~Bonus~ Pokemon - Red and Blue Versions
Posted: 27 Jan, 2018 21:55
Last Edit: 25 Mar, 2018 15:46
Official Topic Post for discussion about
Created 27 Jan, 2018 21:55 by
This set serves as a ~Bonus~ set for
As such, it contains harder challenges, glitches, and other things that wouldn't fit well in the original sets.
How to Play:
1. Download one or both of the following ips patches
2. Download Lunar IPS software from http://bit.ly/RALunarIPS
3. Apply a patch to the respective ROM file
4. You should now have one of the following linked files
(You will know it worked if the title screen has ~Bonus~ on it)
1. Patch + Pokemon - Red Version (USA, Europe) (SGB Enhanced).gb
RA Checksum: 25da61b495309bfb4d45ab54918d6135
CRC32 Checksum: 6D20FE91
2. Patch + Pokemon - Blue Version (USA, Europe) (SGB Enhanced).gb
RA Checksum: b309021c135c9967bfb2f16911061699
CRC32 Checksum: 1E5E8A21
Original Discussion Thread: http://retroachievements.org/viewtopic.php?t=5036
Posted: 27 Jan, 2018 22:19
Last Edit: 13 Feb, 2018 03:27
There is some point space because I know there's more that could be added at some point.
The rest of the set is open for other developers to add anything if they want.
1 Achievement (1 point)
6 Achievements (60 points)
The Joey Challenge:
9 Achievements (189 points)
Completing your Pokedex:
1 Achievement (50 points)
Posted: 08 Feb, 2018 00:40
I was expecting some kind of unique hack that mixed both
Posted: 08 Feb, 2018 02:01
Last Edit: 08 Feb, 2018 02:17
Now knowing well the bonus achievements are interesting
Posted: 10 Feb, 2018 16:28
The set is done. Enjoy! Don't break the game too much ;)
Posted: 10 Feb, 2018 18:45
Nice work on the set. Sad that some glitches like the dokokashira glitch (green) and 8F coding don't work right in VBA-M. I was hoping that coding pong was gonna be a cheevo on RA.
Posted: 12 Feb, 2018 03:57
Is the set considered complete with 250 points ?
Posted: 12 Feb, 2018 05:13
No, there will probably be more added in the future like using strength on the truck and bypassing the Silph Scope.
Posted: 12 Feb, 2018 15:40
Not really, there is still more to be added, if not by me, then by others. Also, there is still
Posted: 12 Feb, 2018 16:24
Ok cool. Because I thought for the bonus sets It was decided they wouldn't reach 400 points.
Posted: 13 Feb, 2018 03:28
Time for season 2!
Posted: 22 Feb, 2018 00:48
Save protection? You mean I gotta start a new game and not load up a file I've been using in a normal RA run?
Posted: 22 Feb, 2018 01:34
You're allowed to load your 124 RA save and build from there as long as you don't load your save with 151 mons already on it.
Posted: 24 Feb, 2018 19:26
Last Edit: 25 Feb, 2018 14:25
New achievement ideas:
Stuck (10): Go to Lorelei's room with a level <40 Primeape that has 20 PP for Rage and 0 PP for other moves, then save the game. Based on this video:
Interesting (1): Cut tall grass using Cut.
My Luck Is So Bad (10): Fail to catch a Pokemon with a Master Ball.
Posted: 25 Feb, 2018 14:07
I really like that Lorelei one, I didn't know about that before.
Probably not the cut one. It is just a free point, and there shouldn't be too many, especially in a bonus set
As for the Master Ball. The myth is that it's a 1 in 256 chance to miss. This wouldn't make a good achievement as it is purely luck.
However, the myth is false anyway. If you look at the actual, disassembled ASM code, the Master Ball bypasses the faulty accuracy check (the one that moves go through) and always succeeds.
You can see the Balls' code here with the Master Ball starting on line 192: https://github.com/pret/pokered/blob/master/engine/items/items.asm#L103
login to retroachievements.org:
or create a new account
or create a new account