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Flara’s Developer Journal

AuthorMessage

Flara
Posted: 14 Jun, 2018 02:34
Last Edit: 18 Mar, 2019 01:11
Most Recent Update: March 17, 2019

Welcome to my DevLog! Here I keep a list of all the achievement sets I have in progress, those I have planned for a later time, and those which I have completed.

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A Bit About Me

I was first introduced to RetroAchievements in 2016 by my fiance, . I am a casual player who earns achievements at her own pace. I also develop achievements - ikki5 personally showed me the basics and got me started! With what he’d taught me, I spent three months working away at my first set on my own, and earned my developer’s status in June 2018.

Since then, I have taken on a couple of other roles. On the Discord server, I have been helping out as a moderator since August 2018. Here on the site, ikki5 and I maintain the Achievement of the Week contest together. Most recently, in September 2018, I was invited to become an admin here - a role I was honoured to accept!

My Progress

One thing I should probably mention straight away is that I am not a fast developer.

Aside from the fact that I still consider myself a beginner, I like to take my time to ensure the end result is a good one! I also make my own badges, and these take a lot of time. Depending on the length and complexity of the game and planned set, don’t be surprised if it takes me a full month or more to develop a single set. So far, all of the games I have developed sets for, and those I have planned or in progress, are games I am going into blind. While planning the set and searching the memory, I am also playing and learning the game itself, and this takes time.

There is also the fact that much of my time at RA is spent attending to duties my other roles demand. Being a Discord moderator keeps me busy there, and I also make myself available for general admin tasks, including manual unlocks and forum moderation.

Above all, I have a personal life, and that takes priority. If my progress seems slow, it’s likely because I’m tied up with work, social time, commitments, music practice, and for the next several months, wedding plans (that alone will take up a great deal of time especially as the date gets close!).

Games
Games I have in progress, or planned for the future, are listed below. In general, I will be sticking to games from 8- and 16-bit systems until I get more comfortable with developing, as the memory for these games is a bit easier to work with.

Requests and Such
Since I’m still new to this, I plan to keep my planned games list fairly short, and as such I do not plan on taking requests unless I have two sets or less in active development, or unless they’re for a game I would especially like to do. As I get more experienced and faster with developing I may be able to take on more games at once. However, if I already have three sets in active development, any requests will be put on the Planned Games list – and as such, will not likely be worked on until I choose to.

I generally do not do collaborations. Most of my sets will be solo efforts, but I will occasionally collaborate on a set with ikki5. Since we know each other in real life and basically see each other all the time, it’s easy for us to plan and work on sets together.

Works in Progress, Planned Games, and Inactivity
Just because I have not worked on a game for a while, does not mean it is free for people to hijack as they please and make achievements for, particularly if I have already made code notes or done other work on it. It could be that I am working on other projects at the time, or that real life commitments are keeping me busy. Games on my Works in Progress list are considered reserved for my own development work, and will have a record of reservation in the official forum topic and the game page comments, updated every two months. If I find I am not making significant progress on a particular game, I will remove the WIP status from it at the end of the latest two month renewal.

Games on my Planned Games list are long-term projects, and are not considered "claimed". Depending on my motivation for one game or another, I may occasionally “demote” games from my Works in Progress list to Planned Games, or “promote” from Planned Games to Works in Progress. If there is a set on my Planned Games list that you would like to work on, you don’t need to ask permission to work on it. However, if you are wishing to take it on as your own Work in Progress, please let me know first, so I can remove it from my Planned Games list.

In the rare case that one of my Works in Progress appears long abandoned, and you would especially like to work on it, please send me a message to let me know. I am best reached on Discord, since I’m very active there, and I’m far more likely to see messages there than on the site. I will try to get back to you quickly and let you know if I still have plans for the game, or if it’s okay for you to take it on yourself.

Broken Achievements
If any of my achievements aren’t working as they should, I will try to attend to tickets as quickly as I can (providing personal life doesn’t get in the way). I will prioritize fixing broken achievements over any development work I have in progress. Remember that I am still quite new, so if I am taking a while getting an achievement up and running again, it is likely because I am getting assistance from other developers in fixing the issue.

Not quite as brief an intro as I’d hoped, but that being said, on to the game list!

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Works in Progress
Achievement sets in active development. Achievement sets are listed in rough order of priority, with the sets at the top of the list in most active development at the current time.


Status: Actively being developed. Has been promoted to Unofficial for testing.

Complete:
-Creating savestates
-Planning achievement set
-Locating memory addresses
-Coding achievements *31/31; currently in Unofficial
-Allocating points
-Rich Presence
-Making badges

Started:
-Testing achievements in RALibretro

Not Started:
-Final tweaks/testing

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(collaboration with ikki5)
Status: Very early development. Some memory addresses have been found and creation of savestates is underway.

