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Chip 'n Dale: Rescue Rangers (NES)

Developer:Capcom
Publisher:Capcom
Genre:Platforming (Side Scrolling), Platforming
Released:June 8, 1990
Title ScreenhotIn-game Screenshot

Achievements

There are 60 achievements worth 750 (2593) points.
Authors: SirVG (33), Salsa (27).

 
Rescue Rangers 0 (The Lab)
 
won by 2710 (1734) of 2743 (98.80%)
Rescue Rangers A (The Tree)
 
won by 2111 (1426) of 2743 (76.96%)
Rescue Rangers B (The Diner)
 
won by 2020 (1373) of 2743 (73.64%)
Rescue Rangers C (The Library)
 
won by 1696 (1166) of 2743 (61.83%)
Rescue Rangers D (The Toy Store)
 
won by 1791 (1210) of 2743 (65.29%)
Rescue Rangers E (The Park)
 
won by 1485 (1027) of 2743 (54.14%)
Rescue Rangers F (The Factory)
 
won by 1714 (1160) of 2743 (62.49%)
Rescue Rangers G (The Casino)
 
won by 1686 (1146) of 2743 (61.47%)
Rescue Rangers H (The Sewers)
 
won by 1616 (1106) of 2743 (58.91%)
Rescue Rangers I (The Bureau)
 
won by 1566 (1074) of 2743 (57.09%)
Rescue Rangers J (The Post Office)
 
won by 1405 (936) of 2743 (51.22%)
Monty's Challenge 0 (The Lab)
 
won by 1835 (1314) of 2743 (66.90%)
(5)
Clear Zone 0 Without Dying
Monty's Challenge A (The Tree)
 
won by 1629 (1170) of 2743 (59.39%)
(11)
Clear Zone A Without Dying
Monty's Challenge B (The Diner)
 
won by 1213 (879) of 2743 (44.22%)
(13)
Clear Zone B Without Dying
Monty's Challenge C (The Library)
 
won by 948 (680) of 2743 (34.56%)
(16)
Clear Zone C Without Dying
Monty's Challenge D (The Toy Store)
 
won by 1028 (722) of 2743 (37.48%)
(15)
Clear Zone D Without Dying
Monty's Challenge E (The Park)
 
won by 910 (654) of 2743 (33.18%)
(16)
Clear Zone E Without Dying
Monty's Challenge F (The Factory)
 
won by 1024 (703) of 2743 (37.33%)
(6)
Clear Zone F Without Dying
Monty's Challenge G (The Casino)
 
won by 1024 (727) of 2743 (37.33%)
(15)
Clear Zone G Without Dying
Monty's Challenge H (The Sewers)
 
won by 1007 (711) of 2743 (36.71%)
(15)
Clear Zone H Without Dying
Monty's Challenge I (The Bureau)
 
won by 747 (512) of 2743 (27.23%)
(19)
Clear Zone I Without Dying
Monty's Challenge J (The Post Office)
 
won by 395 (249) of 2743 (14.40%)
(33)
Clear Zone J Without Dying
Rodent Philatelist 0 (The Lab)
 
won by 820 (633) of 2743 (29.89%)
(8)
Collect 55 singles and pairs of stamps in Zone 0 without losing a life
Rodent Philatelist A (The Tree)
 
won by 537 (427) of 2743 (19.58%)
(22)
Collect 20 singles and pairs of stamps in Zone A without losing a life
Rodent Philatelist B (The Diner)
 
won by 665 (502) of 2743 (24.24%)
(19)
Collect 74 singles and pairs of stamps in Zone B without losing a life
Rodent Philatelist C (The Library)
 
won by 528 (391) of 2743 (19.25%)
(23)
Collect 60 singles and pairs of stamps in Zone C without losing a life
Rodent Philatelist D (The Toy Store)
 
won by 498 (374) of 2743 (18.16%)
(24)
Collect 98 singles and pairs of stamps in Zone D without losing a life
Rodent Philatelist E (The Park)
 
won by 477 (366) of 2743 (17.39%)
(25)
Collect 55 singles and pairs of stamps in Zone E without losing a life
Rodent Philatelist F (The Factory)
 
won by 377 (258) of 2743 (13.74%)
(33)
Collect 60 singles and pairs of stamps in Zone F without losing a life
Rodent Philatelist G (The Casino)
 
