Life Force (NES)
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Achievements
There are 45 achievements worth 565 (3141) points.Authors: (30), (9), (6).
(267) Don't descent to the lower half of the screen while escaping and don't die |
Recent comment(s):
10 Sep 14:24 2014 | ![]() | Beat the game seems to be broken now. I've beat it twice (without reset that is, second loop), still no achievement. | ||
26 Oct 2:29 2014 | ![]() | I add few achievement for this game :) | ||
26 Oct 12:34 2014 | ![]() | This is great! thanks kasumariii. :) | ||
27 Oct 16:10 2014 | ![]() | "Beat the game" fixed | ||
30 Sep 16:31 2015 | ![]() | pls no "beat the entire game with getting max bonus lives and without using a single powerup twice in a row" achievement | ||
5 Oct 10:23 2015 | ![]() | Bonus I and III are broken. Tried several times with different roms. | ||
5 Oct 12:57 2015 | ![]() | Fixed them. | ||
5 Oct 13:53 2015 | ![]() | Thanks, that got it. :3 | ||
18 Oct 16:28 2015 | ![]() | I got "Destroy them All Again" after only beating the 1st loop. Also I destroy all Tentacles in Stage 1 several tries but it didn't pop. | ||
18 Oct 21:12 2015 | ![]() | Thanks for pointing these two. "Destroy Them All Again" is now fixed. I've reduced requirements for "Tentacle Extermination" to 6 tentacles. | ||
17 Dec 17:37 2015 | ![]() | I sent a report on this one last night, but Combat achievement doesn't trigger for me despite beating Stage 5 three times, once on the second loop. All the other Stages unlocked first beat for me on the first loop. | ||
14 Jan 21:35 2016 | ![]() | Since the last time I posted, I have since become a developer...so I decided to tackle that achievement. It is fixed now, so people completing Stage 5 should now get an achievement for it. | ||
14 Jan 21:35 2016 | ![]() | Also, since all of the achievement titles for the stages are based off of the songs of each stage, I have changed the name of Stage 5's to Thunderbolt since that's the title of the song played during that stage. | ||
15 Jan 11:28 2016 | ![]() | Don't remember if I left two of hit values at 0, but such situation might also cause an achievement not to unlock (whe you have more than one counting req, and you leave one of their hits at 0). | ||
15 Jan 11:34 2016 | ![]() | Although, the reason this achievement wasn't unlocking was 0x00fb address, which acted different at this this particular stage. I recall adding "boss" into its note. | ||
15 Jan 11:40 2016 | ![]() | I've edited the code until it unlocked for me in local - I'm always doing this. Sometimes I forgot to save the changes, and that sometimes happen, cause after saving all edited achievements, their font don't change the color from red to black. | ||
15 Jan 11:43 2016 | ![]() | In unofficial this works properly. About the name of the song - like I've said before, I've misplaced the title of the piece from arcade version of Life Force (western version of Salamander, which have also some difference in OST tracklist). | ||
21 Apr 8:21 2017 | ![]() | Received the "Peace Again" achievement after beating Stage 4 on the second loop. Don't know if it matters, but my last death was in the fast corridor in stage 6 (first loop). Perhaps a stage count error based around looping? | ||
4 Aug 21:01 2017 | ![]() | Achivs Unlock in Demonstration game. -.-' | ||
31 Oct 4:25 2017 | ![]() | They may need further revision, but I added another condition to the Power-Up achievements so that you have to be in-game for them to trigger. They should no longer trigger while the game is in demo mode. |
Box Art
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Achievement Distribution
High Scores
Pos | User | Mastery Date | |
---|---|---|---|
1 | 2020-11-29 15:31:50 | ||
2 | 2019-06-07 04:49:43 | ||
3 | 2018-10-16 15:43:00 | ||
4 | 2018-06-10 14:00:12 | ||
5 | 2018-04-09 01:08:02 | ||
6 | 2018-04-05 19:24:02 | ||
7 | 2017-08-12 00:47:51 | ||
8 | 2016-09-24 04:21:55 | ||
9 | 2016-07-27 23:35:03 | ||
10 | 2016-01-14 21:32:27 |