Forgot password?
login to retroachievements.org:
User: 
Pass: 

Silkworm

AuthorMessage

LodanZark
Posted: 27 Jun, 2017 13:43
Last Edit: 04 Jul, 2017 21:44
Official Topic Post for discussion about
Created 27 Jun, 2017 14:43 by

Walkthrough:
https://www.gamefaqs.com/nes/587617-silkworm/faqs/56498


Game Manual:
http://www.gamesdatabase.org/Media/SYSTEM/Nintendo_NES/manual/Formated/Silk_Worm_-_1990_-_Sammy_Corporation.pdf

Suitable ROM
Name: Silk Worm (USA).nes
Size: 256 KB (262,160 bytes)
--------
SHA-1: C414DE74911CDD8FE22E5E4FBE37CCCAD7DAD614
MD5: 3322B629CC2292D4B547BBB32AB96E7D
CRC32: 8AF9B095

LodanZark
Posted: 02 Jul, 2017 23:26
Last Edit: 09 Jul, 2017 14:06
Memory Addresses


Utility:
---------------------

Important Address: 0x000023
0x00=
0x01=In Game
0x02=Triggers BOSS fight
0x03=BOSS fight
0x04=Triggers the Wave End
0x05=Continue Screen
0x06=
0x07=
0x08= MHC2 Encounter

Game Mode: 0x00003d
0x00=1P Heli
0x01=1P Jeep
0x02=2P mode (1P Heli and 2P Jeep)

Waves: 0x000021
0x00=Default
0x01=Wave 1
0x02=Wave 2
0x03=Wave 3
0x04=Wave 4
0x05=Wave 5
0x06=Wave 6
0x07=Wave 7
0x08=Wave 8
0x09=Final Boss

Pause Trigger: 0x00004f
0x00=Game UnPaused
0x01=Game Paused

1P Input: 0x000032 (8bits)

2P Input: 0x000045 (8bits)

BOSS HP: 0x000611 (8bits)

Cutscenes ID: 0x00009c (8bits, it's dependent of a another address)

Horizontal Scrolling Related: 0x000037 (8bits)

Horizontal Scrolling Related: 0x000039 (8bits)



Heli Related:
---------------------

Lives: 0x000057 (8bits, 0x00-0x09,0x10=No one Using Heli)

Continues: 0x000056 (8bits, 0x00-0x03)

Power Medals Progress: 0x00005b (8bits, 0x00-0x0f)

Enemies Destroyed in the Stage: 0x000059 (8bits, HEX)
0xh5a*256_0xh59

Invincibility Frames: 0x00005f (8bits)

Vertical Position: 0x000054 (8bits)

Horizontal Position: 0x000053 (8bits)

Heli Stance 0x000052
0x00=Default
0x01=Lean Forward
0x02=Lean Backward

Weapons Power Up: 0x000058
0x00=Default
0x40=Null
0x80=Twin Bullet
0xc0=Twin Bullet Turbo

Vehicle Related Triggers: 0x000051
0x00=Default
0x01=Destruction Animation
0x02=Destruction Animation
0x08=Null
0x11=Immortality
0x21=Grey Smoke
0x80=Normal

Score XYYYYY00:
0x00005e (lower 4bits, Dec, X=value)
0x00005c (16bit, Dec, Y=value)
0xL5e*1000000_0xU5d*100000_0xL5d*10000_0xU5c*1000_0xL5c*100


Jeep Related:
----------------------

Lives: 0x000068 (8bits, 0x00-0x09, 0x10=No one Using Jeep)

Continues: 0x000067 (8bits, 0x00-0x03)

Power Medals Progress: 0x00006d (8bits, 0x00-0x0f)

Enemies Destroyed in the Stage: 0x00006b (8bits, HEX)
0xh6c*256_0xh6b

Machine Gun Position: 0x000063 (8bits)

Invincibility Frames: 0x000071 (8bits)

Jump (Vertical Position) : 0x000069 (8bits)

Horizontal Position: 0x000064 (8bits)

Weapons Power Up: 0x00006a
0x00=Default
0x40=Null
0x80=Twin Bullet
0xc0=Twin Bullet Turbo

Vehicle Related Triggers: 0x000062
0x00=Default
0x01=Destruction Animation
0x02=Destruction Animation
0x08=Null
0x11=Immortality
0x21=Grey Smoke
0x80=Normal


Score XYYYYY00:
0x000070 (lower 4bits, Dec, X=value)
0x00006e (16bit, Dec, Y=value)
0xL70*1000000_0xU6f*100000_0xL6f*10000_0xU6e*1000_0xL6e*100

To Do:
-Grey Smoke, Red Smoke and Kill all enemies power up Triggers
-Which Address it's related with Cutscenes ID (0x00009c) results

bigbrainoid
Posted: 04 Jul, 2017 09:34
+1

login

login to retroachievements.org:
User: 
Pass: 
or create a new account