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Resident Evil 3: Nemesis

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Posted: 19 Nov, 2017 15:55
Last Edit: 19 Nov, 2017 20:45
Official Topic Post for discussion about
Created 19 Nov, 2017 15:55 by

List of all developers interested in working on a set for this game:

Posted: 19 Nov, 2017 20:47
List of ideas/planned achievements:

Posted: 25 Nov, 2018 20:25
Last Edit: 25 Nov, 2018 22:55
Icon for game.

Posted: 25 Nov, 2018 21:07
Alexavelino123, you make great icons for games. :)

Posted: 26 Nov, 2018 01:23
Last Edit: 26 Nov, 2018 01:28
I'd have used a full zoom of Nemesis head with shots everyone remembers for this one (same for Resident Evil 2 with the boxart or Resident Evil 1), Resident Evil 3 reached a cult status because of him so I think it's definitely more appropriate to have him as the main icon, despite being a much simpler idea. If I'm correct mentionned it in an other thread, but icons are too small to contain many details, that would look neat as a preview screenshot, not that much as an icon imo, it's difficult to read the text and even to recognize Jill on this size.

Just my thought.

Really looking forward to have achievements for the RE games beside that, there's a lot of obvious ones (Reach XX rank / Cut only / No damage / No saves / No weapon upgrade / Kill Nemesis in all encounters / Follow X path / Pick every path possibility / Mercenaries ranks and times...) ... I didn't catch up about the work done for Playstation achievements, but I hope to find many interested devs for the job when this will be ready ! Good luck !

Posted: 26 Nov, 2018 07:18
Agreed with Evilman's thoughts on the game icon, so I decided to change it!



Posted: 11 Sep, 2019 09:35
Last Edit: 18 Sep, 2019 18:53
I will be working on this game right after I'll complete the achievements set.

Below are some of my ideas, all of them will be on hard mode only, without the infinite ammo unlocked in the mercenaries :

Normal playthrough :
- One achievement for killing Nemesis each time he spawn when you can run from him (except maybe inside the train where killing him will not be necessary) / Around 7-8 achievements
- One achievement for each choice you can choose / 20 achievements only for that
- One achievement for each weapon obtained ?
- Puzzle completed at the gaz station
- Vaccine obtained with Carlos
- First Nemesis battle where you must kill him (clocktower)
- Second Nemesis battle where you must kill him (a bit before the end of the game, in the factory)
- Third Nemesis battle where you must kill him
- Get the ending with the chopper still here
- Get Barry to save you at the end of the game
- Kill Nicholaï
- Knife only and no save run ?
- Speedrun runs
- No health items used and no save runs
- Obtain the upgraded pistol ammo
- Obtain the upgraded shotgun ammo
- Obtain the lockpick
- Obtain the Rocket Launcher in the factory
- Obtain the best rank
- ???

Mercenaries mode :
- Complete it with each character
- Maybe complete it within a certain time ?
- Get the highest combo modifier
- Save all hostages (one achievement for each probably)
- Kill an enemy with the knife
- Achievements for checkpoints (one achievement for each probably)
- Kill Nemesis in his second form

Feel free to share your ideas !

Posted: 18 Sep, 2019 18:52
Added :

Mercenaries :
- Get the highest combo modifier
- Save all hostages (one achievement for each probably)
- Kill an enemy with the knife in Mercenaries
- Achievements for checkpoints (one achievement for each probably)
- Kill Nemesis in his second form

Posted: 01 Oct, 2019 13:29
Last Edit: 02 Oct, 2019 02:41
Some ideas and their titles:
(By the way, I have no idea on how to program these achievements. Sorry if I ask too much.)

R.I.P.D.: Get Brad's ID Card (not sure about this one, since you already covered the choices but the choice to fight Nemesis at the R.P.D. doesn't force the player to pick up Brad's ID)
The great novelist: Get Dario's Diary
Don't bring a rocket launcher to a knife fight: Defeat Nemesis once using only the knife
Wormhole: Defeat the Grave Digger before climbing back to the surface (first fight)
Digged your own grave 1: Kill the Grave Digger without using the light pole (second fight)
Digged your own grave 2: Kill the Grave Digger without firing a single shot (second fight)
The master of gun loading: Create each ammo type (not sure if it's possible within a single run)}
What is this?: Kill a zombie with the non-infinite Rocket Launcher
You're the disease, and I'm the cure: Kill every monster in a single run
Watch out, it's a monster!: Kill as few enemies as possible in a run
Walking library: Obtain Jill's Diary
The whole story: Obtain all epilogues
Alternate reality: Put on Regina's outfit (alternate title: "Cosplay")

Weapon achievements only for the special ones (Eagle 6.0, Western Custom M37, infinite ones and both infinite ammo items). Maybe one for each of these and another one for getting all weapons in the game. The titles could be:

-Markswoman: Eagle 6.0
-Terminator: Western Custom M37
-Mercenary: Infinite M4A1
-Overpowered: Infinite Rocket Launcher
-Choose wisely: Infinite ammo (Nemesis drop)
-Who needs a bandana?: Infinite ammo (Mercenaries reward)
-Kendo: all weapons

Posted: 04 Oct, 2019 06:33
How about an achievement for acquiring Jill's diary (by getting all of the documents in a specific order)?

Posted: 04 Oct, 2019 14:38
I already suggested that...

Posted: 04 Oct, 2019 21:44
I apologize.

Posted: 04 Oct, 2019 22:55
Last Edit: 04 Oct, 2019 22:57
For the ammo crafting I will probably go into an achievement for each one.

Kill every monsters is probably possible, but I need to check if the random in the game change alot the memory. If yes, it may be really hard to create. I can ask the player to clean a specific room otherwise (or a few).

I'm fine with the RPD card since you need to know you can pickup the card.

Posted: 12 Oct, 2019 16:23
I completed the set, so now I am ready to give us some S.T.A.R.S :).

Posted: 15 Oct, 2019 05:17
Last Edit: 15 Oct, 2019 05:20
Already found where the most values are stored. So this should be going very well. I don't know if I can release this before Halloween though, but eh, unlike RE1, I don't have 2 different stories to cover :).
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