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New RAProject64 Emulator (beta)

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Posted: 22 Jun, 2017 23:22
Last Edit: 23 Jun, 2017 01:05
Not as far as I'm aware of. Only on the provided RAPJ64. Hopefully down the line though it will come. N64 achievements are still quite new.

Posted: 22 Jun, 2017 23:39
NortoOOOOON!!! WHY are you blocking the program's functionality AGAIN?! I TOLD you to ALLOW it to do what it wanted! And you still remember that, but are blocking it anyway! And why only for P64?! What, do I have to download the entire program again to get the point across?

Posted: 23 Jun, 2017 00:03
Alright, downloading it again did NOT work... nor did temporarily deleting the program it was attributing the "attack" to... perhaps a system restart?

Posted: 26 Jun, 2017 10:41
Last Edit: 26 Jun, 2017 15:08
On my i7, 8gb ram laptop Starcraft64 freezes half way through the first mission. On my Ryzen 7, 32gb ram desktop PC it runs fine, no issues.

Posted: 26 Jun, 2017 15:29
I'm not sure what counts as half of the mission but I can run the game with some minor graphical errors here and there, and I'm on a WinXP desktop with only 3.67GB RAM. So I really don't think that's the issue.

I did notice that the game defaulted to 8MB, but it only needs could possibly be that using the 8MB option causes crashes, or it could be the video-plugin, RSP plugin, etc etc.

For that matter, some games seem to just randomly crash, and not always for the same reasons. Pilotwings 64 being one of those, where it'll be fine on the very things that previously caused it to crash, and some other unknown thing will cause it to crash again.

Posted: 27 Jun, 2017 10:03
Any way to make screenshots? I'm trying to fill in some of SM74's page so that it looks interesting to develop for...

Posted: 27 Jun, 2017 15:11
For whatever reason, Jabo keeps throwing an almost inescapable error when trying to screenshot, constantly saying 'you have fullscreen anti-aliasing on, turn it off' even if you have never turned it on... possibly due to the Overlay. Glide64 and the other OpenGL plugins can take screenshots just fine with F3, though. If you need Jabo for most things like I do, it's not too difficult to just use Alt+PrntScrn to grab a screenshot and paste it into an image-editor of some kind. Just make sure you're focused on the right window, sometimes I accidentally screenshot one of the dev-tools when I Alt-Tab back and didn't realize I was last focused on one of those windows instead of the main window.

Posted: 02 Jul, 2017 21:40
The emulator has stopped working for me and keeps giving me this message,
A new version of the RetroAchievements Toolset is available!
Latest Version: 0.6404
Automatically update your RetroAchievements Toolset file?
when I select yes I then get this message,
Problems writing file![/b]

Posted: 02 Jul, 2017 22:29
Last Edit: 02 Jul, 2017 22:30
Delete your RA_Integration dll and try again.

Posted: 02 Jul, 2017 22:29
Last Edit: 02 Jul, 2017 22:29

Posted: 02 Jul, 2017 23:26
thanks that worked perfectly

Posted: 05 Jul, 2017 03:25
Okay, so I'm trying to code some N64 cheevs, but the editor is being... less than cooperative. Namely, it keeps locking me out of changing several of the settings for conditions when there's more than one... and I NEED to change it from 8-bit to things like Lower 4 and BitX for the cheevs to work!
I KNOW it's possible somehow (since the SM64 cheevs are coded this way), but I can't figure out why it wants to argue with me like this...

Posted: 05 Jul, 2017 03:43
Nevermind, found a way to work around it. Still annoyingly stiff though.

Posted: 07 Jul, 2017 15:31
I'm so happy! :-)

Posted: 10 Jul, 2017 19:29
Last Edit: 11 Jul, 2017 00:19
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