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~Hack~ Super Mario All Stars

AuthorMessage

matheus2653
Posted: 01 Oct, 2017 00:59
Last Edit: 01 Oct, 2017 02:18
Official Topic Post for discussion about
Created 01 Oct, 2017 00:59 by

JAM
Posted: 24 Jul, 2018 22:08
Last Edit: 25 Jul, 2018 21:03
After few hours of testing there are fully working (on RANES emulator) Super Mario 2 Lost Levels inside. There are Super Mario All Stars on SNES and there fully working sets for SMB1, SMB USA and SMB3.

Let this set will be for SMB Lost Levels only as it works perfectly, like on FDS.
I'll leave this entry for the full All-Stars pack, Not only for the Lost Levels.

Alexavelino123
Posted: 16 May, 2019 11:48
Last Edit: 16 May, 2019 11:52
suggestion
icon

Alexavelino123
Posted: 16 May, 2019 11:49
Last Edit: 16 May, 2019 11:52
box

Alexavelino123
Posted: 16 May, 2019 13:35

JAM
Posted: 17 May, 2019 00:37
Will aim for 200 achievements set. Not reserving for now. Maybe will wait for cap removal.

Alfex
Posted: 17 May, 2019 14:15
Last Edit: 17 May, 2019 14:19
What's the difference between this and the 5 separate ROMs? Why should this have achievements? If there aren't any differences, why not make an achievement set, for example, for the GBA ROM that has both Spyro Orange and Crash Purple?

Blazekickn
Posted: 17 May, 2019 15:51
If smas snes can get cheeves and nes classics can get cheeves this can get cheeves. I dont agree but whatever as long as they are different from the sets already on ra

Alfex
Posted: 17 May, 2019 17:16
But those ones are from different consoles. Another example: it would be like making achievements for SMAS+SMW ROM. Maybe there should be ROMs that loaded different achievement sets based on a specific memory address. Example with SMAS+SMW: if 0x1ff00 == a, load achievements for SMW, else load achievements for SMAS. If this is implemented, it could be done with this ROM.

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