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Jurassic Park

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Posted: 24 Oct, 2016 04:14
Last Edit: 16 May, 2018 00:28
Official Topic Post for discussion about
Created 24 Oct, 2016 05:14 by

1. Jurassic Park (USA).nes
Jurassic Park (U) [!].nes
Jurassic Park (1993-06)(Ocean)(US).nes
RA Checksum: c658f8d98f337d86e23d313d0dcf55e1
ROM Checksum: 02b9809bf7f0c982a32572e480406717
CRC32 Checksum: 11EC53A9

Plus 3 unique ROM Checksum variations with the same RA Checksum (5 total)
Jurassic Park (U) {[b1], [o1], [p1]}
Jurassic Park (1993-06)(Ocean)(US){[b], [h Vimm][iNES title]}

2. Jurassic Park (Europe).nes
Jurassic Park (E) [!].nes
RA Checksum: e5dbae32202441bf2f52be6924598d7d
ROM Checksum: c070fcedfdb7a26ef6fdc257750d5753
CRC32 Checksum: 8554FCF1

3. Jurassic Park (U) [T+Rus_CaH4e3].nes
Jurassic Park (1993-06)(Ocean)(US)[tr ru CaH4e3].nes
RA Checksum: d155ac672c30a0fccc30c840214cc27b
ROM Checksum: f104ff64fa54e48a94e2b7c8aa97e5c8
CRC32 Checksum: A43F11F5


Posted: 03 May, 2017 16:38

Posted: 07 Jun, 2017 05:02
Needs cheevs

Posted: 07 Jun, 2017 05:09
Best Jurassic Park game for sure.

Posted: 17 Jul, 2017 17:10
Last Edit: 17 Jul, 2017 17:11

Posted: 18 Jul, 2017 12:32
We really want to achieve this game!

Posted: 18 Jul, 2017 21:06

Posted: 18 Jul, 2017 23:09
This guy isn't even a developer, just opening forum posts without contribute anything to it...
No ideas, no code notes, no nothing...

Posted: 19 Jul, 2017 07:40

Posted: 19 Jul, 2017 16:04
Lodan does have a good point.... lol

Posted: 24 Jul, 2017 15:19
Last Edit: 04 Aug, 2017 23:17
Set is now completed and live! Here's how the achievments work, in case you were wondering:

Simply advance in the game or score enough points. I did not name the scoring achievements the same as the SNES version, as one of the dinosaurs is missing here.

As the description says.

This one counts the points you get when a triceratops passes. The counter resets if you're hit or not in the stampede. There are a total of 52 triceratops passing, awarding 10 points each.

You need to find hidden extras lifes in the preceeding levels to actually have the amount of lifes needed for this achievement. When you encounter the T-Rex, it counts the rex's hitpoints/times hit. Each time you hit him, 1 healthpoint is subtracted and one hit added to the counter. If the T-Rex runs out of health and you have at least 7 lifes, you get the achievement. 8 lifes is the maximum you can have at this point. Originally planned were achievements for finding each hidden extra life, but I found adding the T-Rex achievements more meaningful.

Basically the same as "This one was always my favorite" - only this time it's 51 tricertops passing - faster as well, so not getting harmed is harder here.

Basically the same as "You've got a T-Rex?" - only this time you need 9 lives. So no room for dying here.

If you found enough to have the default ammo at full capacity (99), you get this one. Enemies drop the default ammo (as much as they use up to get killed), so this one should be somewhat easy.

Collecting all 8 blue ammo magazines will unlock this.

This one is a bit tricky, as there are 12 magazines of ammo with a total amount of 166 bullets in the game. You need to shoot some of it for the achievement to trigger, as it counts the time your green ammo increases. If it is at full capacity (99) it doesn't increase when you pick up ammo. So this it not possible to achieve during a "Spare no expense" run. It will also reset when using continues, since the magazines respawn (this is true for all Collector achievements)

Collecting all 7 red ammo magazines will unlock this.

Well, you jump around. Originally planned was having this only counting during Triceratops Stampedes or T-Rex confrontations - but you can't jump there. What a bummer! So instead I made it so you would have to jump a certain amount of times during the levels. It resets when you die, so please be careful.

This should hopefully be the hardest achievement of them all. This one checks your progress and resets if you lose red/green/blue ammo in any way - this includes using a continue. It also resets if you start a new game (duh!).

All achievements won't trigger if you activate the level-skip cheat.

Feel free to leave feedback, as it is always welcome :)

EDIT: I demoted some after feedback from Salsa, see replies for more info.

Sylar is probably not that fluent in english and just wanted to say that achievements for this would be great.

Anways... I tried doing something for this game, but its currently only barebones, as I have next to no experience with games like this and am honestly not very good at it. So I was wondering what kind of achievements you want for this.

Barebones achievements currently are:
Achievements for finishing each level (three of which were imported from the SNES port's set)
Scoring 1k, 2k, 4k, 6k (all of which were imported from the SNES port's set, not sure if 6k is reachable)

Posted: 25 Jul, 2017 04:26
Last Edit: 25 Jul, 2017 04:27
You're right! English is not my native language!

Posted: 25 Jul, 2017 05:13
Don't you have to collect eggs in this game?

Posted: 25 Jul, 2017 10:17
Last Edit: 25 Jul, 2017 10:44
You have collect all eggs in a segment to progress to the next, so yes. The only exception is the river sequence, which is split in half and shares the value for amount of eggs left. But the value also changes if you die on the river (moves value up to somwhere near FF), and that kinda messes with finding out how many eggs are actually left. No value of how many eggs collected nor a "segment clear" value (afaik).

EDIT: Found the value for collecting all river eggs (it jumps from 0 to 2 instead of 1, which I searched for initially). Will add it to the list.

Posted: 25 Jul, 2017 19:32
See if the game has special items or weapons to find, if there are bonus items you can make "collect the item X times".
If you have weapons you can kill enemies with that weapon, or kill that kind of enemies X times.
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