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Crash Bandicoot

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Posted: 19 Nov, 2017 19:52
Last Edit: 12 Oct, 2020 02:10
Official Topic Post for discussion about
Created 19 Nov, 2017 19:52 by


Crash Bandicoot (USA) [SCUS_949.00]
crash bandicoot (usa) [SCUS_949.00]
RA Checksum: 35386fd0891e594c9b6d8a4a5baa0027



List of all developers interested in working on a set for this game:

Posted: 19 Nov, 2017 20:27
List of ideas/planned achievements:

Posted: 10 Aug, 2019 01:34
Last Edit: 30 Aug, 2019 01:38
I have plans on making achievements for this game, I don't will post the full list of the achievements like I did for because I still need to play more of the game to get more ideas, but expect that you will have the traditional progress/sidequest achievements and custom challenges achievements like:

- Destroy all the boxes in straight line at the end of N. Sanity Beach without jumping
- Finish a stage missing more than 30 boxes and without checkpoints
- Collect Every gem and finish the game with the secret ending

And more

Posted: 16 Aug, 2019 12:39
I do not know if it is done on this site, but since there are achievements in the remakes of the game, you could look for ideas there. Ignore me, if what I say is nonsense.

Posted: 18 Aug, 2019 15:08
Last Edit: 18 Aug, 2019 18:34
Yo! Saw the recent news about PlayStation coming to RetroAchievements, and while I don't have enough knowledge to be a developer, if you need any beta tester for this game or any of the Crash and Spyro games on PS1, feel free to hit me up! I'll gladly help you as these games are my favourites of all time.

When it comes to achievements I think had a great idea putting the remakes' achievements into the original games.

Not gonna duplicate this message on Crash 2, Crash 3, Spyro 1, 2 nor 3's forums as I saw you in each of these. Just know I'm available!

Good luck with these huge projects and thanks a lot for putting so much work into these games we love!

Posted: 18 Aug, 2019 23:30
Thanks for the support! Since my part of the MMX4 set is already done, now I will have more time to work in Crash 1, I will take a look at the remaster achievements for Crash 1 and see which achievements may fit the set or not.

Posted: 23 Aug, 2019 19:23
Last Edit: 23 Aug, 2019 19:24
Am unable to develop, but have some ideas!

Beach Boy - Gem, N. Sanity Beach
Jungle Japes - Gem, Jungle Rollers
Gate Crasher - Gem, The Great Gate
Indiana Jones - Gem, Boulders
Lilypad Leaper - Gem, Upstream
Papu Booboo'd - Beat Papu Papu
Rock A Bye Boulder - Gem, Rolling Stones
Columbus - Gem, Native Fortress
Without A Paddle - Gem, Up the Creek
Lunacy (and the people that suffer) - Beat Ripper Ro

Just some examples.

Posted: 09 Sep, 2019 16:39
Last Edit: 09 Sep, 2019 17:24
Hello
md5:5A5C9F790D8A1DAB0147BD57E2CC861F Crash Bandicoot (USA).PBP
Please add this rom to the list.

Posted: 14 Sep, 2019 15:13
The Achievement Crashed and Smashed is impossible.i try more than 10 times and This achievement is IMPOSSIBLE.You will take damage if you not press Up in the Nitrus Brio Fight.

Posted: 14 Sep, 2019 15:13
The Achievement Crashed and Smashed is impossible.i try more than 10 times and This achievement is IMPOSSIBLE.You will take damage if you not press Up in the Nitrus Brio Fight.

Posted: 14 Sep, 2019 20:25
At chiribas10 .PBP files can not be used, it is because they actually have a different hashing to bin/cue files read this this post. https://retroachievements.org/viewtopic.php?t=9302&o=0

Posted: 09 Apr, 2020 01:18
How do you do the Iron boots achievement? It doesn't seem possible. Can someone tell me how to do it?

Posted: 09 Apr, 2020 03:23
You need to activate the Aku-Aku invencibility by collecting three masks, then run across the boxes before it's effect passes out.

Posted: 04 Jun, 2020 16:00
Last Edit: 04 Jun, 2020 16:28
Hi could support for the PAL version be added?
ROM Checksum: 426f0a31530eb8f07de6d3b2a7d81eae

I had a quick look and it seems the PAL addresses are hex -320 from NTSC, I tested with the "Buruduga!" and "An Easy Start for a not so Friendly Adventure" achievements and they both unlocked fine.
For example the first memory address for Buruduga is 0x061994 and the PAL equivalent seems to be 0x061674
Another example is the first memory address for An Easy Start is 0x0619c5 and the PAL equivalent seems to be 0x0616a5

Posted: 11 Jun, 2020 18:54
Last Edit: 11 Jun, 2020 19:40
Revision:
Two new Additions to the Crash Bandicoot achievement set to make boss achievements consistent.
New Achievement #1: Ripper Roo bonus achievement - beat Ripper Roo by exploding only 3 Big TNT crates (return to map if failed)
New Achievement #2: Koala Kong bonus achievement - beat Koala Kong without jumping and without getting hit (return to map if failed)
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