won by 410 (304) of 2743 (14.95%)
(28)
Collect 130 singles and pairs of stamps in Zone G without losing a life
Rodent Philatelist H (Sewers)
 
won by 376 (278) of 2743 (13.71%)
(31)
Collect 110 singles and pairs of stamps in Zone H without losing a life
Rodent Philatelist I (The Bureau)
 
won by 461 (330) of 2743 (16.81%)
(27)
Collect 65 singles and pairs of stamps in Zone I without losing a life
Rodent Philatelist J (The Post Office)
 
won by 378 (263) of 2743 (13.78%)
(32)
Collect 55 singles and pairs of stamps in Zone J without losing a life
The Catmunk
 
won by 1126 (763) of 2743 (41.05%)
(15)
Have 9 lives
Zipper's Challenge 0 (The Lab)
 
won by 913 (714) of 2743 (33.28%)
(15)
Clear Zone 0 Without Taking Damage
Zipper's Challenge A (The Tree)
 
won by 712 (545) of 2743 (25.96%)
(18)
Clear Zone A Without Taking Damage
Zipper's Challenge B (The Diner)
 
won by 491 (380) of 2743 (17.90%)
(24)
Clear Zone B Without Taking Damage
Zipper's Challenge C (The Library)
 
won by 470 (356) of 2743 (17.13%)
(25)
Clear Zone C Without Taking Damage
Zipper's Challenge D (The Toy Store)
 
won by 436 (328) of 2743 (15.90%)
(27)
Clear Zone D Without Taking Damage
Zipper's Challenge E (The Park)
 
won by 425 (322) of 2743 (15.49%)
(27)
Clear Zone E Without Taking Damage
Zipper's Challenge F (The Factory)
 
won by 670 (501) of 2743 (24.43%)
(19)
Clear Zone F Without Taking Damage
Zipper's Challenge G (The Casino)
 
won by 410 (302) of 2743 (14.95%)
(29)
Clear Zone G Without Taking Damage
Zipper's Challenge H (The Sewers)
 
won by 438 (321) of 2743 (15.97%)
(27)
Clear Zone H Without Taking Damage
Zipper's Challenge I (The Bureau)
 
won by 365 (260) of 2743 (13.31%)
(32)
Clear Zone I Without Taking Damage
Zipper's Challenge J (The Post Office)
 
won by 251 (170) of 2743 (9.15%)
(47)
Clear Zone J Without Taking Damage
One Star Squirrel
 
won by 1783 (1196) of 2743 (65.00%)
(5)
Pick up a total of 7 stars without losing a life
Two Star Squirrel
 
won by 1088 (741) of 2743 (39.66%)
(7)
Pick up a total of 15 stars without losing a life
Three Star Squirrel
 
won by 650 (420) of 2743 (23.70%)
(22)
Pick up a total of 25 stars without losing a life
Four Star Squirrel
 
won by 312 (194) of 2743 (11.37%)
(104)
Pick up a total of 50 stars without losing a life
Five Star Squirrel
 
won by 224 (155) of 2743 (8.17%)
(255)
Pick up a total of 75 stars without losing a life
The Adventures of Chip 'n' Doll 0 (The Lab)
 
won by 375 (312) of 2743 (13.67%)
(28)
Carry uncontrolled Dale clearing Zone 0 without hurting him or losing a life
The Adventures of Chip 'n' Doll A (The Tree)
 
won by 284 (232) of 2743 (10.35%)
(90)
Carry uncontrolled Dale clearing Zone A without hurting him or losing a life
The Adventures of Chip 'n' Doll B (The Diner)
 
won by 216 (170) of 2743 (7.87%)
(117)
Carry uncontrolled Dale clearing Zone B without hurting him or losing a life
The Adventures of Chip 'n' Doll C (The Library)
 
won by 221 (173) of 2743 (8.06%)
(115)
Carry uncontrolled Dale clearing Zone C without hurting him or losing a life
The Adventures of Chip 'n' Doll D (The Toy Store)
 
won by 214 (168) of 2743 (7.80%)
(118)
Carry uncontrolled Dale clearing Zone D without hurting him or losing a life
The Adventures of Chip 'n' Doll F (The Factory)
 
