Adventures of Pinocchio, The
Prototype
Game Boy


Achievements
-
Room 5
(5) (5)
Beaten Game Credit
Beat Rooms 1-5
Beaten Game Credit
266 (235) of 268 – 99.25% unlock rate
-
Room 10
(5) (5)
Beaten Game Credit
Beat Rooms 6-10 (Password and Level Select allowed to Room 6)
Beaten Game Credit
190 (175) of 268 – 70.90% unlock rate
-
Room 15
(5) (6)
Beaten Game Credit
Beat Rooms 11-15 (Password and Level Select allowed to Room 11)
Beaten Game Credit
165 (155) of 268 – 61.57% unlock rate
-
Room 20
(5) (6)
Beaten Game Credit
Beat Rooms 16-20 (Password and Level Select allowed to Room 16)
Beaten Game Credit
146 (139) of 268 – 54.48% unlock rate
-
Room 25
(5) (6)
Beaten Game Credit
Beat Rooms 21-25 (Password and Level Select allowed to Room 21)
Beaten Game Credit
140 (134) of 268 – 52.24% unlock rate
-
Room 30
(5) (6)
Beaten Game Credit
Beat Rooms 26-30 (Password and Level Select allowed to Room 26)
Beaten Game Credit
135 (129) of 268 – 50.37% unlock rate
-
Room 35
(5) (6)
Beaten Game Credit
Beat Rooms 31-35 (Password and Level Select allowed to Room 31)
Beaten Game Credit
130 (124) of 268 – 48.51% unlock rate
-
Beat the Woods
(5) (6)
Beaten Game Credit
Beat Rooms 36-40 (Password and Level Select allowed to Room 36)
Beaten Game Credit
129 (123) of 268 – 48.13% unlock rate
-
Room 45
(5) (6)
Beaten Game Credit
Beat Rooms 41-45 (Password and Level Select allowed to Room 41)
Beaten Game Credit
126 (120) of 268 – 47.01% unlock rate
-
Room 50
(5) (6)
Beaten Game Credit
Beat Rooms 46-50 (Password and Level Select allowed to Room 56)
Beaten Game Credit
125 (119) of 268 – 46.64% unlock rate
-
Room 55
(5) (7)
Beaten Game Credit
Beat Rooms 51-55 (Password and Level Select allowed to Room 51)
Beaten Game Credit
123 (117) of 268 – 45.90% unlock rate
-
Room 60
(5) (7)
Beaten Game Credit
Beat Rooms 56-60 (Password and Level Select allowed to Room 56)
Beaten Game Credit
119 (113) of 268 – 44.40% unlock rate
-
Room 65
(5) (7)
Beaten Game Credit
Beat Rooms 61-65 (Password and Level Select allowed to Room 61)
Beaten Game Credit
119 (113) of 268 – 44.40% unlock rate
-
Room 70
(5) (7)
Beaten Game Credit
Beat Rooms 66-70 (Password and Level Select allowed to Room 66)
Beaten Game Credit
118 (112) of 268 – 44.03% unlock rate
-
Room 75
(5) (7)
Beaten Game Credit
Beat Rooms 71-75 (Password and Level Select allowed to Room 71)
Beaten Game Credit
118 (112) of 268 – 44.03% unlock rate
-
Room 80
(5) (7)
Beaten Game Credit
Beat Rooms 76-80 (Password and Level Select allowed to Room 76)
Beaten Game Credit
118 (112) of 268 – 44.03% unlock rate
-
Room 85
(5) (7)
Beaten Game Credit
Beat Rooms 81-85 (Password and Level Select allowed to Room 81)
Beaten Game Credit
118 (112) of 268 – 44.03% unlock rate
-
Beat the Castle
(5) (7)
Beaten Game Credit
Beat Rooms 86-90 (Password and Level Select allowed to Room 86)
Beaten Game Credit
118 (112) of 268 – 44.03% unlock rate
-
Room 95
(5) (7)
Beaten Game Credit
Beat Rooms 91-95 (Password and Level Select allowed to Room 91)
Beaten Game Credit
118 (112) of 268 – 44.03% unlock rate
-
Beat the Game
(5) (7)
Beaten Game Credit
Beat Rooms 96-100 (Password and Level Select allowed to Room 96)
Beaten Game Credit
122 (114) of 268 – 45.52% unlock rate
Recent Players
Player | When | Activity |
---|---|---|
![]() |
02 Dec 2023, 3:53pm | Playing ~Prototype~ Adventures of Pinocchio, The |
![]() |
01 Dec 2023, 11:25am | Playing ~Prototype~ Adventures of Pinocchio, The |
![]() |
30 Nov 2023, 11:14pm | Playing ~Prototype~ Adventures of Pinocchio, The |
![]() |
30 Nov 2023, 6:43pm | Playing ~Prototype~ Adventures of Pinocchio, The |
![]() |
30 Nov 2023, 8:17am | Playing ~Prototype~ Adventures of Pinocchio, The |
![]() |
30 Nov 2023, 3:33am | Playing ~Prototype~ Adventures of Pinocchio, The |
![]() |
29 Nov 2023, 6:29pm | The Wood - Room: 8 |
![]() |
26 Nov 2023, 12:11am | The Whale - Room: 101 |
![]() |
20 Nov 2023, 10:11am | The Wood - Room: 2 |
![]() |
19 Nov 2023, 4:53am | The Wood - Room: 13 |
Recent comments
(See all 21)
Apocalypse61219 Apr 2022 01:25Apocalypse61218 May 2022 11:05MoonsteR16 Dec 2022 13:43the game has no memory to track if you pause otherwise which is needed to protect against level select abuse