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Balloon Fight

AuthorMessage

Jaarl
Posted: 05 Nov, 2013 11:12
Last Edit: 04 May, 2018 13:40
Official Topic Post for discussion about
Created 05 Nov, 2013 11:12 by


1. Balloon Fight (USA).nes
Balloon Fight (U) [!].nes
Balloon Fight (1986-06)(Nintendo)(US).nes
RA Checksum: 1de8e9bc225fb9fce33f3e1236af15bc
ROM Checksum: 6e125395ca4f18addb8ce6c9152dea85
CRC32 Checksum: CB8FD7B2

2. Balloon Fight (Europe).nes
Balloon Fight (E) [!].nes
Balloon Fight (1986-12-15)(Nintendo)(EU).nes
RA Checksum: 5afb29bd1bbada1fc5f9c4c5e514d70f
ROM Checksum: 92a9ffbd935262654189e10ed058d906
CRC32 Checksum: 6EDDA6B3

Plus 1 unique ROM Checksum variations with the same RA Checksum (2 total)
Balloon Fight (E) {[b1]}
Balloon Fight (1986-12-15)(Nintendo)(EU){[b]}


3. Balloon Fight (Japan).nes
Balloon Fight (J) [!].nes
Balloon Fight (1985-01-22)(Nintendo)(JP).nes
RA Checksum: 7917033ec6861e19eb1aade34fca4e3a
ROM Checksum: 04855cd998b41c56c22ce451b1879a05
CRC32 Checksum: A0DABE0A

Plus 3 unique ROM Checksum variations with the same RA Checksum (5 total)
Balloon Fight (J) {[b1], [o5], (PC10)}
Balloon Fight (1985-01-22)(Nintendo)(JP){[b], [h Vimm][iNES title]}


4. Balloon Fight (J) [b1][o1][T+Spa_PaladinKnights].nes
Balloon Fight (1985-01-22)(Nintendo)(JP)[tr es Paladin Knights][o].nes
RA Checksum: 1d8c1ec9e68b5c3582ee52f917aff724
ROM Checksum: d19c368abd66909facc8444d261d4156
CRC32 Checksum: EC395590

Plus 2 unique ROM Checksum variations with the same RA Checksum (2 total)
Balloon Fight (J) [b1][o1] {[T+Spa.99_PaladinKnights], [T+Spa.99_PaladinKnights][o1]}


5. Balloon Fight (J) [o4][T+Bra1.00_Emuway].nes
Balloon Fight (1985-01-22)(Nintendo)(JP)[h][tr pt EmuWay][o][iNES title, trans v1.00].nes
RA Checksum: 4761c866fda2939c56ecd54a41febc49
ROM Checksum: c161506e912f6950ce7b7048a3bc4738
CRC32 Checksum: 6834967B

6. Balloon Fight (E) [T+Fre1.1_ks151].nes
Balloon Fight (1986-12-15)(Nintendo)(EU)[tr fr KS151][v1.1].nes
RA Checksum: 6a1007c559b71eabfe23950265e59849
ROM Checksum: e5f0c9fc74cecebe711afb8a964fc094
CRC32 Checksum: 59E6880D

7. Balloon Fight (J) [b1][o1][T-Nor].nes
Balloon Fight (1985-01-22)(Nintendo)(JP)[tr no SSJAndy][o3][100%].nes
RA Checksum: 931f08537a1041e1ec2849c627bcf534
ROM Checksum: d4aaf4c9496003184d55148a40dcd9a4
CRC32 Checksum: 424EDA9C

Plus 3 unique ROM Checksum variations with the same RA Checksum (4 total)
Balloon Fight (J) {[T+Nor1.0_SSAndy], [T+Nor1.0_SSAndy][a1][o1], [T+Nor1.0_SSAndy][o1]}
Balloon Fight (1985-01-22)(Nintendo)(JP)[tr no SSJAndy][o3][100%]{}


8. SuperMarioBalloon.nes
RA Checksum: 764f98edd509a6c758b1d4b882de355c
ROM Checksum: b6d70fd40795c7e996590da366db47c8
CRC32 Checksum: 8652E2FA

9. Balloon Fight - Satoru Iwata Edition.nes
RA Checksum: 9289ccce58df170c92ef96dccad9c93c
ROM Checksum: e423c69bec9dcfa52d44ea9732f01453
CRC32 Checksum: 575E6679


Resources:
GameFAQs
Longplay
Wikipedia

Jaarl
Posted: 05 Nov, 2013 11:15
Just adding some cheevos to this title for funsies!

,, Are made in such a way (since the game doesnt count balloons) that if you catch 2 balloons too quickly in succession you wont get credit for both (or 3?) so I added a buffert for this by having ACTUALLY be 48 and ACTUALLY be 96 so that if you get some doubles / triples it should trigger at fairly the right moment , and if you dont it will just activate a little early

Scott
Posted: 05 Nov, 2013 13:35
Sounds like a reasonable fix to me :) I used to love this one on the gameboy

Edit: looks like it was the sequel, Balloon Flight I used to love:
ahh that brings back memories!

coczero
Posted: 11 Jun, 2014 20:39
Phase 13 and everything above (even the bonus stages) dont trigger for me.

coczero
Posted: 14 Jun, 2014 14:28
I fixed it myself now, the stage values are somewhat fucked up (phase 12 is suddenly 04), its a quick and dirty fix, so if you encounter any problems, post it here or shoot me a message

popoki
Posted: 07 Nov, 2016 03:49
I just overhauled this set & added new achievements, figured I might as well post this here too

sunny
Posted: 14 Nov, 2016 04:38
Hello, just reporting that triggered when I got gobbled up by the sea monster.

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