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Taiyou no Yuusha Firebird


Posted: 01 Dec, 2016 00:21
Last Edit: 19 May, 2018 13:22
Official Topic Post for discussion about
Created 01 Dec, 2016 00:21 by

1. Fighbird (J) [T+Eng1.2_Zynk_Oxhyde].nes
bps Patch + Taiyou no Yuusha - Fighbird (Japan) [BE1D0344].nes
RA Checksum: c2e9326e37e30da8341f356eec51fa7c
ROM Checksum: ea44157312b5109cc1af6db84258c387
CRC32 Checksum: 5FF1A680

2. Taiyou no Yuusha - Fighbird (Japan).nes
Taiyou no Yuusha Firebird (J) [!].nes
Taiyou no Yuusha Firebird (1992-01-11)(Irem)(JP).nes
RA Checksum: ee6db45bdf68c33c14187a701969ba3f
ROM Checksum: a52b0cfbdff806f70f88a28aad3017bf
CRC32 Checksum: BE1D0344

Plus 1 unique ROM Checksum variations with the same RA Checksum (2 total)
Taiyou no Yuusha Firebird (J) {[o1]}
Taiyou no Yuusha Firebird (1992-01-11)(Irem)(JP){[h][enlarged rom]}


Posted: 01 Dec, 2016 14:30
lol, I was going to create the thread for this game but I suppose I only have myself to blame for not getting to it sooner. Will update with necessary info in a bit.

Posted: 01 Dec, 2016 16:51
Last Edit: 01 Dec, 2016 17:25
You can find the English patch for this game here.

Achievements should work with both the English fan translation and the Japanese version so play with what you're more comfortable with.

I didn't see much of a difference with Kenta and Katori at first, but upon subsequent tests, Katori would seem to spawn more enemies, so the Brave achievements are locked with Katori for the sake of challenge.

Brave Force might sound a bit like an oddball achievement. It's very simple. You simply need to make 50 kills without getting hit. Once you get hit, the counter will reset to 0 and you have to simply start making kills again. You don't have to restart the level or anything like that. Observe the counter below.


Also for anyone interested, I also ripped my favorite track from the game!
Final Battle track


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