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Flara’s Developer Journal

AuthorMessage

Flara
Posted: 14 Jun, 2018 02:34
Last Edit: 14 Jun, 2018 02:52
Most Recent Update: June 13, 2018

Hi, welcome to my DevLog! Here I keep a list of all the achievement sets I have in progress, those I have planned for a later time, and those which I have completed.

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A Bit About Me and My Work
I’ve been a member of RetroAchievements for about two years now, having been introduced here by . I mostly play Nintendo games, though more recently I’ve been dipping into some of SEGA’s offerings (typically those games of the Sonic variety). I play fairly casually, as you can probably tell by my low point count, and have yet to fully master a game (whether “Crazy Bus” counts or not is up to you).

Only recently had I seriously considered developing achievements. I’d tried a few times, unsuccessfully – firstly with The Wizard of Oz (gave up due to frustrating game mechanics), then with games from the Mario Party series (the N64 is not a great place for new learners to start), and Jet Force Gemini (clearly I did not learn, though to be fair this game is still on the radar). I was convinced developing just wasn’t for me, but I was eventually encouraged by ikki5 to give it one more try and stick with it this time. This time I went with a game of more reasonable difficulty, and one that for a long time I’d actually hoped I’d get to work on. It took me three months from start to finish to complete my first achievement set (Tails Adventure). I’ll say the feeling I got from finally submitting a set I’d made was very rewarding, and I plan to stick with developing to make even more achievements!

With that being said, I am still a very new developer, so please bear with me through my mistakes. It may take me longer to complete a set than those more experienced, but that’s all part of the learning process. Like most casual developers, I work on my sets on my own time and at my own pace. I also have a personal life, and that takes priority. If my progress seems slow, it’s likely because I’m tied up with work, social time, commitments, music practice, and over the next year in particular, wedding plans (that alone will take up a great deal of time especially as the date gets close!).

Games
Games I have in progress, or planned for the future, are listed below. In general, I will be sticking to games from 8- and 16-bit systems until I get more comfortable with developing, as the memory for these games is a bit easier to work with.

Requests
Since I’m still new to this, I plan to keep a limited number of games in progress at a time (likely no more than five, which is what I currently have planned or in progress at the moment). Until I happen to get through some of the games on my list, I generally won’t take requests unless they’re for a game I would especially like to do. As I get more experienced and faster with developing I may be able to take on more games at once.

Inactivity
Just because I have not worked on a game for a while, does not mean it is free for people to hijack as they please and make achievements for, particularly if I have already made code notes or done other work on it. It could be that I am working on other projects at the time, or that real life commitments are keeping me busy. If there is a set I’ve put on the “back burner” that you would especially like to do, please let me know first. In most cases, I will not mind giving up a set if I don’t plan on getting to it for a long time, especially if it’s a game you would really like to develop for yourself. I only ask that you ask me first – either by PM, on Discord, or by leaving a comment on the game’s page. It’s common courtesy.

Contacting Me
If you would like to suggest changes to any of my achievements, or add to one of my completed sets, please let me know! You can either PM me here right on the site, or message me on Discord (username is Flara, same as here). Alternatively, you can leave a comment on the game page in question, but it’s less likely I’ll notice it quickly.

If any of my achievements aren’t working as they should, I will try to attend to tickets as quickly as I can (providing personal life doesn’t get in the way). Remember that I am new, so if I am taking a while getting an achievement up and running again, it is likely because I am getting assistance from other developers in fixing the issue.

Not quite as brief an intro as I’d hoped, but that being said, on to the game list!


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Sets in Progress
Achievement sets in active development. Achievement sets are listed in rough order of priority, with the sets at the top of the list in most active development, planned for soonest release.

(collaboration with ikki5)
Status: Planning set

(collaboration with ikki5)
Status: Planning set


Status: Locating memory addresses/creating savestates


Status: Locating memory addresses/creating savestates

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Planned Sets
Otherwise known as “the back burner”. Achievement sets not currently in active development, but are planned for a later date. They may have some work already done on them, but were set aside for the time being to work on other sets first.


Status: Some memory addresses found

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Requests Taken
Achievement sets requested by others that I have committed to do. I don’t usually take requests unless my “to-do” list is very short, or unless it’s a game I would especially like to do.
(Note: is hereby banned from this list.)

-Currently None!-

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Completed Sets


Completed: June 4, 2018
Platform: Game Gear
Genre: Action/Adventure
Details: 46 achievements worth 400 points

Sonic’s adorable little twin-tailed sidekick, Miles “Tails” Prower, gets a moment in the spotlight with his own adventure! The Battle Kukku Army, an empire of feathered fiends with the quest of world domination, has invaded Tails’ home, the peaceful Cocoa Island. It’s up to you, as the tech-savvy Tails, to send these bird-brains packing. Grab some of your trusty gadgets and gizmos and trek though forests, caves, mountains and underwater grottos, in your quest to reach and breach the heart of those bothersome birds’ operation, the Battle Fortress. Those expecting the high-speed action of classic Sonic games, think again. Tails Adventure is a slower-paced, Metroid-style platformer in which you explore 12 non-linear levels in search of weapons and items to gear up and take down the Battle Kukku Army. Can you topple the Great Battle Kukku XV and end his reign over Cocoa Island?

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~FIN~

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Flara
Posted: 14 Jun, 2018 02:36
Reserved for later use.

Flara
Posted: 14 Jun, 2018 02:36
Reserved for later use.

Flara
Posted: 14 Jun, 2018 02:37
Also reserved for later use.

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