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Time Crisis (PlayStation)

Developer:Namco
Publisher:Namco
Genre:Rail Shooter
First released:1997
Title ScreenhotIn-game Screenshot

Achievements

There are 26 achievements worth 270 (1579) points.
Authors: BrunoKiko (26).

 
Stage 1 - Area 1
 
won by 293 (154) of 295 (99.32%)
(5)
Finish Stage 1 - Area 1 in Story Mode.
Stage 1 - Area 2
 
won by 209 (125) of 295 (70.85%)
(5)
Finish Stage 1 - Area 2 in Story Mode.
Stage 1 - Area 3
 
won by 125 (79) of 295 (42.37%)
(7)
Finish Stage 1 - Area 3 in Story Mode.
Moz
 
won by 119 (75) of 295 (40.34%)
(15)
Kill Moz in Story Mode.
Stage 2 - Area 1
 
won by 106 (68) of 295 (35.93%)
(8)
Finish Stage 2 - Area 1 in Story Mode.
Stage 2 - Area 2
 
won by 101 (65) of 295 (34.24%)
(8)
Finish Stage 2 - Area 2 in Story Mode.
Stage 2 - Area 3
 
won by 93 (61) of 295 (31.53%)
(9)
Finish Stage 2 - Area 3 in Story Mode.
Sherudo Garo
 
won by 75 (48) of 295 (25.42%)
(20)
Kill Sherudo Garo in Story Mode.
Stage 3 - Area 1
 
won by 62 (39) of 295 (21.02%)
(12)
Finish Stage 3 - Area 1 in Story Mode.
Stage 3 - Area 2
 
won by 61 (38) of 295 (20.68%)
(12)
Finish Stage 3 - Area 2 in Story Mode.
Stage 3 - Area 3
 
won by 57 (36) of 295 (19.32%)
(12)
Finish Stage 3 - Area 3 in Story Mode.
Wild Dog
 
won by 49 (28) of 295 (16.61%)
(28)
Kill Wild Dog in Story Mode.
The End
 
won by 44 (26) of 295 (14.92%)
(78)
Finish Story Mode for the first time. (Normal only)
Special Mode  - Area 1 Route A
 
won by 78 (51) of 295 (26.44%)
(10)
Finish Area 1 Route A in Special Mode.
Special Mode  - Area 2 Route A
 
won by 28 (17) of 295 (9.49%)
(22)
Finish Area 2 Route A in Special Mode.
Special Mode  - Area 2 Route B
 
won by 58 (40) of 295 (19.66%)
(12)
Finish Area 2 Route B in Special Mode.
Special Mode  - Area 3 Route A
 
won by 19 (13) of 295 (6.44%)
(30)
Finish Area 3 Route A in Special Mode.
Special Mode  - Area 3 Route B
 
won by 58 (40) of 295 (19.66%)
(12)
Finish Area 3 Route B in Special Mode.
Special Mode  - Boss Area 4 Route A
 
won by 17 (12) of 295 (5.76%)
(72)
Finish Boss Area 4 Route A in Special Mode.
Special Mode  - Boss Area 4 Route B
 
won by 15 (11) of 295 (5.08%)
(72)
Finish Boss Area 4 Route B in Special Mode.
Special Mode  - Area 4 Route C
 
won by 49 (36) of 295 (16.61%)
(14)
Finish Area 4 Route C in Special Mode.
Special Mode  - Kantaris
 
won by 16 (12) of 295 (5.42%)
(76)
Kill Kantaris in the Route 4 A in Special Mode.
The End - Special Mode
 
won by 17 (12) of 295 (5.76%)
(171)
Finish Special Mode doing all routes A for the first time.
Timed Game - Easy
 
won by 13 (10) of 295 (4.41%)
(80)
Finish Stage 1 - Easy in Timed Game with best time.
Timed Game - Normal
 
won by 9 (7) of 295 (3.05%)
(263)
Finish Stage 2 - Normal in Timed Game with best time.
Timed Game - Hard
 
won by 9 (7) of 295 (3.05%)
(526)
Finish Stage 3 - Hard in Timed Game with best time.
💬Official forum topic
Recent Players:
UserWhenActivity
Malouin6662022-01-26 03:17:38Special Mode - Stage 1 / 🔫 3
Storb2022-01-25 08:19:58Story Mode - Stage 1 / 🔫 2
thejza2022-01-24 19:58:43Story Mode - Stage 1 / 🔫 2
777negative1112022-01-23 17:51:20Story Mode - Stage 3 / 🔫 5
Blackadd3er2022-01-23 12:34:38Playing Time Crisis
Paverca2022-01-18 22:45:48Special Mode - Stage 1 / 🔫 2
JazzyLament2022-01-18 01:18:39Story Mode - Stage 2 / 🔫 3
XGRiDEN2022-01-17 14:36:13Story Mode - Stage 1 / 🔫 2
eileensamoyed2022-01-15 04:38:12Story Mode - Stage 1 / 🔫 9
Rodrigo19942022-01-15 04:19:26Story Mode - Stage 1 / 🔫 3
Recent comment(s):
20 May 2020
20:28
Implemented leaderboards.
16 Nov 2020
19:19
Great Achivements Thanks!
9 Mar 2021
17:41
I am really struggling to get Guncon to work in Beetle core for RetroArch. If anyone can help I'd appreciate it. From my research, it used to work but may be broken now as of March 9, 2021
15 Jun 2021
23:29
I played on rearmed. Guncon settings: GC adjust X = -03, GC adjust Y = 0, GC adjust ratio X = 1, GC adjust ratio Y = 1
25 Oct 2021
17:23
If you don't have a light gun do not bother with this garbage game
16 Nov 2021
17:57
I agree with you Jayce. Even with Duckstation's built-in GunCon emulator, this game is borderline unplayable: extremely wonky and disgusting broken hitboxes, enemies that deal damage in a single frame without any warning whatsoever, enemies hiding behind broken environment and hits not registering despite you shooting them through gaps...

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