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Blast Corps


Posted: 19 May, 2017 18:51
Last Edit: 18 Mar, 2018 17:04
Official Topic Post for discussion about
Created 19 May, 2017 19:51 by

1. (Blast Corps (U) (V1.1) (unknown filename and source)
RA Checksum: c1cba39e01bb3cd76a1631ae906ebe38
CRC32 Checksum: ????????

2. Blast Corps (USA) (Rev A).z64 / Blast Corps (U) (V1.1) [!].z64 / Blast Corps Rev 1 (1997)(Nintendo)(US).bin
RA Checksum: 5875fc73069077c93e214233b60f0bdc
CRC32 Checksum: 9CBBCCF1

3. blast corps (usa) (rev a).bin
RA Checksum: fd169651b23b5424c2d4cb5d9af81fc3
CRC32 Checksum: 23D415F8

Ideas off the top of my head:
highest metal ranks
beating the dump truck stage
vehicle unlocks
time trials for certain stages (I vaguely remember the game tracking you time?)
deathless run of the main stages

Posted: 21 May, 2017 07:32
Last Edit: 28 Feb, 2018 14:55
EDIT, 14 February 2018 (updated 28Feb2018). The set used is Blast Corps 1.1 (US). This is to prevent "cheating" by the Z-Trigger glitch. It might also be called "Rev. A" depending on your source.

Currently three MD5 are linked to this set. I can only guarantee full functionality with the one I used, use the others at your own discretion!

c1cba39e01bb3cd76a1631ae906ebe38 - used by me
5875FC73069077C93E214233B60F0BDC - seems to be the same but with different MD5 calculation (thanks to an user who sent me a PM for figuring this out)

FD169651B23B5424C2D4CB5D9AF81FC3 - other linked one, may or may not work fully - or may be the same again with a different calculation, who knows...

If you have trouble with achievements, please make sure you have the correct MD5 and in addition use the Glide64 plugin, as it apparently changes RAM addresses. In RAP64, you can right-click the file in the list and see its properties to see the MD5.


Achievements checklist (developer):

150 points - 8 achievements
First level finished [x] 5
Easy levels finished [x] 10
Medium levels finished [x] 15
Hard levels finished [x] 20
Nuclear catastrophe avoided [x] 10
Space Shuttle and Moon finished [x] 20
Gained access to the other planets by having gold everywhere [x] 50
Have Gold on every mission again, thus finishing the story [x] 20

250 points - 12 achievements?
Get platinum in levels (make 11 1evel sets - more if necessary)

Level sets: (175 currently)
Easy - 10 [x]
Medium - 20 [x]
Hard - 30 [x]
Basics of vehicles - 10 [x]
Pacman - 10 [x]
Races - 30 [x]
Biking - 10 [x]
J-Bombing - 25 [x]
Planets - 15 [x]
Orion Plaza - 5 [x]
Other levels - 10 [x]

Platinum medal in all levels - 75 [x]

Also, I found public domain pictures for most achievements, and ingame graphics for the rest.

EDIT: Set is finished, enjoy!

Posted: 21 May, 2017 08:54
- Find all scientists (trigger found, but changes sometimes)

Posted: 21 May, 2017 16:59
Last Edit: 22 May, 2017 01:39
Since you avoid the nuclear catastrophe when you have all scientists plus hard levels, that would be redundant IMO.

Also you didn't find the correct trigger.

Posted: 23 May, 2017 00:57
Last Edit: 24 May, 2017 18:16
100 percent guide (mostly, as the Z-Trigger glitch will not work in version 1.1 which was used for the set)

Pressing A when the green light first lights up allows you to boost in most vehicles.

Posted: 26 Jul, 2017 21:12
Last Edit: 27 Jul, 2017 00:20
For those having trouble, it's on emuparadise as "Rev A".

So the first achievement is for clearing the first level right? Cus it failed to unlock twice now.

Edit - It MAY be that my emulator isn't communicating with the server. I had a problem reporting this from the emulator itself, it also loads the achievement set twice for some reason.

If it helps, I'm using RAP64 version 54, is it the wrong one?

I also tried doperoms to be sure, same problems. When I try to report from the emulator, it says "Error Code 0"

Posted: 29 Aug, 2017 15:34
Please try the Glide64 plugins if you have issues with achievements. They helped for Starcraft 64, so the same issue could be here.


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