The Legend of Zelda
Posted: 03 Dec, 2013 05:05
Official Topic Post for discussion about
Created 03 Dec, 2013 05:05 by
Posted: 13 Dec, 2013 21:35
seems i ran into some troubles. 3 chievos pops when the rom loads and i didn't play the game yet i tried with 2 different version of game and happens with the 2. so i think this might need a fix.
i used (usa) and (usa REV A) version.
Posted: 14 Dec, 2013 00:07
Those three should be good now, they check for whether or not the game mode is in the normal game.
Posted: 14 Dec, 2013 00:10
seems ok now, they didnt pop when i stard the game. nice thx man
Posted: 14 Dec, 2013 16:45
seems i found another bug, i entered the room with Patra and the chievo popped without fighting him.
Posted: 18 Dec, 2013 00:39
Hey entrax, I tried it out again with your savestate, but it didn't pop up early like you said. I think the problem is with the ROM version you used. I believe mine is 1.0.
Posted: 18 Dec, 2013 14:13
ha ok, so i think it would be wise if smebody is making some chievos for games it would be best to add what version of the game is used. because i see there are a lot of problems with the different versions of the games, anyways thx for looking for it.
Posted: 18 Dec, 2013 22:29
An ideal solution would involve a 'master' of the particular game (usually the person who's made the bulk of the achievements) who would go through all versions of the ROM that they can find, making sure that it would work identically on each. If there are any ROMs where the achievements won't work, they can unlink all references to the title using the 'Unlink' option on the game page (developers only!), then only link back the correct ROMs to the title. Following this, they could then load the ROMs that are 'bad', and link them to the title "DO NOT USE". It's not a perfect solution (it's fairly long-winded, I'd like to integrate this sort of thing with the emulator itself). It might suit for the time being.
Posted: 21 Jul, 2014 16:43
Last Edit: 21 Jul, 2014 17:07
Swordless: Entered Ganon's room with no sword.
Key Master: Beat the game with 10 or more keys, no skeleton key, and without ever purchasing a key.
Not Easy Being Green: Beat the game without obtaining a ring.
Wrecking Ball: Destroyed every bomb-able dungeon wall in the game.
Exterminator: Destroyed all monsters on every screen in the Overworld.
Explorer: Uncovered every secret overworld cave or staircase.
Dark Link: Beat Level 4, 5, 7, or 9 without ever lighting a dark room.
I'll Grab My Stuff: Obtained the Arrows, Candle, Meat, Blue Ring, Shield, Bombs, 3 heart containers, and the White Sword before ever entering a dungeon.
Tough Luck: Lost over 800 rupees in the Money Making Game.
Vegas Superstar: Won over 500 rupees in the Money Making Game.
Broken Door Fallacy: Paid every man for the door repair charge.
Superior Swordsman: Cleared a room of at least 6 blue Iron Knuckles in less than 60 seconds.
Chakram Adept: Killed 7 or more Keese with a single throw of the boomerang.
Posted: 03 Jul, 2015 03:34
First, thank you for the achievements.
However, I'm experiencing some problems with the achievements:
-Dragon Novice: It did not trigger after completing the dungeon.
-Bested Patra: I defeated every single Patra without being harmed but the achievement did not trigger.
Posted: 15 Jul, 2015 11:44
The 2nd Quest names need new icons and need to be corrected.
1. "E" Expert: Defeated the "E" level in the 2nd Quest.
2. "A" Expert: Defeated the "A" level in the 2nd Quest
3. "L" Expert: Defeated the "L" level in the 2nd Quest
4. "D" Expert: Defeated the "D" level in the 2nd Quest
5. "Z" Expert: Defeated the "Z" level in the 2nd Quest
6. Jar Expert: Defeated the Jar level in the 2nd Quest
7. Spiral Expert: Defeated the Spiral level in the 2nd Quest
8. Reverse Spiral Expert: Defeated the Reverse Spiral level in the 2nd Quest
Level 9's name is fine.
Posted: 31 Jul, 2015 03:09
There was an error in submission for Lion Novice, Bested Digdogger, and Bested Dodongo.
Posted: 10 Nov, 2015 14:11
There definitely needs to be swordless achievements for the 1st & 2nd quests.
Posted: 14 Nov, 2015 21:08
Last Edit: 15 Nov, 2015 02:47
Does anyone even read the users' proposals ?
Some of them are good, and this game's achievements are disappointing...
There should be achievements for unnecessary stuff like rings, wand, bracelet, magical key, magical boomerang, red candle, letter, bomb upgrades, discovering warps, in both 1st and 2nd quests.
Posted: 29 Feb, 2016 15:01
Last Edit: 29 Feb, 2016 17:22
Hello everyone !
When I did the achievements for this game, I was quite frustrated, because I thought there were very few of them, a lot of them were missing.
I've been working a lot this week and made a few.
I'm submitting my creations to you today, and I hope you'll be ok to officialize most of them. The names can be improved and the points have to be defined (I chose them randomly).
I think the item achievements are necessary because :
- I'd like for the players to grab also unnecessary items
- concerning the unavoidable items, making achievements for them prevent the players from using save states to get them and still get the hardcore achievements. Also, I've seen players do the beginning of the game and be disappointed with not getting reward as they got the dungeon items...
Here's what I have to offer :
1) item achievements :
either quest :
1st quest :
2nd quest :
2) others :
login to retroachievements.org:
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