Silent Hill
PlayStation

Scary Harry IV
(10) (72)
Beaten Game Credit
Alt. Resort - Flashlight and Radio OFF - Kill 10 enemies in a row with melee weapons [No Pausing or Inv. Screen]
Beaten Game Credit
456 (371) of 16,978 – 2.69% unlock rate
2.19% of players have earned the achievement in hardcore mode
2.69% of players have earned the achievement in softcore mode
Recent Unlocks
User | Mode | Unlocked |
---|---|---|
![]() | 15 Feb, 2025 04:28 | |
![]() | Hardcore | 11 Feb, 2025 16:00 |
![]() | Hardcore | 10 Feb, 2025 01:26 |
![]() | Hardcore | 09 Feb, 2025 16:47 |
![]() | Hardcore | 09 Feb, 2025 02:26 |
![]() | Hardcore | 09 Feb, 2025 01:11 |
![]() | Hardcore | 08 Feb, 2025 19:23 |
![]() | Hardcore | 07 Feb, 2025 01:28 |
![]() | Hardcore | 06 Feb, 2025 20:35 |
![]() | Hardcore | 06 Feb, 2025 19:45 |
![]() | Hardcore | 04 Feb, 2025 18:04 |
![]() | 04 Feb, 2025 05:04 | |
![]() | Hardcore | 03 Feb, 2025 04:36 |
![]() | Hardcore | 01 Feb, 2025 15:34 |
![]() | Hardcore | 30 Jan, 2025 05:03 |
![]() | Hardcore | 24 Jan, 2025 20:50 |
![]() | 21 Jan, 2025 06:59 | |
![]() | Hardcore | 18 Jan, 2025 22:51 |
![]() | Hardcore | 18 Jan, 2025 00:46 |
![]() | Hardcore | 17 Jan, 2025 12:49 |
![]() | Hardcore | 15 Jan, 2025 16:58 |
![]() | Hardcore | 15 Jan, 2025 01:03 |
![]() | Hardcore | 11 Jan, 2025 21:23 |
![]() | 07 Jan, 2025 21:36 | |
![]() | 05 Jan, 2025 21:27 | |
![]() | Hardcore | 05 Jan, 2025 16:33 |
![]() | Hardcore | 04 Jan, 2025 07:06 |
![]() | Hardcore | 02 Jan, 2025 06:19 |
![]() | Hardcore | 31 Dec, 2024 20:47 |
![]() | 28 Dec, 2024 03:11 | |
![]() | Hardcore | 28 Dec, 2024 02:39 |
![]() | Hardcore | 25 Dec, 2024 17:24 |
![]() | Hardcore | 23 Dec, 2024 20:26 |
![]() | Hardcore | 21 Dec, 2024 14:58 |
![]() | Hardcore | 19 Dec, 2024 09:15 |
![]() | Hardcore | 16 Dec, 2024 23:32 |
![]() | Hardcore | 16 Dec, 2024 05:58 |
![]() | Hardcore | 15 Dec, 2024 17:34 |
![]() | Hardcore | 11 Dec, 2024 21:38 |
![]() | Hardcore | 10 Dec, 2024 13:49 |
![]() | Hardcore | 06 Dec, 2024 19:19 |
![]() | 02 Dec, 2024 02:10 | |
![]() | Hardcore | 28 Nov, 2024 10:56 |
![]() | 27 Nov, 2024 01:14 | |
![]() | 23 Nov, 2024 15:48 | |
![]() | 23 Nov, 2024 00:07 | |
![]() | Hardcore | 22 Nov, 2024 20:54 |
![]() | Hardcore | 22 Nov, 2024 13:21 |
![]() | Hardcore | 19 Nov, 2024 14:00 |
![]() | Hardcore | 16 Nov, 2024 17:11 |
Recent comments
(See all 66)
JasonHarkas16 Sep 2024 21:31This one's a wide open town setting, the enemy density relative to the other locations is /extremely/ low even on Normal, and the visibility is as bad as--if not even worse than--the sewers. And because you're outdoors, you're constantly subjected to hit-and-run attacks from the flying enemies--which are seemingly impossible to kill with melee weapons. If you happen to get one to low health, it just flies away before you can kill it. On top of all of which is the fact that the kill requirement is inexplicably doubled from 5 to 10, which seems completely backwards given how many variables are working against you already.
I saved at the boat, went back to the docks where I came from, and found two dogs and two monkeys and to get my kill total up to four. Then I wandered around looking for more stuff to kill, tanking hit-and-run pecks from the flyers, didn't find a single enemy besides them, and they finally put Harry out of his misery after I spent several minutes shuffling around in pitch black. Couldn't even find a fifth enemy to kill, never mind ten.
