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Chip n Dale: Rescue Rangers (NES)

Developer:Capcom
Publisher:Capcom
Genre:Platformer (Side Scrolling)
First released:June 8, 1990
Title ScreenhotIn-game Screenshot

Achievements

There are 60 achievements worth 750 (2866) points.
Authors: (33), (27).

 
Rescue Rangers 0 (The Lab)
 
won by 1712 (1167) of 1729 (99.02%)
Rescue Rangers A (The Tree)
 
won by 1336 (955) of 1729 (77.27%)
Rescue Rangers B (The Diner)
 
won by 1267 (919) of 1729 (73.28%)
Rescue Rangers C (The Library)
 
won by 1067 (772) of 1729 (61.71%)
Rescue Rangers D (The Toy Store)
 
won by 1127 (809) of 1729 (65.18%)
Rescue Rangers E (The Park)
 
won by 947 (684) of 1729 (54.77%)
Rescue Rangers F (The Factory)
 
won by 1073 (769) of 1729 (62.06%)
Rescue Rangers G (The Casino)
 
won by 1063 (765) of 1729 (61.48%)
Rescue Rangers H (The Sewers)
 
won by 1024 (743) of 1729 (59.22%)
Rescue Rangers I (The Bureau)
 
won by 993 (720) of 1729 (57.43%)
Rescue Rangers J (The Post Office)
 
won by 893 (631) of 1729 (51.65%)
Monty
 
won by 1225 (926) of 1729 (70.85%)
(5)
Clear Zone 0 Without Dying
Monty
 
won by 1061 (797) of 1729 (61.36%)
(12)
Clear Zone A Without Dying
Monty
 
won by 820 (632) of 1729 (47.43%)
(14)
Clear Zone B Without Dying
Monty
 
won by 631 (485) of 1729 (36.50%)
(16)
Clear Zone C Without Dying
Monty
 
won by 689 (518) of 1729 (39.85%)
(15)
Clear Zone D Without Dying
Monty
 
won by 605 (461) of 1729 (34.99%)
(17)
Clear Zone E Without Dying
Monty
 
won by 683 (502) of 1729 (39.50%)
(6)
Clear Zone F Without Dying
Monty
 
won by 674 (501) of 1729 (38.98%)
(16)
Clear Zone G Without Dying
Monty
 
won by 668 (510) of 1729 (38.64%)
(16)
Clear Zone H Without Dying
Monty
 
won by 520 (386) of 1729 (30.08%)
(19)
Clear Zone I Without Dying
Monty
 
won by 263 (190) of 1729 (15.21%)
(32)
Clear Zone J Without Dying
Rodent Philatelist 0 (The Lab)
 
won by 544 (430) of 1729 (31.46%)
(9)
Collect 55 singles and pairs of stamps in Zone 0 without losing a life
Rodent Philatelist A (The Tree)
 
won by 361 (299) of 1729 (20.88%)
(24)
Collect 20 singles and pairs of stamps in Zone A without losing a life
Rodent Philatelist B (The Diner)
 
won by 441 (346) of 1729 (25.51%)
(21)
Collect 74 singles and pairs of stamps in Zone B without losing a life
Rodent Philatelist C (The Library)
 
won by 345 (267) of 1729 (19.95%)
(25)
Collect 60 singles and pairs of stamps in Zone C without losing a life
Rodent Philatelist D (The Toy Store)
 
won by 338 (267) of 1729 (19.55%)
(26)
Collect 98 singles and pairs of stamps in Zone D without losing a life
Rodent Philatelist E (The Park)
 
won by 321 (258) of 1729 (18.57%)
(27)
Collect 55 singles and pairs of stamps in Zone E without losing a life
Rodent Philatelist F (The Factory)
 
won by 239 (177) of 1729 (13.82%)
(34)
Collect 60 singles and pairs of stamps in Zone F without losing a life
Rodent Philatelist G (The Casino)
 
won by 260 (203) of 1729 (15.04%)
(32)
Collect 130 singles and pairs of stamps in Zone G without losing a life
Rodent Philatelist H (Sewers)
 
won by 249 (197) of 1729 (14.40%)
(33)
Collect 110 singles and pairs of stamps in Zone H without losing a life
Rodent Philatelist I (The Bureau)
 
won by 305 (234) of 1729 (17.64%)
(28)
Collect 65 singles and pairs of stamps in Zone I without losing a life
Rodent Philatelist J (The Post Office)
 
won by 233 (180) of 1729 (13.48%)
(35)
Collect 55 singles and pairs of stamps in Zone J without losing a life
The Catmunk
 
won by 670 (487) of 1729 (38.75%)
(16)
Have 9 lives
Zipper
 
won by 630 (525) of 1729 (36.44%)
(16)
Clear Zone 0 Without Taking Damage
Zipper
 
won by 480 (392) of 1729 (27.76%)
(20)
Clear Zone A Without Taking Damage
Zipper
 
won by 357 (295) of 1729 (20.65%)
(25)
Clear Zone B Without Taking Damage
Zipper
 
won by 329 (265) of 1729 (19.03%)
(26)
Clear Zone C Without Taking Damage
Zipper
 
won by 303 (249) of 1729 (17.52%)
(28)
Clear Zone D Without Taking Damage
Zipper
 
won by 301 (246) of 1729 (17.41%)
(28)
Clear Zone E Without Taking Damage
Zipper
 
won by 448 (357) of 1729 (25.91%)
(21)
Clear Zone F Without Taking Damage
Zipper
 
won by 295 (231) of 1729 (17.06%)
(29)
Clear Zone G Without Taking Damage
Zipper
 
won by 301 (241) of 1729 (17.41%)
(28)
Clear Zone H Without Taking Damage
Zipper
 
won by 265 (202) of 1729 (15.33%)
(31)
Clear Zone I Without Taking Damage
Zipper
 
won by 171 (127) of 1729 (9.89%)
(46)
Clear Zone J Without Taking Damage
One Star Squirrel
 
