Sly 2: Band of Thieves
Mar 31, 2024 7:33 PM, last edited Aug 30, 2024 10:42 AM
Hey everyone! With the blessings of thegotoguyy, all titles and descriptions have been updated. All credit for this belong to gamer097, who has approached the writing team with new titles and descriptions made out of love and dedication to the game. The leaderboards have also been updated, so everything is entirely fresh! Enjoy!
All changes can be seen here
All changes can be seen here
Apr 4, 2025 11:34 PM, last edited Apr 5, 2025 6:43 AM
Can this patch be allowed please? The game gives me a headache without it, unless there's a better way..
gametitle=Sly 2 - Band of Thieves (NTSC-U) [SCUS-97316]
comment=No Motion Blur by Meos
//No Motion Blur
patch=1,EE,20160FA0,extended,00000000
Thanks in advance :)
Source:
gametitle=Sly 2 - Band of Thieves (NTSC-U) [SCUS-97316]
comment=No Motion Blur by Meos
//No Motion Blur
patch=1,EE,20160FA0,extended,00000000
Thanks in advance :)
Source:
, last edited
What's the best way to go about getting the QA team to just do a full review of this set?
I really dont want to open multiple "Unwelcome concepts" for the 30 or so "pickpocket a specific item" achievements because they are overly reliant on RNG (One layer of RNG for if an enemy spawns with an item to pickpocket, a second layer for if it spawns with an item you need, which you wont find out until you do the task)
Additionally theres lots of discourse regarding the inclusion of the 30+ achievements for speed running events. These should probably be delegated to a subset(some of which I personally think are unreasonably tight, like the one that requires you to beat the stage in 50 seconds when it takes you nearly 20 just to get to the spot where the objective actually starts)
The set is overall bloated with 260+ achievements it could probably stand to be trimmed down significantly.
I really dont want to open multiple "Unwelcome concepts" for the 30 or so "pickpocket a specific item" achievements because they are overly reliant on RNG (One layer of RNG for if an enemy spawns with an item to pickpocket, a second layer for if it spawns with an item you need, which you wont find out until you do the task)
Additionally theres lots of discourse regarding the inclusion of the 30+ achievements for speed running events. These should probably be delegated to a subset(some of which I personally think are unreasonably tight, like the one that requires you to beat the stage in 50 seconds when it takes you nearly 20 just to get to the spot where the objective actually starts)
The set is overall bloated with 260+ achievements it could probably stand to be trimmed down significantly.
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