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Klonoa: Empire of Dreams


Posted: 17 May, 2015 00:48
Last Edit: 08 Apr, 2018 20:53
Official Topic Post for discussion about
Created 17 May, 2015 01:48 by

1. Klonoa - Empire of Dreams (Europe).gba
Klonoa - Empire of Dreams (E).gba
RA Checksum: 31d227735fbc8220de9f1a93da10e199
CRC32 Checksum: 69492530

2. Kaze no Klonoa - Yumemiru Teikoku (Japan).gba
Klonoa - Empire of Dreams (J).gba
kaze no klonoa - yumemiru teikoku (japan).bin
RA Checksum: dd311f91e8792544af395c9e3690a478
CRC32 Checksum: B51D97DE

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Posted: 08 Jan, 2020 22:10
Controls in this game is one of the worst I've seen. Everything is fine on the puzzle levels, but when you need to do something really fast... It seems like the input is sometimes blocked. It is especially felt during jumping over birds, when you need to jump, throw, hold the button for "flight", jump, throw, etc. 20 years ago I wouldn’t complain, but now we have “Super Meat Boy” and I know how such games should be played.

If not for this problem, then the game would end extremely quickly. It is too simple, even somewhere primitive.

Posted: 08 Jan, 2020 22:54

Posted: 08 Jan, 2020 23:15
I cannot "gitgud" in a broken control. I saw how people play with "turbo buttons", but it sucks.

Posted: 08 Jan, 2020 23:30
Huh never thought id see a review for this in 2020.
I would just say I'm a bit confused about comparing this game that came out in 2001 and aimed at young children to a game that came out in 2010 and aimed for a much older audience.

Posted: 08 Jan, 2020 23:43
What's the difference? Both games are platformers, and it just about control. Comparing, for example, gameplay or plot would be incorrect. Comparing, for example, gameplay or plot would be incorrect. And I would not call it a review, rather just complaints to nowhere, because everyone does not care about my personal problems with the game.


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