Super Mario All-Stars
Posted: 25 Feb, 2014 21:58
Last Edit: 11 Apr, 2018 06:46
Official Topic Post for discussion about
Created 25 Feb, 2014 21:58 by
1. Super Mario All-Stars (USA).sfc
Super Mario All-Stars (U) [!].sfc
RA Checksum: 53c038150ba00d5f8d8574b4d36283f2
CRC32 Checksum: 925637C7
2. Super Mario All-Stars (Europe).sfc
Super Mario All-Stars (E) [!].sfc
RA Checksum: 669efc8aa7365b5854d3653ab5598dc9
CRC32 Checksum: 925FFA69
3. Super Mario All-Stars (U) [T+Spa100_Emu4ever].sfc
RA Checksum: 25310b2b5add818992be3084922abd38
CRC32 Checksum: CC0732D3
4. Super Mario All-Stars MSU Kurrono OST MSU v3 Conn [sma_msu1].sfc
RA Checksum: 11b19c6787212f5cd2c323f60956063e
CRC32 Checksum: 984BBDB2
Posted: 28 Mar, 2014 00:58
now your playing with power- defeat super mario bros bowser with invincibility
okie doki artichokee (bad pun I know) - defeat wart in super mario bros 2
to be or not to be- commit suicide using the tannoki suit's rock transformation ability in super mario bros 3
say good bye to your thumbs- finish super mario bros 2: the lost levels without losing a life
gotta collect em all- obtain every powerup in super mario bros 3
honestly would be a tad redundant to have this game unless you have it as a "best of 2d mario achievements" compilation but here is some ideas anyways
Posted: 05 Jul, 2015 13:04
Last Edit: 05 Jul, 2015 13:05
SMB has never been so easy:
(I found an address that controls which part of the map is loaded next)
Posted: 05 Jul, 2015 20:53
Posted: 03 Aug, 2015 12:42
So I unlocked
the same with 2-4
Posted: 03 Aug, 2015 13:33
Fixed, it was using a placeholder value I forgot to change.
Posted: 10 Aug, 2015 22:29
Last Edit: 10 Aug, 2015 22:30
Mind adding this to the August 2015 list Brian?
Posted: 11 Aug, 2015 07:21
I never add to those lists, cba to start now.
Posted: 02 Sep, 2015 19:23
I wonder, why there's an achievement for each world in the lost levels but there's none for world 9? (Even worlds A to D have achievements). You unlock world 9 if you play all the worlds (1 to 8) without using warps.
Posted: 02 Sep, 2015 19:51
Last Edit: 02 Sep, 2015 20:13
I didn't know that existed. I'll add one.
Posted: 02 Sep, 2015 21:12
Nice, thanks much :)
Posted: 19 Jun, 2016 20:05
Last Edit: 21 Jun, 2016 19:31
I can't seem to get Stars Aligned to trigger, in both U and E.
I checked the memory and it should work. It also works for others. Any clues?
EDIT: Tried again and this time it triggered. I can only assume it triggered now because I hit all the star parts the first time they came around. Other than that, no clue why it would not trigger. Oh, well, I have 66 lives now. Enough to play most of the game without farming lives again. :-)
Posted: 28 Feb, 2018 01:57
Last Edit: 28 Feb, 2018 08:18
I can't get Stars Aligned to trigger. Even trying with save states I have no idea.
edit: it triggered the next time I got a star powerup. weird :p
Posted: 19 Jun, 2018 06:22
Last Edit: 19 Jun, 2018 08:49
I have an idea for an achievement in SMB2:
Name: "All your keys are belong to me" or "Finders Keepers"
Requirements: Open all locked doors in Subcon without dropping the key while Phanto chases you).
Posted: 23 Aug, 2018 21:47
I'm going through and cleaning up some bug tickets for this game. I have ideas to fix the heavy hitters Stars Aligned, Hammer Time, and Transformed. Ill probably be fixing and testing these in the next week. The other tickets look like one offs and can maybe be closed out. I was planning on investigating these too. I am playing through this game and figured I would help out and fix the cheevos that were broke.
Also for the "Expert" Cheevos for SMB2 I was going to look into refactoring these to remove the requirement of having the levels beat by other characters be 0. So that way you still need to play all levels with each character but don't need to start a new game for each run through. I just need to make sure that any change I am looking at doesn't remove the difficulty of beating each stage with a character.
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