Not quite as fun and satisfying as its sister achievements :( I'm planning to just progress on this playthrough and try again on my Hard playthrough next time around--hopefully the katana happens to be effective against the flyers. I guess I might need to crank up the in-game brightness setting too, although that would feel kinda cheap. Otherwise, the rest of the set's been fantastic.
To anyone trying this, I urge you to forget about doing it on Hard with the katana—stick to Normal, using the hammer. The hammer, on Normal, will usually ground every enemy with one hit. The timing is tricky with dogs and apes, but you almost always get a free attack in after an ape hits you, and the dogs' timing is relatively simple.
Most importantly, though, it's /much/ easier to hit flyers with the hammer than the katana, and on Normal it will usually ground them with one hit so they can't fly away. You'll HAVE to deal with at least a couple of flyers, so IMO, the hammer is honestly the only weapon worth considering.
Second thing—use a post-processing filter so you can actually see a bit. For me (on DuckStation) that was the dolphinfx/bloom filter. Play with the settings until you maximize your visibility. A cheap tactic? Honestly, no, not when the alternative literally looks as if Harry is running in place against a solid black background.
Third thing, google [silent hill vgcartography resort map]. Incredibly helpful. Some folks have luck exiting the boat (back toward Bachman, not the lighthouse), killing the two dogs upstairs, and repeating for as long as they respawn. I could never get them to respawn. I tried not to stray too far from the boat, got 3 enemies just outside it toward the lighthouse, ~5 around the docks, and the last couple wandering around closer to Sandford St.
Once you get it, grats on unlocking the cheevo more people say "lol nope" to than any in the set besides the 10-star related ones. The requirement should honestly be 5 kills given the low enemy density and flyers, but I suppose every set has one real headache of an achievement.
I'll call the area leading to the boat the "streets", and the area leading to the lighthouse the "docks". The plan is to get 6-7 kills in the streets, then the rest in the docks.
Once the Alt. Resort loads in, ignore all monsters and head straight to the boat.
Make sure to save after the boat cutscene. You can quick-exit to menu with (R2+R1+L2+L1+Select+Start) and load the save back up as many times as you need.
You'll be totally blind without the flashlight, so you really should get familiar with monster spawns & how to navigate in the dark first.
Here's my pathing (and the trick):
I head to the streets, there's usually 2 dogs right above the stairs, and 1 bird down the street across from them.
I run past the dogs (who chase me) and towards the bird to knock it down with the handgun, followed by the dogs. Now that they're grouped up, I turn off the flashlight/radio & swap to the hammer, then stomp them and that's 3/10 out the way.
I keep going down the right side of the street, eventually wrapping around the wall of the west garage, then keep going until I reach the ally between the two garages. There's 1-2 Rompers here, I deal with them one-by-one with the hammer (get super close then heavy-swing).
I don't continue on through the ally; there's a few dogs and birds in that area but I find them too grouped together to be reliable, so I simply back out of the alley and cross the street until I hit a wall, then go right until I find a traffic light and some barrels, a Romper should be here.
Finally, there's another traffic light across the street, and what looks like a bus-stop enclosure nearby, with the final Romper.
This puts me at 6-7 kills. I simply backtrack to the boat and finish the job with the nicely spaced out Rompers at the docks.
Hopefully this is useful to some degree :D
Good thinking that you can already down some enemies and only then turn off the radio and light so that you only have to stomp them. I think I’ll give your technique a try tonight!
The most difficult part for me in the beginning was remembering the path & knowing how close I can actually get to Rompers. Every new attempt was noticeably easier after getting that down :)
Also, if you're playing on hard, you can tank 1 Romper bounce with no issues; just aim the hammer and heavy-swing immediately after getting up (you can hold aim+attack during the recovering animation), you should be able catch it before it hops away most of the time.
I’m playing on normal difficulty btw, so in the alley between the garages I felt emboldened to take them all down. By the time I hit the monster at the bus stop(?), I needed just one more kill. Simply returned to the boat and got out at the other side (this does not turn on your light or radio automatically), and there I simply killed the first dog I encountered.
So yeah, I got this done first try once I knew the route and downed the three dogs and bird. Great technique!
1) I ran along the corridors provoking green monsters on the ceiling
2) I ran under the arch, because of this they could not get me and went down
3) And then I just fought on the location is
Also slow mobs with which everything is on much easier