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Mega Man 2: The Power Fighters

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Posted: 01 Nov, 2018 03:01
Last Edit: 04 Dec, 2018 15:36
Official Topic Post for discussion about
Created 1 Nov, 2018 03:01 by

Parent set: megaman2
Mega Man 2 - the power fighters (960708 USA)

Child set: megaman2a
Mega Man 2 - the power fighters (960708 Asia)

Child set: rockman2j
Rockman 2 - the power fighters (960708 Japan)


Posted: 12 Nov, 2018 06:06
Last Edit: 24 Nov, 2018 10:45
Since I've hit some walls on three different WIP sets...

I think I'll start working on this while I wait for the light bulbs to appear above my head.

The Mega Man Standards
Defeating each of the bosses
Defeating each of the bosses using only the buster/default attacks (No continues)
Defeating each of the bosses without taking damage (No continues)

Completing "Search for Wily" (1 coin limit)
Completing "Rescue Roll!" (1 coin limit)
Completing "Recover Parts!" (1 coin limit)

Completing any game mode as Mega Man (no coin limit)
Completing any game mode as Proto Man (no coin limit)
Completing any game mode as Bass (no coin limit)
Completing any game mode as Duo (no coin limit)

Defeating bosses with Mega Man's Mega Upper, Proto Man's Proto Strike, Bass' Crescent Kick, and Duo's Giant Knuckle.

Receiving Rush support, Treble support, and Beat support.

Point tiers, likely 150k, 400k, and 600k.

Posted: 14 Nov, 2018 21:34
Ready when you are, RALib.

Posted: 18 Nov, 2018 01:57
Update: I have roughly 25-30 cheevos finished in local. The biggest obstacle here is getting RALib to run this game long enough to do what I need to do. Hopefully I can start rolling the set out sometime in the next few days.

Posted: 18 Nov, 2018 03:13
Thank you! I really look forward to some of your sets.

Posted: 22 Nov, 2018 04:57
Last Edit: 22 Nov, 2018 04:58
"Some of" - :(

Update: Most of the set is in unofficial now, you know, just in case anyone is interested in testing. I still have to code and test 11 more. Oh, then make like 90 something badges and rename everything, which will probably take another year or so.

Posted: 22 Nov, 2018 05:08
Last Edit: 22 Nov, 2018 05:10
You could resign from achievements for just defeating bosses, being small part of playtrough achievements. I guess, I should suggest it earlier... I mean the set would be significantly slimmer, and won't loose mostly anything.

Posted: 24 Nov, 2018 10:24
Last Edit: 24 Nov, 2018 10:46
Set is live + a leaderboard for each game mode. Let me know if there's any issues. If I end up needing to adjust the point amounts for the 100k, 400k, and 650k cheevos, I'll use the leaderboards to gauge them.

Posted: 29 Nov, 2018 02:17
Added a few more leaderboards. These are the same as the original three, but will allow for continues and will submit upon seeing the hi-score screen after a game over.

Posted: 01 Dec, 2018 00:16
Last Edit: 01 Dec, 2018 03:42

hello someone help me to the emulator I use to run this mega man emulator that wins the conquests ralibreto do not know if someone is spinning a tip

Posted: 01 Dec, 2018 15:18
RAlibretro and Retroarch both work for me. FBAlpha core.

Posted: 05 Dec, 2018 21:58
Okay I don't know how to get this game working on the Emulator, every time I load it the emulator does nothing and when i do it again afterwards it exits out

Posted: 05 Dec, 2018 22:18
Do you have the BIOS in the right spot?

Posted: 06 Dec, 2018 01:34
neogeo zip? are you refering to the emulator cause there is no zip in the folder

Posted: 06 Dec, 2018 01:39
I thought u didnt need neogeo bios for capcom games
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