won by 207 (163) of 2743 (7.55%)
(122)
Carry uncontrolled Dale clearing Zone F without hurting him or losing a life
The Adventures of Chip 'n' Doll G (The Casino)
 
won by 212 (167) of 2743 (7.73%)
(119)
Carry uncontrolled Dale clearing Zone G without hurting him or losing a life
The Adventures of Chip 'n' Doll H (The Sewers)
 
won by 195 (149) of 2743 (7.11%)
(132)
Carry uncontrolled Dale clearing Zone H without hurting him or losing a life
The Adventures of Chip 'n' Doll I (The Bureau)
 
won by 184 (144) of 2743 (6.71%)
(272)
Carry uncontrolled Dale clearing Zone I without hurting him or losing a life
The Adventures of Chip 'n' Doll J (The Post Office)
 
won by 171 (132) of 2743 (6.23%)
(294)
Carry uncontrolled Dale clearing Zone J without hurting him or losing a life
💬Official forum topic
Recent Players:
UserWhenActivity
KMCnoSobakam20062022-05-28 08:43:50Playing Chip 'n Dale: Rescue Rangers
Vladimirus2022-05-27 23:19:17The Tree (Zone A), 2 lives
UNTOLDBADMAN2022-05-27 21:14:36The Lab (Zone 0), 0 lives
EvansBlack2022-05-27 12:23:00The Post office (Zone J), 1 lives
ChillyJerry2022-05-27 00:57:11The Lab (Zone 0), 2 lives
derekw7412022-05-26 19:55:49The Lab (Zone 0), 1 lives
Steviebeano2022-05-26 19:47:07Playing Chip 'n Dale: Rescue Rangers
AnsusGarser2022-05-26 03:15:06The Lab (Zone 0), 2 lives
DarthTalus2022-05-25 19:36:26The Diner (Zone B), 2 lives
Firela2022-05-25 16:03:15The Post office (Zone J), 12 lives
Recent comment(s):
24 Mar 2016
8:32
To unlock the "without taking damage" achievs, you have to do the game perfectly through all stages ? Because I try multiple times Zone B and after that I manage to do it without taking damage but it didn't unlocked :/
8 Jun 2016
4:43
Clear Zone J Without Taking Damage doesnt work. Can anyone fix it?
1 Nov 2016
16:34
Revision for the set completed.
1 Nov 2016
16:36
Be careful doing "Rodent Philatelist" achievements - picking up two stamps at once could count them as single, and by collecting two many pairs could leave you with not enough stamps to unlock give achievement.
6 Nov 2016
7:04
Are "stamps" the Flower Items? And what does "singles and pairs" mean?
6 Nov 2016
21:21
Yeah. Stamps are the flower items. Single is when you collect one stamp at the time (you touch only one of them), pair are two stamps touched at the same time (either horizontaly or verticaly). You need to avoid getting to many pairs.
8 Nov 2016
8:50
I tried for about twenty minutes on the boat stage while carrying second player...until I realized that was one of the stages that wasn't an achievement. -_-
2 Jan 2017
20:02
The Adventures of Chip 'n' Doll is impossible for Zone E because Dale will be stuck on the boat (and using second controller is forbidden for these acheivements).
11 Jan 2017
3:41
Stop adding achievements please.
9 Apr 2017
20:41
Please add "The Catmunk 2" with 18 lives.
27 Sep 2017
14:32
Moar achievements!Nice set - great variety and chalenge.
8 Apr 2018
12:52
Chip 'N Dale: Rescue Rangers (NES)
1 May 2018
9:39
why only 18 lives? lets beat the game without taking damage
22 Mar 2019
10:43
Quiet a challenge! But this game is absolute fun! :)
24 Apr 2019
13:09
What to do when achievements just don't work? Almost all of "Without Taking Damage" don't work, and some of "Carry uncontrolled" pop up for no reason.
24 Apr 2019
15:59
When you use savestates achievements could be (and mostly are) unstable.
24 Apr 2019
17:07
Shame, but you are right. Last level will be a little tricky if I have to play the whole game again every time, because i was saving between the levels. Thanks.
16 Jun 2020
7:51
Gimmie Dat, Mastered!
3 Mar 2021
4:52
Mastered, thx for the set
28 Apr 2022
20:35
Beat the first stage without dying and getting 55 stamps and none of the achievements triggered. Tried numerous times

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