficulty

    4,627 (2,178) of 16,060 – 28.81%

    13.56% of players have earned the achievement in hardcore mode
    28.81% of players have earned the achievement in softcore mode
  • Unlock Time Attack Mode

    130 (116) of 16,060 – 0.81%

    0.72% of players have earned the achievement in hardcore mode
    0.81% of players have earned the achievement in softcore mode
  • Completionist

    (10) (60)

    Complete the mission with all items collected on Normal or Hard difficulty

    730 (484) of 16,060 – 4.55%

    3.01% of players have earned the achievement in hardcore mode
    4.55% of players have earned the achievement in softcore mode
  • Rushed

    (10) (67)

    Complete the mission in less than 2 hours on any difficulty

    607 (431) of 16,060 – 3.78%

    2.68% of players have earned the achievement in hardcore mode
    3.78% of players have earned the achievement in softcore mode
  • Professional

    (25) (342)

    Complete the mission with all items collected under 2 hours on Normal or Hard

    240 (203) of 16,060 – 1.49%

    1.26% of players have earned the achievement in hardcore mode
    1.49% of players have earned the achievement in softcore mode
  • Bare-bones

    (50) (841)

    Complete the mission with 15 percent or fewer items collected on Normal or Hard

    182 (164) of 16,060 – 1.13%

    1.02% of players have earned the achievement in hardcore mode
    1.13% of players have earned the achievement in softcore mode
  • Defeat Mua without taking damage on Hard difficulty

    341 (305) of 16,060 – 2.12%

    1.90% of players have earned the achievement in hardcore mode
    2.12% of players have earned the achievement in softcore mode
  • Defeat Kraid without taking damage on Hard difficulty

    304 (266) of 16,060 – 1.89%

    1.66% of players have earned the achievement in hardcore mode
    1.89% of players have earned the achievement in softcore mode
  • Defeat Imago without taking damage on Hard difficulty

    296 (261) of 16,060 – 1.84%

    1.63% of players have earned the achievement in hardcore mode
    1.84% of players have earned the achievement in softcore mode
  • Not Big Enough

    (50) (591)

    Defeat Ridley without taking damage on Hard difficulty

    270 (237) of 16,060 – 1.68%

    1.48% of players have earned the achievement in hardcore mode
    1.68% of players have earned the achievement in softcore mode
  • De-Brained

    (50) (657)

    Defeat Mother Brain without taking damage on Hard difficulty

    238 (212) of 16,060 – 1.48%

    1.32% of players have earned the achievement in hardcore mode
    1.48% of players have earned the achievement in softcore mode
  • Defeat Mecha-Ridley without taking damage on Hard difficulty

    259 (225) of 16,060 – 1.61%

    1.40% of players have earned the achievement in hardcore mode
    1.61% of players have earned the achievement in softcore mode
  • Complete the mission with all items collected on Hard difficulty

    254 (219) of 16,060 – 1.58%

    1.36% of players have earned the achievement in hardcore mode
    1.58% of players have earned the achievement in softcore mode
  • Complete the mission with all items collected under 2 hours on Hard difficulty

    193 (175) of 16,060 – 1.20%

    1.09% of players have earned the achievement in hardcore mode
    1.20% of players have earned the achievement in softcore mode
  • Complete the mission with 15 percent or fewer items collected on Hard

    167 (150) of 16,060 – 1.04%

    0.93% of players have earned the achievement in hardcore mode
    1.04% of players have earned the achievement in softcore mode

