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Super Bomberman 2

AuthorMessage

Posted: 22 Feb, 2014 06:23
Last Edit: 11 Apr, 2018 06:34
Official Topic Post for discussion about
Created 22 Feb, 2014 06:23 by


1. Super Bomberman 2 (USA).sfc
Super Bomberman 2 (U) [!].sfc
sns-m4-0.u1
RA Checksum: 0990cda295bd51587c6e3f173bdadba8
CRC32 Checksum: 9C1F11E4


Resources:
GameFAQs
Longplay
Wikipedia

Posted: 22 May, 2014 10:59
I'd like to suggest a "Bomberman Grand Prix" achievement in bomberman games which would consist in beat all battle stages consecutively, without losses. I see this as an interesting challenge, at least for bomberman fans, although even with cpu set in max level, difficulty may vary considerably from game to game, so I'm not certain if it's a doable cheevo in some games.

For the sake of easiness, the player may choose the order in which he will play the battle stages (probably harder ones first).

Posted: 22 May, 2014 16:04
That achievement would definitely take over 50 requirements and would be difficult to create without an ability to lump a bunch of conditions together and say they are only true when all of them are true at the same time. This way, the user doesn't just go through the stage select after they have won and just have the cheevo pop that way. I do at least have cheevos for beating each stage in Battle Mode against LVL 9 COMs, so that should be enough.

Posted: 06 Jul, 2014 00:49
beat level 1-7 and Magnetized Victory didn't seem to popup.

Posted: 06 Jul, 2014 02:38
Which version of the ROM do you have?

Posted: 05 Feb, 2020 05:31
Proposing a rescore for this.

Total: 400 -> 280

20 -> 5
20 -> 10
20 -> 10
20 -> 10
20 -> 25
15 -> 5
15 -> 5
15 -> 10
15 -> 10
15 -> 10
20 -> 5
20 -> 5
20 -> 10
20 -> 10
20 -> 25
20 -> 25
10 (no change)
10 (no change)
10 (no change)
10 (no change)
10 (no change)
10 (no change)
10 (no change)
10 (no change)
10 (no change)
10 (no change)

Posted: 21 May, 2020 22:28

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