Dark Eden
Prototype
Game Boy Advance


Achievements
There are 10 achievements worth 75 (145) points.
-
Nathan Graves' Boots
(1) (1)
Beaten Game Credit
Run obtained.
Beaten Game Credit
101 (78) of 101 โ 100.00% unlock rate
77.23% of players have earned the achievement in hardcore mode100.00% of players have earned the achievement in softcore mode -
Visions of Etecoons
(1) (1)
Beaten Game Credit
Wall Jump obtained.
Beaten Game Credit
84 (68) of 101 โ 83.17% unlock rate
67.33% of players have earned the achievement in hardcore mode83.17% of players have earned the achievement in softcore mode -
Not so Friendly Fire
(1) (1)
Beaten Game Credit
Fire Element obtained.
Beaten Game Credit
65 (54) of 101 โ 64.36% unlock rate
53.47% of players have earned the achievement in hardcore mode64.36% of players have earned the achievement in softcore mode -
Rogue Lite
(1) (1)
Beaten Game Credit
High Jump obtained.
Beaten Game Credit
61 (52) of 101 โ 60.40% unlock rate
51.49% of players have earned the achievement in hardcore mode60.40% of players have earned the achievement in softcore mode -
It's a Secret to Everybody
(1) (1)
Found the Secret Room. Your reward is nothing [except this achievement].
36 (32) of 101 โ 35.64% unlock rate
31.68% of players have earned the achievement in hardcore mode35.64% of players have earned the achievement in softcore mode -
Forlorn
(5) (6)
Beaten Game Credit
Finish the Demo. Imagine what could have been.
Beaten Game Credit
53 (45) of 101 โ 52.48% unlock rate
44.55% of players have earned the achievement in hardcore mode52.48% of players have earned the achievement in softcore mode -
Sequence Breaking and Entering
(5) (8)
Complete the demo without ever obtaining the Wall Jump ability.
29 (27) of 101 โ 28.71% unlock rate
26.73% of players have earned the achievement in hardcore mode28.71% of players have earned the achievement in softcore mode -
Rogue Legacy
(10) (20)
Perfect Run: no damage taken! Good job!
25 (22) of 101 โ 24.75% unlock rate
21.78% of players have earned the achievement in hardcore mode24.75% of players have earned the achievement in softcore mode -
Even Samus Would be Impressed
(25) (52)
Finish demo in 3:35 or less. Now that's fast!
25 (21) of 101 โ 24.75% unlock rate
20.79% of players have earned the achievement in hardcore mode24.75% of players have earned the achievement in softcore mode -
Light Adam
(25) (54)
Finish the Demo without killing anyone.
23 (20) of 101 โ 22.77% unlock rate
19.80% of players have earned the achievement in hardcore mode22.77% of players have earned the achievement in softcore mode
Recent Players
Player | When | Activity |
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08 Dec 2023, 6:33pm | Playing ~Prototype~ Dark Eden |
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02 Dec 2023, 4:25pm | Playing ~Prototype~ Dark Eden |
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28 Nov 2023, 3:04pm | Playing ~Prototype~ Dark Eden |
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24 Nov 2023, 11:04pm | Playing ~Prototype~ Dark Eden |
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21 Nov 2023, 3:37am | Starting the game |
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19 Nov 2023, 10:21pm | Rogue seeking way out from Dark Eden [ ๐๐ฉ๐ฉ๐ฉ๐ฉ || ] [โณ0:21.08] |
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17 Nov 2023, 3:06am | Playing ~Prototype~ Dark Eden |
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12 Nov 2023, 12:05am | Congratulations! |
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11 Nov 2023, 10:42pm | Rogue seeking way out from Dark Eden [ ๐๐ฉ๐ฉ๐ฉ๐ฉ || ๐๐ผ ๐ง ] [โณ4:01.81] |
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08 Nov 2023, 10:03am | Starting the game |
![]() | AfroRyan 25 Oct 2022 05:20 This is a short and sweet prototype that could have a very fun speedrun leaderboard. Achievements would likely be very straight forward: a small point one for every powerup, one for beating it, a speedrun challenge, a pacifist challenge, a no damage challenge, and lastly one for the secret room [that has nothing in it except cool foreground objects]. Definitely worth a quick playthrough if you're a Castlevania fan, and it's fun to dream about what might have been. | ||
![]() | ToxicAntidote 13 Nov 2022 15:29 Seems like the internal timer for the leaderboards doesn't reset unless you reset the game. The clock in the corner resets, which the speedrun achievement correctly triggers by. But the leaderboards shows a higher time than what it actually took. | ||
![]() | LeakyComet 13 Nov 2022 17:43 Just mastered this! Super fun prototype, makes me wish a full game was made for it. | ||
![]() | cack 13 Nov 2022 18:15 this rom dont work :( | ||
![]() | gschleser 14 Nov 2022 08:35 @cack use the gbsp core in retroarch, the other two didnt show up in the list of cores when loading the game. | ||
![]() | AfroRyan 14 Nov 2022 13:36 Cack and gschleser: you can also just change the extension from .bin to .gba and then you can use any GBA core you like. | ||
![]() | cack 15 Nov 2022 02:24 thanks afro ryan ;) | ||
![]() | bonecrusher1022 20 Dec 2022 03:12 Man the no damage run is the hardest full game challenge run here and it's the only one worth 10 lol | ||
![]() | AfroRyan 20 Dec 2022 03:16 @bonecrusher1022 sword pogoing trivializes most encounters is probably why. You still have to be careful, but playing slow and avoid combat where possible makes it pretty easy. | ||
![]() | bonecrusher1022 21 Dec 2022 02:49 I managed to get it today in a few tries. The part giving me the most trouble, turned out you could just run past the enemies and not get hit lol. Right after you get the high jump where the 2 blue things come up | ||
![]() | slashfour21 8 Oct 2023 16:00 Even though it's just a prototype, the experience on set was very interesting, with challenges that I didn't expect, but which were rewarding. |