Tiger-Heli
Console icon NES/Famicom

Game icon

Developer

Micronics, Toaplan

Genre

Shoot 'em Up

Released

1986

Achievements

Author: FernandoFFS (13)

There are 13 achievements worth 160 (591) points.

Sort: Normal ^ - Won By - Points - Title - Type 
  • 50K

    (2) (2)

    Get 50.000 points!

    433 (258) of 608 – 71.22%

    42.43% of players have earned the achievement in hardcore mode
    71.22% of players have earned the achievement in softcore mode
  • 100K

    (3) (4)

    Get 100.000 points!

    300 (163) of 608 – 49.34%

    26.81% of players have earned the achievement in hardcore mode
    49.34% of players have earned the achievement in softcore mode
  • 200K

    (5) (11)

    Get 200.000 points!

    189 (87) of 608 – 31.09%

    14.31% of players have earned the achievement in hardcore mode
    31.09% of players have earned the achievement in softcore mode
  • 300K

    (10) (43)

    Get 300.000 points!

    109 (39) of 608 – 17.93%

    6.41% of players have earned the achievement in hardcore mode
    17.93% of players have earned the achievement in softcore mode
  • 500K

    (25) (141)

    Get 500.000 points!

    85 (29) of 608 – 13.98%

    4.77% of players have earned the achievement in hardcore mode
    13.98% of players have earned the achievement in softcore mode
  • Alive!

    (10) (24)

    Acummulate 5 lives!

    199 (78) of 608 – 32.73%

    12.83% of players have earned the achievement in hardcore mode
    32.73% of players have earned the achievement in softcore mode
  • Expert Player!

    (25) (126)

    Acummulate 7 lives!

    121 (33) of 608 – 19.90%

    5.43% of players have earned the achievement in hardcore mode
    19.90% of players have earned the achievement in softcore mode
  • Stage 2

    (5) (5)

    Reach Stage 2

    605 (366) of 608 – 99.51%

    60.20% of players have earned the achievement in hardcore mode
    99.51% of players have earned the achievement in softcore mode
  • Stage 3

    (5) (6)

    Reach Stage 3

    382 (226) of 608 – 62.83%

    37.17% of players have earned the achievement in hardcore mode
    62.83% of players have earned the achievement in softcore mode
  • Stage 4

    (10) (15)

    Reach Stage 4

    299 (163) of 608 – 49.18%

    26.81% of players have earned the achievement in hardcore mode
    49.18% of players have earned the achievement in softcore mode
  • Reach Second Loop!

    187 (91) of 608 – 30.76%

    14.97% of players have earned the achievement in hardcore mode
    30.76% of players have earned the achievement in softcore mode
  • Reach Third Loop!

    96 (30) of 608 – 15.79%

    4.93% of players have earned the achievement in hardcore mode
    15.79% of players have earned the achievement in softcore mode
  • Complete Stage 1, 2 and 3 without lost lives!

    206 (91) of 608 – 33.88%

    14.97% of players have earned the achievement in hardcore mode
    33.88% of players have earned the achievement in softcore mode

Recent Players

MrInfinity MrInfinity

20 May 2024, 2:48am

Playing Tiger-Heli

Xaveco79 Xaveco79

20 May 2024, 2:36am

Flying on Loop 1, Stage 4 | 0.5 Lives, No Little Helis, No Bombs | Score: 176480

PaddyW PaddyW

19 May 2024, 8:40pm

Flying on Loop 1, Stage 4 | 1.5 Lives, No Little Helis, Two Bombs | Score: 030420

SilverHawkTheOne SilverHawkTheOne

19 May 2024, 6:48pm

Flying on Loop 2, Stage 2 | 2.5 Lives, Two Little Helis, Two Bombs | Score: 161470

gizmostop gizmostop

19 May 2024, 8:12am

Flying on Loop 1, Stage 1 | 1.0 Life, No Little Helis, No Bombs | Score: 000640

CosmicCarp CosmicCarp

19 May 2024, 6:42am

Flying on Loop 1, Stage 1 | 1.0 Life, No Little Helis, No Bombs | Score: 002990

rev rev

19 May 2024, 4:51am

Flying on Loop 1, Stage 1 | 0.3 Lives, One Little Heli, No Bombs | Score: 038780

BortHog BortHog

19 May 2024, 4:13am

Flying on Loop 1, Stage 1 | 2.0 Lives, No Little Helis, No Bombs | Score: 001950

ammonitida ammonitida

18 May 2024, 11:57pm

Flying on Loop 1, Stage 1 | 2.0 Lives, No Little Helis, No Bombs | Score: 001130

MooseCantTalk MooseCantTalk

18 May 2024, 8:26pm

Flying on Loop 1, Stage 1 | 2.0 Lives, No Little Helis, One Bomb | Score: 000590

Comments:
Kasumariii 27 Jan 2015 08:21
Hi. Score and lives achievements triggered at title screen. (7 achievements for 420 points). I will wait to play
FernandoFFS 27 Jan 2015 16:57
Corrected.
Kasumariii 27 Jan 2015 17:18
Thanks!
gde 26 Nov 2019 00:16
Added protection against the infinite continue cheat. Using it will keep all achievements from unlocking until the player returns to the title screen.
mikeisafighter
mikeisafighter 20 Dec 2020 01:04
mastered. fun set
endresults 16 Nov 2022 03:57
i had this, ghosts n goblins, ikari warriors, and 1942 as a kid. all made by micronics, all absolutely terrible, flickering slideshows. thanks for the memories.
PieceOfMind 25 Nov 2023 14:39
Ikari Warriors is a terrible, terrible port. 1942 seems to be one too, I've never played that game on the NES for more than a couple of minutes.

Ghosts n Goblins on the other hand, is a flawed but fun port which you can find a lot of enjoyment in. It is wonky, and not at all the best version of the original one could have hoped for on a NES, but it has a lot of old-school charm to it. Even with access to the superior arcade game, I sometimes find myself wanting to play the NES version instead. It fits great in with some of the other dark, "medieval" and "gothic" games on the system.

This version of Tiger Heli is certainly playable and possible to derive a lot of enjoyment from. It doesn't seem to have any major flaws either, unlike Ikari Warriors and 1942. But there is not much charm to it either. Play the arcade version instead. Tiger Heli is quite a basic shoot 'em up, even in its original arcade form, but in that game there is a lot of energy and enthusiasm. It is not yet the Toaplan we would come to love, but an earlier incarnation of it.

It is interesting to note that both Capcom, SNK and Toaplan would become very adept at making console versions of their own arcade games themselves. But that would not necessarily have been true at the time that the outsourced their output to Micronics. As the lackluster NES version of Commando, which was developed by Capcom themselves shows. The Micronics era remains an interesting artifact of the times, but not its proudest moment.