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Super Mario Land 2: 6 Golden Coins

AuthorMessage

coczero
Posted: 17 Feb, 2014 22:19
Last Edit: 25 May, 2018 15:44
Official Topic Post for discussion about
Created 17 Feb, 2014 22:19 by


1. Super Mario Land 2 - 6 Golden Coins (USA, Europe).gb
Super Mario Land 2 - 6 Golden Coins (UE) (V1.0) [!].gb
super mario land 2 - 6 golden coins (usa, europe).bin
RA Checksum: a8413347d5df8c9d14f97f0330d67bce
CRC32 Checksum: D5EC24E4

2. Super Mario Land 2 - 6 Golden Coins (USA, Europe) (Rev A).gb
Super Mario Land 2 - 6 Golden Coins (UE) (V1.1) [!].gb
super mario land 2 - 6 golden coins (usa, europe) (rev a).bin
RA Checksum: 1d2c316f9f32727261328c7a49b22e2c
CRC32 Checksum: E6F886E5

3. Super Mario Land 2 - 6 Golden Coins (USA, Europe) (Rev B).gb
Super Mario Land 2 - 6 Golden Coins (UE) (V1.2) [!].gb
super mario land 2 - 6 golden coins (usa, europe) (rev b).bin
RA Checksum: 4bd6e929ec716a5c7fe7dc684860d551
CRC32 Checksum: 635A9112

4. Super Mario Land 2 - 6 Golden Coins (UE) (V1.0) [h1C].gb
RA Checksum: 3321f0cbce3470aa12301e485c452a6b
CRC32 Checksum: F71F26D0

5. Super Mario Land 2 - 6-tsu no Kinka (Japan).gb
Super Mario Land 2 - 6tsu no Kinka (J) (V1.0).gb
dmg-l6j-0.u1
RA Checksum: 98dab710bdf256c1f1cf92c31d58d632
CRC32 Checksum: A715DAF5

6. Super Mario Land 2 - 6-tsu no Kinka (Japan) (Rev 2).gb
Super Mario Land 2 - 6tsu no Kinka (J) (V1.2).gb
super mario land 2 - 6-tsu no kinka (japan) (rev b).bin
RA Checksum: 9efef8cea73bafbaaeb779b97356149f
CRC32 Checksum: 29E0911A

7. Super Mario Land 2 - 6 Golden Coins (UE) (V1.2) [T+Spa1.00_PalKnights].gb
RA Checksum: dfed3323300c23a691846291fdefb2b7
CRC32 Checksum: 4CB02FB8

8. File: Super Mario Land 2 - 6 Golden Coins (USA, Europe) [DX v17].gb
CRC-32: 99780057
MD5: 6E75ABC7DE70EB108E1D1C1500F0DEDB

9. File: Super Mario Land 2 - 6-tsu no Kinka (Japan) [DX v17 JAP].gb
CRC-32: 7F202749
MD5: 9B44C70614A43A9320B398DE85DD6B39

Download the IPS from http://www.romhacking.net/hacks/3784/ and make sure to apply the Patch to a 1.0 ROM.


Resources:
GameFAQs
Longplay
Wikipedia

I used (UE) (V1.2) [!].

Scott
Posted: 15 Jul, 2014 16:52

BMT
Posted: 06 Feb, 2015 23:20
Last Edit: 06 Feb, 2015 23:21
Howdy, I got 669 for Wario's Castle but the Wario's Challenge achievement didn't pop :(

coczero
Posted: 07 Feb, 2015 21:42
Hi, I see, it would be nice if you could open a ticket, I will manually give you the achievement. Did you earn it on hardcore?

BMT
Posted: 11 Feb, 2015 00:07
Sure did! Sorry, didn't notice the broken achievement button was in the emulator itself, I'll fire up a report in a moment.

Narzyl
Posted: 30 Jan, 2016 18:01
Last Edit: 30 Jan, 2016 18:09
Hi!

I just beat Wario's Castle at 666 seconds but the achievement didn't unlock. I was in Harcore Mode! I even did it in softcore to be sure the cheevo was broken..

Could someone fix it? (I tried the 'Report Achievement' but didn't work)

Thanks!

Dexterspet
Posted: 30 Jan, 2016 18:11
Just look at the achievement's page and read the comments for how to earn it as it is.

Narzyl
Posted: 30 Jan, 2016 20:13
Thanks! I didn't look at the achievement's page before.. Now I know :P

Let's beat it again without going to the overworld before :)

Joker12349
Posted: 19 Apr, 2017 00:29
Last Edit: 19 Apr, 2017 01:21
'Mario zone speed run' achievement is glitched for me, won't trigger, even though I'm on the leaderboards with the required time.

Jackster
Posted: 27 Dec, 2017 11:15
Does anyone know if this set will work with this color hack that came out recently?

http://www.romhacking.net/hacks/3784/

GalaxyRed
Posted: 30 Dec, 2017 05:56
It won't, since the color hack seems to freeze on a certain world on the RA emulator. It works on the normal VBA, though.

MagusPC
Posted: 25 May, 2018 15:42
Added Super Mario Land 2 DX MD5's to the RA Database as it seems the Achievements and Leaderboards are working in RetroArch using GameBattle Core.

I am currently playing through the game to see if everything is working, so this is just experimental atm, anyone who wants to help testing it is welcome to join, you can find the MD5's in the first posting.

MagusRA
Posted: 26 May, 2018 12:13
I can confirm that all Achievements are compatible and working with the DX Hack. I did used the v1.7 USA version for the test. Make sure to use the Super Mario Land 2 1.0 ROM as source for patching.

If you have trouble unlocking the Speedrun Achievements, make sure to not hit the bell (checkpoint) and start the Stages as small Mario. If you are using RetroArch then i recommend using the Runahead feature with frame being set to 1, it makes the Speedrun Achievements and especially the Wario Challenge much easier due to reduced input lag.

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