Started:
-Planning achievement set
-Creating savestates
-Locating memory addresses

Not Started:
-Coding achievements
-Testing achievements in RALibretro
-Rich Presence
-Allocating point values (Planned set value: 400 points)
-Making badges (current game icon is temporary and I will be making my own)
-Final tweaks/testing

---


Status: Very early development. Starting first playthrough and beginning search of the memory.

Started:
-Planning achievement set
-Creating savestates
-Locating memory addresses

Not Started:
-Coding achievements
-Testing achievements in RALibretro
-Rich Presence
-Allocating point values (Planned set value: 200 or 250 points)
-Making badges (current game icon is temporary and I will be making my own)
-Final tweaks/testing

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Planned Sets
Otherwise known as “the back burner”. Achievement sets not currently in active development, but are planned for a later date. They may have some work already done on them, but were set aside for the time being to work on other sets first.


Status: Locating memory addresses/creating savestates


Status: Locating memory addresses/creating savestates

(collaboration with )

(collaboration with )

(collaboration with )

(collaboration with )

(collaboration with )

(collaboration with )

(collaboration with )







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Requests Taken
Achievement sets requested by others that I have chosen to work on. Requests are considered part of my Planned Games list, and I am not likely to get to them right away unless I have no current Works in Progress. As with all games on my Planned Games list, I will work on them as I feel motivated.
(Note: is hereby banned from this list.)

- Requested by rabbids4eva

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Completed Sets

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Solo Projects


Completed: June 4, 2018
Platform: Game Gear
Genre: Action/Adventure
Details: 46 achievements worth 400 points

Sonic’s adorable little twin-tailed sidekick, Miles “Tails” Prower, gets a moment in the spotlight with his own adventure! The Battle Kukku Army, an empire of feathered fiends with the quest of world domination, has invaded Tails’ home, the peaceful Cocoa Island. It’s up to you, as the tech-savvy Tails, to send these bird-brains packing. Grab some of your trusty gadgets and gizmos and trek though forests, caves, mountains and underwater grottoes, in your quest to reach and breach the heart of those bothersome birds’ operation, the Battle Fortress. Those expecting the high-speed action of classic Sonic games, think again. Tails Adventure is a slower-paced, Metroid-style platformer in which you explore 12 non-linear levels in search of weapons and items to gear up and take down the Battle Kukku Army. Can you topple the Great Battle Kukku XV and end his reign over Cocoa Island?

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Collaborations with Other Developers

(collaboration with )
Completed: July 22, 2018
Platform: Game Gear
Genre: Adventure Platformer
Details: 34 achievements worth 400 points

For this set, I created 23 achievements and made all badges.

Dr. Robotnik, up to his usual tricks, has managed to procure the Red Chaos Emerald, one of the six mystical gems found in South Island. Unfortunately, his actions have disrupted the Chaos Emeralds’ balance of power, causing the five remaining gems to scatter! Worse, without the power of the Emeralds, South Island will sink into the ocean! It’s up to Sonic and his best friend Tails to set things right again. In this fast-paced platformer, you can choose to play as either Sonic or Tails, each with their own unique abilities. Explore six varied Zones, from tropical vistas to aquatic ruins, as you race to collect the Chaos Emeralds and restore the balance of power on South Island!

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~FIN~

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Flara
Posted: 14 Jun, 2018 02:36
Reserved for later use.

Flara
Posted: 14 Jun, 2018 02:36
Reserved for later use.

Flara
Posted: 14 Jun, 2018 02:37
Also reserved for later use.

Flara
Posted: 23 Jul, 2018 18:16
and I have finished a new set together:

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Dr. Robotnik, up to his usual tricks, has managed to procure the Red Chaos Emerald, one of the six mystical gems found in South Island. Unfortunately, his actions have disrupted the Chaos Emeralds’ balance of power, causing the five remaining gems to scatter! Worse, without the power of the Emeralds, South Island will sink into the ocean! It’s up to Sonic and his best friend Tails to set things right again. In this fast-paced platformer, you can choose to play as either Sonic or Tails, each with their own unique abilities. Explore six varied Zones, from tropical vistas to aquatic ruins, as you race to collect the Chaos Emeralds and restore the balance of power on South Island!

:------------------------------------------------------------------------:

actually began work on this quite a while ago, while I was still working towards earning my "developer's permit" with my first set. ;)

For this set, I created all badges and these 23 achievements:
























Please enjoy! :)

rabbids4eva
Posted: 23 Jul, 2018 18:23
Since you are familiar with Game Gear games, can you try Pinball Dreams or Fantasy Zone Gear?

Flara
Posted: 24 Jul, 2018 00:33
I’m not actually familiar with either game, but I did take a quick look at Fantasy Zone Gear and it looks like it could be a possibility. I will give it some thought, and if I do decide that I would like to do it, I will add it to Planned Games (I already have three sets in active development, so it may be a while). Thanks for the suggestions! :)

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