won by 1049 (758) of 1729 (60.67%)
(6)
Pick up a total of 7( 3) stars without losing a life
Two Star Squirrel
 
won by 659 (481) of 1729 (38.11%)
(8)
Pick up a total of 15( 3) stars without losing a life
Three Star Squirrel
 
won by 406 (289) of 1729 (23.48%)
(22)
Pick up a total of 25( 3) stars without losing a life
Four Star Squirrel
 
won by 192 (134) of 1729 (11.10%)
(104)
Pick up a total of 50( 3) stars without losing a life
Five Star Squirrel
 
won by 146 (104) of 1729 (8.44%)
(264)
Pick up a total of 75( 3) stars without losing a life
The Adventures of Chip
 
won by 249 (218) of 1729 (14.40%)
(33)
Carry uncontrolled Dale clearing Zone 0 without hurting him or losing a life
The Adventures of Chip
 
won by 183 (154) of 1729 (10.58%)
(108)
Carry uncontrolled Dale clearing Zone A without hurting him or losing a life
The Adventures of Chip
 
won by 139 (114) of 1729 (8.04%)
(138)
Carry uncontrolled Dale clearing Zone B without hurting him or losing a life
The Adventures of Chip
 
won by 146 (118) of 1729 (8.44%)
(132)
Carry uncontrolled Dale clearing Zone C without hurting him or losing a life
The Adventures of Chip
 
won by 141 (116) of 1729 (8.16%)
(136)
Carry uncontrolled Dale clearing Zone D without hurting him or losing a life
The Adventures of Chip
 
won by 134 (110) of 1729 (7.75%)
(142)
Carry uncontrolled Dale clearing Zone F without hurting him or losing a life
The Adventures of Chip
 
won by 140 (114) of 1729 (8.10%)
(137)
Carry uncontrolled Dale clearing Zone G without hurting him or losing a life
The Adventures of Chip
 
won by 126 (99) of 1729 (7.29%)
(150)
Carry uncontrolled Dale clearing Zone H without hurting him or losing a life
The Adventures of Chip
 
won by 119 (95) of 1729 (6.88%)
(317)
Carry uncontrolled Dale clearing Zone I without hurting him or losing a life
The Adventures of Chip
 
won by 110 (88) of 1729 (6.36%)
(341)
Carry uncontrolled Dale clearing Zone J without hurting him or losing a life
Forum Topic: View official forum topic for Chip n Dale: Rescue Rangers here

Recent comment(s):
8 Mar 1:08 2014
Achievements please =)
27 Dec 18:19 2014
this was quite a challenge, i have mastered this game since childhood yet the final boss is the only thing that still manages to cause damage on me fffff. :)
24 Jan 10:09 2015
Usa rom?
24 Mar 8:32 2016
To unlock the "without taking damage" achievs, you have to do the game perfectly through all stages ? Because I try multiple times Zone B and after that I manage to do it without taking damage but it didn't unlocked :/
8 Jun 4:43 2016
Clear Zone J Without Taking Damage doesnt work. Can anyone fix it?
1 Nov 16:34 2016
Revision for the set completed.
1 Nov 16:36 2016
Be careful doing "Rodent Philatelist" achievements - picking up two stamps at once could count them as single, and by collecting two many pairs could leave you with not enough stamps to unlock give achievement.
6 Nov 7:04 2016
Are "stamps" the Flower Items? And what does "singles and pairs" mean?
6 Nov 21:21 2016
Yeah. Stamps are the flower items. Single is when you collect one stamp at the time (you touch only one of them), pair are two stamps touched at the same time (either horizontaly or verticaly). You need to avoid getting to many pairs.
8 Nov 8:50 2016
I tried for about twenty minutes on the boat stage while carrying second player...until I realized that was one of the stages that wasn't an achievement. -_-
2 Jan 20:02 2017
The Adventures of Chip 'n' Doll is impossible for Zone E because Dale will be stuck on the boat (and using second controller is forbidden for these acheivements).
11 Jan 3:41 2017
Stop adding achievements please.
9 Apr 20:41 2017
Please add "The Catmunk 2" with 18 lives.
27 Sep 14:32 2017
Moar achievements!Nice set - great variety and chalenge.
8 Apr 12:52 2018
Chip 'N Dale: Rescue Rangers (NES)
1 May 9:39 2018
why only 18 lives? lets beat the game without taking damage
22 Mar 10:43 2019
Quiet a challenge! But this game is absolute fun! :)
24 Apr 13:09 2019
What to do when achievements just don't work? Almost all of "Without Taking Damage" don't work, and some of "Carry uncontrolled" pop up for no reason.
24 Apr 15:59 2019
When you use savestates achievements could be (and mostly are) unstable.
24 Apr 17:07 2019
Shame, but you are right. Last level will be a little tricky if I have to play the whole game again every time, because i was saving between the levels. Thanks.

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