Dragon Quest I & II
Posted: 06 Jun, 2015 15:24
Last Edit: 10 Jan, 2019 01:45
Official Topic Post for discussion about
Created 06 Jun, 2015 16:24 by
1. Dragon Quest I & II (Japan).sfc
RA Checksum: 1def71b5557cc6bb7402281d888cae80
CRC32 Checksum: 98BB6853
2. Dragon Quest I & II [T+Eng2.0_DQ_RPGONE].sfc
RA Checksum: 7dd0c11fedca7ac517c2480533afbecf
CRC32 Checksum: B5AE1E89
3. Dragon Quest I & II [T+Eng2.0_DW_RPGONE].sfc
RA Checksum: 153bf4cd05d8f4bdee2ab734a28b8c7f
CRC32 Checksum: 80C078FF
Posted: 06 Jun, 2015 15:26
Aqui abre-se uma discussÃ£o sobre o jogo Dragon Quest I de SNES.
Posted: 22 Jan, 2018 14:51
Last Edit: 22 Jan, 2018 16:43
I would this game to have achievements.
Posted: 26 Sep, 2018 04:36
Last Edit: 26 Sep, 2018 15:41
Would it be possible to port the NES achievements over to this one?
Posted: 27 Sep, 2018 13:05
Not really. Achievements rely on certain memory addresses having specific values, and those addresses won't be the same. While the NES achievements can be used as a template, someone would effectively be creating a brand new set from scratch.
This is a game that I have interest in doing, but I don't see myself getting to it any time soon.
Posted: 08 Jan, 2019 22:09
Last Edit: 09 Jan, 2019 02:39
I was going to try making achievements, but I have 3 different checksums for DQ1&2 (english translated) game and none match the checksums in the hashes.
Two are the same as I can tell, both rpgone Versions 2.0.DQ on the splash screen that loads.
One I have is the what I assume was the original Japan rip. This will be tricky as I'd prefer an english one, yet something that can be useable for the next decade for everyone. Thoughts?
Posted: 10 Jan, 2019 01:50
There were two hashes linked, neither of which matched up to any of the files I had. I've added three new hashes - the no-intro Japan ROM, and that ROM with the DQ and DW patches applied. All three hashes are headerless, but the IPS required a headered ROM, so if you're patching yourself, you may need to add a header, patch, then remove the header. The two original hashes were not removed at this time.
Posted: 12 Jan, 2019 02:33
Last Edit: 22 Jan, 2019 18:19
All right, thanks for your help! I got my first achievment to work! here is what I found so far:
00e107 = if 12, then Dragon Quest 1 is loaded. If 00, then Dragon Quest 2 is loaded
00e106 = if bf, then DRagon Quest 1 is loaded. If 00, then DQ2 is loaded
00e105 = if 1b, then DQ1. If 00 then DQ2
00e104 = if 1f, then DQ1. If 00, then DQ2.
I'm still seeing if these values change during which game you have running.
000c01 = Experience (both DQ1 and DQ2)
000c81 = Gold (DQ1, haven't tested with DQ2 yet)
000c01 = Level (DQ2, haven't tested with DQ2 yet)
000f2b = Type of monster. 01=slime. 02=red slime. 03=Drakee. 04=Ghost
000153 = if 16, monster was defeated in DQ1 (value changes after defeated message)
0006b2 = if 38, monster was defeated in DQ1 (value changes after defeated message)
002d8e = if 33, monster was defeated in DQ1 (value changes after defeated message)
Posted: 22 Jan, 2019 18:19
Last Edit: 23 Jan, 2019 02:06
I submitted my first 3 achievements :D. Hope it works. Tried to do multiple things to get them not to trigger, but so far they worked.
Posted: 29 Jan, 2019 14:11
Sadly I won't have time to continue this but was fun to try out. I noted as many addresses as I could to hopefully save someone the hours I spent getting things started. Good luck!
login to RetroAchievements:
or create a new account
or create a new account