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E.V.O. - Search for Eden

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Posted: 06 Oct, 2013 06:42
Last Edit: 24 Jan, 2020 04:06
Official Topic Post for discussion about

Missables:
Almost every achievement


1. E.V.O. - Search for Eden (USA).sfc
E.V.O. Search for Eden (U) [!].sfc
e.v.o. - search for eden (usa).sfc
RA Checksum: 2ffd5027d32f0ec5326981ee1be1ca32
CRC32 Checksum: DD49911E

2. E.V.O. Search for Eden (U) [T+Bra_POBRE].sfc
RA Checksum: 07504ccf489368208e472cd2b61259eb
CRC32 Checksum: 6291FF7C

3. 46 Okunen Monogatari - Harukanaru Eden e (Japan).sfc
46 Okunen Monogatari - Harukanaru Eden he (J).sfc
46 okunen monogatari - harukanaru eden e (japan).sfc
RA Checksum: 116b082005e47a83d3e87ff97c525530
CRC32 Checksum: B090235A

4. E.V.O. - Search for Eden (USA).sfc (no-intro with MSU-1, v2)
RA Checksum: 62c4bd2072c818f026072049ca114d33
CRC32 Checksum: 9B8AE6C8


Resources:
GameFAQs
Longplay
Wikipedia

Posted: 24 Aug, 2014 00:31
It'd be awesome to see achievements added for this game. Not usually into RPGs, but I remember renting this multiple times and loving it.

Posted: 29 Mar, 2015 23:32
Last Edit: 20 Aug, 2015 11:02
I've been working on this for the past day or two. This is my first time making achievements but I seem to have created a bit that work better than expected and are pretty varied in their execution.

I plan to get achievements for:
-All bad ends
-Some random stuff you can do
-Saving up a certain number of EVO points
-Beating the game with Mammal, Bird and Reptile
-Getting best upgrades for each classification
-and of course one for each of the bosses.

I already have what I've made so far working well and pretty much have most of what to add planned as I come up to them in my playthrough, but if anybody has suggestions or the like, I'll do my best to get it working provided it is a decent idea.

If all goes as is currently planned (might get more ideas in my current playthrough), the achievement total should come out to ~40.

Posted: 30 Mar, 2015 00:34
It'd be fun to have a new excuse to go through this game. I'm tearing through the RPGs that already have achievements here, and it's great to see that new achievements are still being created.

Good luck, and thanks in advance for your work.

Posted: 04 Apr, 2015 01:08
Last Edit: 20 Aug, 2015 11:00
The achievement set for EVO is now complete! I've done a test playthrough as well as tested all achievements individually and everything seems to be working okay, but if you encounter any problems report it through the emulator.

Notes:
-For the "Ultimate X" achievements, neck extended/shortened and body size do not matter since they are about equal in their benefits and drawbacks as well as largely depending upon playstyle. Back of the heads and tails of equal EVO point value do not matter as well, so long as you have one of the most expensive ones. Once again, this is because which one gives more benefit is largely up to playstyle.
- requires the best jaws and swordfish horn. However, the swordfish horn makes you unable to evolve your jaws. You must get the best jaws before evolving the swordfish horn and keep the horn until you have all the other upgrades.
- can not be done with an "inbetween" 2-leg/4-leg evolution. You MUST either be a full 2-legged reptile or full 4-legged reptile for the achievement to trigger.
- needs the Tyrasaurus jaws, due to Phonocos jaws only providing minor boosts in agility and jumping ability over the Tyrasaurus jaws which provide 12 more biting damage, and the bird being not too great at jumping as a means of damage in the first place.
- can use either Rhinoceros Jaws or Fierce Jaws, as the "best" changes depending upon playstyle. This does not include evolving into a human, which is seen rather as a bonus evolution instead of a full evolution.
- can be obtained with both a mammal and a human.
-"Bad" end cutscenes and should not trigger until anything the achievement could spoil in the text by popping is already shown.
- requires you to leave the screen in the area after the maze, which is where a boss is. The boss will not appear here if you've beaten him, and since progress resets if you get hit you should only attempt this achievement on a second run through the caves, after beating the boss, since it is unlikely you will beat him on your first attempt without getting hit.
- and "Reach Eden as X" achievements won't pop until in the ending cutscene.

For safe savestate locations to save for "X without damage" achievements, check this link.

If anything else is unintentionally ambiguous or too specific, do tell.

Posted: 19 May, 2017 20:41
I noticed that the cheev for No-damage Rogon Leader is no longer here, with the points redistributed to 400... is that intentional? Because given how cheap he was, I could see that.

Posted: 19 May, 2017 22:03
Yes, I demoted it myself because the swim back to him is too long to justify his cheap 1 damage hits. If you could retry right at him it probably would've stayed.

Posted: 02 Mar, 2019 17:55
Working on adding compatability with the Japanese version. Most achievements seems to work fine, the ones I've found so far to be incompatible are the ultimate evolution ones, of which Fish and Amphibian have currently been fixed.

Posted: 28 May, 2020 19:20
Rescore Plan to fix the older point values.
Not Extinct 15>10
Aviator to the End 15>10
Adam and eden 15>10
Maze Destroyer 15>25
Final Score 395

Posted: 29 May, 2020 06:37
Last Edit: 29 May, 2020 06:43
my rescore better also repromote these 2 chievos because its hard but not that hard &

1 = 1

2 -> 3

3 -> 5

4 -> 5

5 -> 10

5 = 5

5 = 5

10 = 10

10 = 10

5 = 5

5 = 5

5 = 5

5 = 5

5 = 5

5 = 5

10 = 10

5 = 5

10 = 10

5 = 5

10 = 10

10 -> 5

10 = 10

5 = 5

10 = 10

5 = 5

10 = 10

10 -> 5

10 = 10

10 = 10

10 = 10

10 = 10

10 -> 25

10 -> 5

10 = 10

10 -> 5

5 = 5

10 = 10

10 -> 5

10 -> 5

15 -> 25

15 -> 25

15 -> 25

2 -> 3

2 -> 3

3 -> 5

2 -> 3

3 -> 5

3 -> 1

2 -> 0

2 -> 3

2 -> 1

5 = 5

5 -> 3

3 = 3

5 -> 3

3 -> 2

5 = 5

3 -> 1

15 -> 10

---

if revision to bring back previous demoted achievement passes:

15 -> 10

20 -> 50

Posted: 29 May, 2020 07:32
Disagree with promoting those two cheevs back (seriously, both are way too cheap, especially since you can't quickly get back to them after a failure), but the rescore plan seems sensible otherwise... apart from removing Physics Aren't Invented Yet. No real reason for that.

Posted: 29 May, 2020 08:20
rogon is really easy with mermaid and bolbox is very hard but i think it still deserves to be in the set

physics arent invented yet isnt going to be removed, just rescored to 0 points, theres no real reason to have points for it, you just jump and press x

Posted: 29 May, 2020 10:55
Except I'm pretty sure we can't have 0 score cheevs...
As for Rogon, no he very much isn't easy, that searchlight attack is just too fast. Bolbox... eh, maybe?
In both cases though it just takes way too long to get back to them after a failure, as Rogon requires the entire ocean section, and Bolbox the entire final maze. If those retreads weren't there, then I'd be fine about it... but with them? No. Absolutely not. It's the reason they were demoted to begin with.

Posted: 29 May, 2020 11:46
for rogon you only have to dodge his searchlight once to stunlock him and its easier if you die to him once so you can skip his text and just attack

bolbox is definitely in a different league than any other boss chievo but you can still stunlock the enemies he spawns and the bolbox maze isnt even that long tbh

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