Recent Players

vinnymarcondes vinnymarcondes

02 Mar 2024, 1:14pm

Playing Metroid: Zero Mission

migueljmcoelho migueljmcoelho

02 Mar 2024, 1:14pm

[Area: Norfair] (Normal) 399 Energy Capacity, ⌚2h35:42.71

varslot varslot

02 Mar 2024, 12:55pm

Playing Metroid: Zero Mission

ImRock97 ImRock97

02 Mar 2024, 12:51pm

[Area: Chozodia] (Normal) 899 Energy Capacity, ⌚4h16:53.93

zroMAX zroMAX

02 Mar 2024, 12:41pm

[Area: Norfair] (Normal) 199 Energy Capacity, ⌚1h12:03.93

pssimon pssimon

02 Mar 2024, 12:41pm

[Area: Chozodia] (Easy) 699 Energy Capacity, ⌚3h07:37.45

Silonos Silonos

02 Mar 2024, 11:49am

[Area: Brinstar] (Easy) 0 Energy Capacity, ⌚0:00.00

DeepSix DeepSix

02 Mar 2024, 11:33am

[Area: Brinstar] (Normal) 399 Energy Capacity, ⌚2h33:59.71

JoJoTexas JoJoTexas

02 Mar 2024, 11:31am

[Area: Brinstar] (Normal) 99 Energy Capacity, ⌚0:04.78

idunnome idunnome

02 Mar 2024, 11:29am

[Area: Norfair] (Normal) 599 Energy Capacity, ⌚1h01:40.13

Recent comments

(See all 99)

Andrevus 23 May 2023 04:24
Speedspark escape wouldn't be nearly so frustrating if the time limit was increased by like 15 or so seconds. 65 seconds just because of some video does sound rather arbitrary
bcrew1375 23 May 2023 04:32
@Andrevus As people have mentioned the hardest part is that damn robot and the near pixel-perfect Shinespark positioning you have to execute. I think I found a way to do it pretty consistently, but it's still insane.
Ghal416 23 May 2023 06:40
Well yes, but adding even 5 to 10 seconds makes it where a player would not need to do the shinespark path, which yes is tight execution but that is the challenge after all, as well as not having to face the silver pirates in a way that is not the typical AI manipulation. Indeed as such it will be frustrating for many, and I knew that very well while creating it, but that is just how it goes. There is a reason many runs end without that trick being pulled off.
Veldt 28 May 2023 23:17
Remastered.
My two cents: a base set should utilize the main focus of the game (providing a checklist for 100% completion), and a bonus set should utilize things outside the scope of the main focus of the game. The main focus of Metroid is exploration, and while it has always rewarded the player for doing things in a timely fashion, it rarely requires strings of extremely precise inputs beyond a few expansions hidden behind Shinespark puzzles in the 2D games. Have to agree with most of the above and say that Speedspark Escape is pretty intense for a base set.
Ghal416 29 May 2023 02:35
Congrats on the remaster! :) Indeed it is rare, but this is one of those times where it does involve taking advantage of a setup in map design that the game devs were aware a player could potentially use if able to succeed. Therefore, while intense, I feel it is justified. I'm sure many won't see eye to eye with me on this of course, and that is okay.
bcrew1375 29 May 2023 03:09
@Ghal416 Yeah, I don't think anyone has a problem with having to do the Shinespark shortcut. It's about having to do it in such a tight time limit. It'd be nice if there was a way to detect using the Shinespark shortcut without relying on the time.
Ghal416 29 May 2023 03:33
I don't know, some of the comments of precise inputs could be read to be not liking the sequence as well lol. Beyond that though, there is a way to check what animation that Samus is in (was mentioned in the forum), but on testing it was hit or miss that it would work to catch the hit that Samus is in that animation at the right time. Even so, it really wouldn't take away the insanity since it is still easy to screw up the sequence. In the end, itd be frustrating no matter what beyond the logic writing. Finally, as far as I've been able to find, there isn't a way to assure that a player is fighting the silver pirates without the AI manipulation. I suppose I could have locked what coordinate a player is at when fighting them, but that would be fraught with its own issues that likely would lead to tickets since it'd be easy for players to run afoul of that.
bcrew1375 29 May 2023 04:51
@Ghal416 Yeah, I'm not sure it would be an easy problem to solve, but I can personally testify that if not for the precision required to charge the Shinespark in the robot room, I probably could've had this in half a dozen tries max. If you miss that charge on the first try, you've likely already wasted too much time. Unless you perfectly nail it, you either hit the wall or fall through the floor. Nowhere else in the run requires that kind of precision.
Andrevus 29 May 2023 05:53
Every line of criticism can be handwaved away with "well it's supposed to be hard and frustrating" and any sort of leniency asked can also be handwaved away with "well that would make the whole point of it skippable", which i'm sorry but it's an incredibly toxic way of viewing any criticism. I understand it's most likely impossible to add checks to see if "this one specific method" was used, but that doesn't change the fact that this is still ungodly levels of punishing. That is to say nothing of the whole "ai manipulation" angle that i'm not even touching.
bcrew1375 29 May 2023 07:02
Just wanted to add some perspective that multiple people advocating some sort of tweaks to Speedspark Escape are people that have already unlocked the achievement, myself included. Just want to make it clear this is not a "whining because we can't unlock it" thing.
Ghal416 29 May 2023 14:05
I never said that it was. I value hearing different opinions, as well as constructive critique, and it allows me to see other manners of views on this matter. And if all things could work out, as I've mentioned before, I would consider tweaking things (I in fact did). But again, there are aspects that are just difficult to measure through. If it changes though, it will be because of such conversations that it was possible.

