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New RAProject64 Emulator (beta)

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Posted: 20 May, 2017 02:08
Last Edit: 21 Aug, 2017 04:44
I'm making this topic to separate the new RAP64 builds from the one in 's thread. Just to minimize confusion.

All new updates will be posted in this thread. Latest version will always appear on the first post.


Latest Version - RAP64 0.055 (August 21, 2017):

- Updated GLideN64 to support Star Wars Rogue Squadron.

- Fixed update notifications for integration dll.

- Developer: Added three new functions for leaderboards
+ Multiply two addresses.
+ Invert bitflag.
+ Find max of two values.

For any curious developers, the leaderboard syntax can get a bit confused. If you'd like to know more about it, contact me on Discord.

Source Code:

Posted: 20 May, 2017 08:39
love it

Posted: 22 May, 2017 17:36
Last Edit: 29 May, 2017 01:17
Edit: I removed this post because my problem has already been resolved.

Posted: 22 May, 2017 17:40
Try changing the graphics plugin or even switch off from Jabo 1.7 and back to it.

Posted: 23 May, 2017 00:23
Last Edit: 29 May, 2017 01:17
Edit: I removed this post because my problem has already been resolved.

Posted: 23 May, 2017 02:13
Hmm I've never seen any of those issues before.

Did you unzip everything into a new folder or did you put everything in the same folder as Salvador's emulator?

Do not rename the exe or you're going to get more issues.

Posted: 23 May, 2017 19:16
Last Edit: 29 May, 2017 01:17
Edit: I removed this post because my problem has already been resolved.

Posted: 23 May, 2017 20:14
I'd say his Direct3D had crashed and he had to restart the PC. This is a very rare error - in my 30 years of PC gaming I encountered it maybe twice - but possible.

Posted: 24 May, 2017 01:14
To solve directx error install latest runtime package dxredist from Microsoft sites.

Posted: 26 May, 2017 23:32
this crash happens to me in Mystical Ninja Starring Goemon 64, after I get the chain pipe at Mt. Fuji (also inside of mt. fuji it was happening to me too) and every point past that. If I keep doing memory inspector checks, the emulator crashes with no message or anything. otherwise it works with my other roms so far.

Posted: 27 May, 2017 14:15
Last Edit: 27 May, 2017 14:18
No need to worry about me anymore, the problem was not the emulator, it was just my own laptop, after I updated his video drive, it ran beautifully , thanks to everyone who tried to help me. =D
Ps. I think this topic can already be released for everyone else besides the developers.

Posted: 27 May, 2017 16:14
Anyone else getting flickering in fullscreen mode?

Posted: 28 May, 2017 04:02
Ohhh man, this is exciting. So many possibilities now!

Posted: 29 May, 2017 00:25
Last Edit: 11 Jul, 2017 00:56
Okay guys. Here it is, the first public release for RAP64.

If you're new to N64 emulation: Performance may vary greatly depending on your PC specs.
Try different video plugins. (I recommend using GlideN64 for most games).



RAP64 0.053

- Resolved crash when switching roms.

- Small performance increase.

- Developer addition: Add Source and Sub Source for achievement toolset.

- Developer addition: Resized achievement editor.

For those who are on a previous version (0.052 or lower), you should update as soon as possible. You may run into errors or incompatibility problems if so.

A small update to the developer toolset, but more will be coming very soon. Add Source/Sub Source allows simple math operation for values.
Will give better explanation at a later date, but if you need it immediately just ask me anything you need to.

Posted: 29 May, 2017 00:31
Last Edit: 29 May, 2017 01:58
Sets that you can do as of now are

-Blast Corps
-Destruction Derby 64
-Diddy Kong Racing
-Doom 64
-Gex 3 Deep Cover Gecko
-Mario Tennis
-Mischief Makers
-Snowboard Kids
-Super Mario 64

Obviously be on the Lookout for other Games to be added.
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