Super Mario World 2: Yoshi's Island
Posted: 22 Nov, 2013 05:41
Last Edit: 24 Jan, 2020 03:46
Official Topic Post for discussion about
Created 22 Nov, 2013 05:41 by
1. Super Mario World 2 - Yoshi's Island (USA).sfc
Super Mario World 2 - Yoshi's Island (U) (V1.0) [!].sfc
Super Mario World 2 - Yoshi's Island Rev 0 (1995)(Nintendo)(US).bin
super mario world 2 - yoshi's island (usa).sfc
RA Checksum: cb472164c5a71ccd3739963390ec6a50
CRC32 Checksum: D138F224
2. Super Mario World 2 - Yoshi's Island - MSU-1 [smw2_msu1].smc
RA Checksum: 25860c781863e4709483631267636ab6
CRC32 Checksum: 9D48D35A
3. Super Mario World 2 - Yoshi's Island (USA).sfc (no-intro with MSU-1, v18)
RA Checksum: 39a55fa140d4966d2cd58cc60b2a0194
CRC32 Checksum: 3C6FDBF5
Posted: 23 Jan, 2014 14:11
I just finished the game and I noticed I got The Reunion after the fight with Baby Bowser instead of after the battle with Big Bowser. Finished it regardless. Nice work otherwise, the rest work fine. :)
Posted: 12 Feb, 2014 22:53
Posted: 07 Mar, 2014 08:12
just got those new achievements save for getting 100 on all of world 1 and they work fine, thanks for adding them :) i'm working on getting that newest one now.
Posted: 07 Mar, 2014 08:42
Did that include the bonus stage? If not, the only requirement is getting 100% in the bonus stage as the player has to get 100% in all other levels to unlock it.
Posted: 07 Mar, 2014 18:52
If you guys are looking for an idea for the extra 15 points.. maybe completing the game without losing a life?
Posted: 07 Mar, 2014 19:10
That might be difficult as the player has to go through at least 48 levels, and not everyone can do that in one sitting. At least all the other games that have that type of cheevo can be either beaten in 30 minutes, or have a counter to show that statistic to the player.
I was going to make a cheevo that requires the player to beat a level without using eggs though.
Posted: 07 Mar, 2014 20:05
Beating a level without using eggs is easy. How about getting 100 points without using eggs? That's trickier. Gotta make good use of monsters (which can be used in stead of eggs to kill other monsters, hit the little cloud thingies that make stairs appear, etc).
Or both. :p
Posted: 08 Mar, 2014 16:34
Posted: 14 Jun, 2015 21:57
Love this game, but I have a real hatred towards these "get 99 lives" cheevos that keep cropping up in games that don't save your lives. It just ends up being a massive grind, no fun.
Posted: 15 Jun, 2015 00:17
Not that big of a problem in this game particularly, since you can just play the bonus games infinitely back to back.
Posted: 15 Jun, 2015 07:06
Most of the 'Get 99 Lives' were created back from before even I was here. In most of the games that I worked one, the game was easy enough to get those 99 lives within an hour or two of playing the game. This one and DKC are the two that have them. I never thought about taking them out as they were developed by one of the earlier developers.
Posted: 15 Jun, 2015 18:48
At least there would be a point to collecting 99 lives for a change...
Posted: 19 Jun, 2015 23:29
Last Edit: 19 Jun, 2015 23:29
Fair enough, I'm just thinking of people who are playing in short bursts. So me :P Actually, I realised I was being an idiot, I just left the emulator on when I went to work and resumed business when I got back, that made it obtainable! All good!
Posted: 04 Jul, 2015 11:35
In my opinion, the Egg Savior achievement should be disable 'til someone make it works corectly.
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