Let me in fairness point out that I have also heard from some who did get the achievement that were fine with it, as well those who haven't said anything. This isn't to diminish the opinions mentioned here of course, but to point out that the overall picture is what I expected...some like or don't mind it, others don't like it, and others just move on. It matches with the fact that it is definitely a rough achievement and will get that kind of varied response.

Finally, in response to another comment, I don't see how a different perspective is "toxic". While they might not be something one agrees with, that doesn't make them problematic. I strive to not assume the motivations of any one speaker, and I sincerely hope I'm not being either. There is no point to it, and all it does is provide an impasse toward understanding each other. I have multiple times said that I understand the achievement is difficult (in my opinion, not much different than many across this site either core or bonus, and even some within the same franchise), and where I stand on that at the moment. If that isn't good enough, well not sure what else to say. Perhaps that just demonstrates that we have reached as far as can be discussed, and again, nothing wrong with that.
hbROBO 2 Aug 2023 13:27
With all due respect this is exactly the kind of set that people see right after discovering RA that turns them away from the site forever. If devcomp really did unanimously approve this revision then the entire team's decision making needs to be in question.
Hatty 8 Aug 2023 08:29
Great game, horrible set.
If you're trying to get all achievements in your first run, you're gonna have a horrible time. Do yourself a favor and play the game normally then go for the remaining achievements ONLY if you really want to do it but beware, you're gonna have to do stupid movement techs that speedrunners use if you want to get all the achievements.
BrutallyDigital 22 Sep 2023 12:06
Mastered! LET'S GOOOO!!! Holy cow, I put more dedication to this game than I ever did back in 2004.
leonardvgs 13 Oct 2023 11:41
Excelent remake of the classic metroid.
WhyNot360 19 Oct 2023 02:02
Mastered. This set is fantastic, I don't know what people are on about. The hardest things about it are the challenges imposed by the game itself.
Chickenzes27 27 Oct 2023 12:40
Personally I'd be inclined to agree that some of the very difficult speed achievements should probably be moved to a subset. There's really no reason why there couldn't be a "Speed Tech" subset, since then people who want to do the achievements still can, and those who don't want to practice for hours to master the set don't have to. Obviously there's a case to be made about the set not being too easy to master, but I feel like doing all the bosses damageless on hard mode is already a steep enough challenge for most players.
WhyNot360 27 Oct 2023 18:41
The hardest speed achievement for me was actually the beating the game in less than 2 hours one, which is rewarded by the game itself so of course that has to be part of the set.
The other one people struggle with is the final escape one, when I did it I had time to make some mistakes and do a less than ideal fight against the pirates at the end and still finished it with a couple of seconds to spare. It took me 1 hour from no hitting mecha ridley the first time to getting the escape achievement, just practice with save states and you can get it surprisingly consistent.
About the damageless bosses, this game played normally you can tank through the bosses with no strategy and win easly. The achievements force you to actually learn their patters and do a clean fight. All of them have exploits you can make use of, and they're really not hard unless you're trying to combine them with other achievements like low% at the same time.
Shmayd 14 Dec 2023 16:01
what is going on with the hard mode leaderboard lmao
Boblers 10 Jan 2024 19:20
Regarding speedspark escape: I don't see how even 1:40 or 1:45 without the shinespark is possible, given how twisty-and-turny the room the shine skips is. Dropping the achievement to that should still be reasonable, I think.

I'm also kind of confused why we don't want players to AI manip the silver pirates - players pretty much have to AI manip the damageless bosses, why are we suddenly not okay with AI manips?