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Lost Vikings II, The

AuthorMessage

MGA
Posted: 07 Jun, 2015 01:11
Last Edit: 11 Apr, 2018 13:39
Official Topic Post for discussion about
Created 07 Jun, 2015 02:11 by


1. Lost Vikings 2 (USA).sfc
Lost Vikings II, The (U) [!].sfc
lost vikings ii, the (usa).sfc
RA Checksum: 6808b453828d6a6f228e3225055df4c4
CRC32 Checksum: 3AA01DBD

2. Lost Vikings II, The (U) [T+Rus_Shedevr].sfc
RA Checksum: bc627db3e168a9f87c038d530825c994
CRC32 Checksum: 7441C9AB


Resources:
www.google.com/search?q=site:www.gamefaqs.com+Lost+Vikings+II,+The+
www.google.com/search?q=site:www.longplays.org+Lost+Vikings+II,+The+
www.google.com/search?q=site:en.wikipedia.org+Lost+Vikings+II,+The+

MGA
Posted: 11 Jun, 2015 10:55
Finished the set, if you have any issues pls let me know, have fun!

ShadwSonic
Posted: 21 Dec, 2015 04:54
Already left a message stating this both on the game page and through the reporting function, but I'll repeat it here: all four of the "No Hit" cheevs I currently do not have (Levels 25, 26, 27, and 29) are not working, at least under the conditions the Lost Vikings 1 set has (namely, finishing the level with starting health, not necessarily avoiding all hits). I know those conditions are supposed to apply here, as many of the other "No Hit" cheevs triggered with healing.

MGA
Posted: 21 Dec, 2015 16:50
first off, thank you for your reports, I haven't been aktive for quite a while now....
the tomator purree achievement has been fixed by now (quite easily).
For the levels i checked the data as well... healing is not allowed, but armor is allowed as long as you dont loose it. is armor.
So it's not starting health, it's avoiding all hits.

Jamiras
Posted: 16 Apr, 2018 03:12
The following achievement was corrected so it should correctly trigger:


The following achievements were modified so they should no longer trigger incorrectly:



There are still a handful of tickets open against the other damageless level challenges. The code for all of them seems correct. The correct ROM is "The Lost Vikings II (U)" with checksum "6808b453828d6a6f228e3225055df4c4". The (E) ROM is known to not work (the trigger variables are at different addresses), and there was at least one ticket written against a third checksum. Most of the tickets did not provide checksums, so I suspect the issues are due to using incorrect ROMs.

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